The drop rate penalty was removed on 5/5/2011 and has not been reimplemented since - this thread is only of historical relevance. -Azzy
Edited by DrAzzy, 26 August 2011 - 01:01 PM.
Posted 13 September 2010 - 06:45 PM
Edited by DrAzzy, 26 August 2011 - 01:01 PM.
Posted 13 September 2010 - 07:27 PM
Posted 13 September 2010 - 07:55 PM
Posted 13 September 2010 - 08:07 PM
Posted 13 September 2010 - 08:17 PM
Posted 13 September 2010 - 08:33 PM
Posted 13 September 2010 - 08:34 PM
Lets discuss on how to better implement it, it does have a function, but it may be too harsh. Yes part of it I'm sure had anti-bot in mind, but I think another part of it is to get high level players to "move on". Most newer games have a system that drops the rate to 0% (or close to it) for the good stuff like equipment. This only drops to a lower rate, that perhaps there is an option with the subscription to eliminate.
Posted 13 September 2010 - 08:46 PM
Posted 13 September 2010 - 08:50 PM
Posted 13 September 2010 - 09:08 PM
Posted 13 September 2010 - 09:29 PM
Posted 13 September 2010 - 09:55 PM
Posted 13 September 2010 - 11:50 PM
Lets discuss on how to better implement it, it does have a function, but it may be too harsh. Yes part of it I'm sure had anti-bot in mind, but I think another part of it is to get high level players to "move on". Most newer games have a system that drops the rate to 0% (or close to it) for the good stuff like equipment. This only drops to a lower rate, that perhaps there is an option with the subscription to eliminate.
Posted 14 September 2010 - 01:44 AM
Edited by LethalJokeChar, 14 September 2010 - 01:45 AM.
Posted 14 September 2010 - 02:02 AM
Posted 14 September 2010 - 02:36 AM
Posted 14 September 2010 - 02:46 AM
Posted 14 September 2010 - 03:02 AM
Posted 14 September 2010 - 03:26 AM
I just ran through poison spores and mobbed pretty much the entire map as a 150 mech. All I saw as I stood there was 'miss miss miss' from the spores and the odd hit of 1. Now this is because of the monsters weakening against higher level players (much like the bonus they gain attacking lower level players).
Anyways my point is, if we return completely to how it was before, this will need changing also (a big job!) as it'd make farming far too easy and mobbing like that would happen on large scales, messing up spawn tables etc and frustrating newbies levelling there..
All I can suggest is inserting drops of crafting materials into each 10 level tier of mobs. say @ 50-60 there is at least 1 mob somewhere that drops karvo, or herbs and the same with 100-110, etc etc
Posted 14 September 2010 - 03:43 AM
Posted 14 September 2010 - 04:30 AM
Posted 14 September 2010 - 04:47 AM
Posted 14 September 2010 - 04:51 AM
Posted 14 September 2010 - 05:18 AM
Lets discuss on how to better implement it, it does have a function, but it may be too harsh. Yes part of it I'm sure had anti-bot in mind, but I think another part of it is to get high level players to "move on". Most newer games have a system that drops the rate to 0% (or close to it) for the good stuff like equipment. This only drops to a lower rate, that perhaps there is an option with the subscription to eliminate.
Posted 14 September 2010 - 06:42 AM
It's not going to be effective as an anti-bot measure, i'm afraid. I think it will just push up demand for more botting, and more sophisticated bots (with macro char create+delete and auto-switching lockmap as the bot levels). So instead of having unsophisiticated bots on one map, level 99 hunting weakass monsters, we'll have clever bots wandering rune-midgard on 50 different maps. On valk atleast.Lets discuss on how to better implement it, it does have a function, but it may be too harsh. Yes part of it I'm sure had anti-bot in mind, but I think another part of it is to get high level players to "move on". Most newer games have a system that drops the rate to 0% (or close to it) for the good stuff like equipment. This only drops to a lower rate, that perhaps there is an option with the subscription to eliminate.
Edited by DrAzzy, 14 September 2010 - 06:50 AM.
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