He won't even read the posts in this thread~
It's just one of those ''Let's try to look like we care'' tricks. u.u
Ofc they care

Posted 18 June 2012 - 07:42 AM
He won't even read the posts in this thread~
It's just one of those ''Let's try to look like we care'' tricks. u.u
Posted 18 June 2012 - 07:57 AM
Edited by Hell07, 18 June 2012 - 07:58 AM.
Posted 18 June 2012 - 07:59 AM
Posted 18 June 2012 - 08:26 AM
Edited by otinane, 18 June 2012 - 08:30 AM.
Posted 18 June 2012 - 08:37 AM
Think the main problem with this patch is that after of many months ppl waited to see some actual balance and a huge skill update no make op classes more op or boosting some skills that were considered op,this patch didnt really change anything in the ladder of OP classes in terms of pve/pvp and just created more discomfort to some ppl without really touching the unbalances of this game.
In general most changes are to skills mostly dot and stuff which are insignificant or in some cases nerf a skill but boost dna so ppl need spend more remake etc etc..
Whether u keep this patch or not wont really make game more balanced or sth ...instead of forums survey someone can actually log in game watch battles or talk to ppl in game i see most ppl that pvp in this game not even use forums or posted so far so whats the point...
Another example is that for example some classes 80 lvl skills are really useless there is no point in them see SR/mystic or saker whether u boost them or nerf doesnt change the fact that ppl not gonna use them so why u even bother.....making a usless skill give more dot on some class at 10 sp when its never used it dont change the game in any way....
Its just like this week's patch in which u lower mp recovery on warrior/bm this not make any sence it wont make game more balanced or nerf ppl it will just create more furstration at really low lvls and new players coz at higher lvl or old players they will just buy some extra mp pots or sth its completely random useless change kinda same with the skill change patch.
Posted 18 June 2012 - 09:59 AM
berseker on 1000 def can crit over 6500 damage and you guys qq for casters coz they crit 2k on cap resistance
so what we need crit 1500 and berskers on us +6k
or we need only stay and die when sin scud us or when druid start with stunsthis skill update is total
Posted 18 June 2012 - 12:21 PM
Posted 18 June 2012 - 12:43 PM
oh cmon dess theres TONS of rads!! havent you noticed how every single person is rolling for rad in every raid...lolAm i the only1 surprised by how many radiants are in this pool?? Seriously, you cant find any in game to raid and here its the 2nd most popular class?? And prot 3rd?? Come on! This thing does not reflect anything.
yah this 7% change in damage is SO tiny...for sakers its horrible because they also lost BW....but otherwise...not sure why everyone complaining sooo much about itOn topic of nerfs... tbh i didnt even noticed the 7% dmg lost as tempy, so i would imagine it can be applyed to all casters. Probably ppl who spent a lot more mall than me can notice it, but if you are not all +30 7% its not much.
Posted 18 June 2012 - 12:45 PM
Lol yeah, idk how many drops i lost to those "phantasm" rads that i never saw healing in any raid or battlefields.oh cmon dess theres TONS of rads!! havent you noticed how every single person is rolling for rad in every raid...lol
Posted 18 June 2012 - 12:49 PM
its cool i love to pay insane amounts of lant for gear which i can easily farm with my super imaginary AOEs lol...Lol yeah, idk how many drops i lost to those "phantasm" rads that i never saw healing in any raid or battlefields.
Edited by linker591, 18 June 2012 - 12:49 PM.
Posted 18 June 2012 - 12:53 PM
Ill start to ninja your drops since you love it that much! Dont thanks me!its cool i love to pay insane amounts of lant for gear which i can easily farm with my super imaginary AOEs lol...
i thank all of you who roll for rad gears and dont have or dont use it...you are all greedy friends
Posted 18 June 2012 - 12:56 PM
EEEEEK!!!! nuuuu!!!Ill start to ninja your drops since you love it that much! Dont thanks me!
Posted 18 June 2012 - 04:21 PM
wondering if CM reads posts or just the survey, rest said in my post above
Posted 18 June 2012 - 04:28 PM
But but... speaking nonsence its the best i do!Reading over the posts now as I will each day on this thread.
The poll is a very simple one and the data I will have from it is limited. Therefore, I would like to encourage those who take part in the poll to post their specific feedback with regards to the changes in the version 83 skill update because I will use it in making a report (with the off-topic and/or senseless non-feedback not included of course).
Posted 18 June 2012 - 04:52 PM
Posted 18 June 2012 - 05:00 PM
Im going to tell u that most of people wont participate in the survey about skill balance cause that wasnt balance, u completely missed all the imbalanced skills in game and changed DOT'S? ( xcept for VT, thats pretty much only useful thing u did )Reading over the posts now as I will each day on this thread.
The poll is a very simple one and the data I will have from it is limited. Therefore, I would like to encourage those who take part in the poll to post their specific feedback with regards to the changes in the version 83 skill update because I will use it in making a report (with the off-topic and/or senseless non-feedback not included of course).
Posted 18 June 2012 - 05:01 PM
Posted 18 June 2012 - 05:53 PM
Posted 18 June 2012 - 07:00 PM
Posted 18 June 2012 - 07:06 PM
i liked freja's survey
Posted 18 June 2012 - 07:12 PM
i hope you guys dont go to these charts 1st when deciding what to balance.
Posted 18 June 2012 - 07:14 PM
1st - We do not decide, the Requiem Development Studio does.
Posted 18 June 2012 - 07:22 PM
Some statistics to understand when considering matters of Job Class Balance are shown in the table images below.
Taunt Effect Categories and Skill Count Grouped by Job ClassSpoiler
Stun Effect Categories and Skill Count Grouped by Job ClassSpoiler
Heal Effect Categories and Skill Count Grouped by Job ClassSpoiler
Fear Effect Categories and Skill Count Grouped by Job ClassSpoiler
Disable Effect Categories and Skill Count Grouped by Job ClassSpoiler
Damage Effect Categories and Skill Count Grouped by Job ClassSpoiler
Posted 18 June 2012 - 07:26 PM
Posted 18 June 2012 - 07:27 PM
1st - We do not decide, the Requiem Development Studio does.
Edited by exilehunter, 18 June 2012 - 07:37 PM.
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