Was bored so I created a fantasy class instead.
Celestial Observer (TKM 3rd class)
-Years of studying the universe has given Tae Kwon Masters the power to channel the energies of the universe.
Black Hole
cooldown: 5 secs
-Create a vacuum using the force of your kick; Dealing damage to nearby enemies. Can only be used after tornado kick.
8x8 AoE. Effect depends on celestial day.
-drains 50% of damage as hp during solar days.
-drains 50% of damage as sp during lunar days.
-+10% drop rate for enemies killed by this skill during stellar days. (stacks additively with server events & bubble gum.)
Shooting Star
cool down: 5 secs
-Channel the power of the stars to unleash a devastating attack after using flying kick. Can only be used after using flying kick.
5x5 AoE. Small chance to stun. Damage increases during stellar days.
Solar Flare
cool down: 1 sec
range: 8 cells
Element: Fire
-Kicks a ball of energy on the target knocking them back in the process. Targets that are hit by an obstacle during the knock back take extra damage.
Damage increases during solar days.
Lunar Eclipse
-Fires a barrage of kicks on a single enemy. Damage increases considerably if chained after counter kick. Small chance to blind target. Lunar Days affects its damage.
Meteor Smash
-Charges at an enemy with the power of a meteor. Does a 5x5 splash damage around the target. Using sprint increases the skill's damage.
Astronomy
Passive
-Increases the atk of book class weapons and celestial atks. Celestial atks damage is increased by 2%/skill lvl.
Wishing Star
Cool down: 5 mins
- grants a random buff to the caster. Buffs are only limited to 1st class, 2nd class and Trans skills.
Paper Trail
-Scatter enchanted paper to reveal hidden enemies. Enemies that step on the trail has a chance to stunned or blind.
Requires a book class weapon. Similar to Fire/ Electric walk but doesn't do any damage
Edited by krossfire, 03 August 2012 - 12:27 PM.