Classic WoE Scheduling Discussion
#26
Posted 26 August 2012 - 09:13 AM
#27
Posted 26 August 2012 - 10:10 AM
#28
Posted 26 August 2012 - 10:12 AM
#29
Posted 26 August 2012 - 10:20 AM
#30
Posted 26 August 2012 - 10:30 AM
That'll be 10 PM till midnight here (22:00 - 00:00), which is a reasonable time, especially during the weekend and allows us to participate on WoE.
Either having WoE on fridays, which would be a Friday->Saturday for european players
OR
WoE on saturdays, which would be Saturday->Sunday.
Both, friday and saturday would work well for european players.
WoE on sundays or any other day of the week would not allow european players to participate, unless they have holidays.
Sunday->Monday = School/Work/no time at all.
If it'll be at 3 PM - 5 PM, european players will have to stay up all night from midnight to 2 AM (00:00 - 02:00), which could work, but would be very inconvinient to stay up THAT late every week when there are no holidays, reason:
As a European mid twenties employed 9 to 5 worker I gave up on this game because raids at 11pm to 1am on wednesday was a awful wake up next day and 1am to 3am on Saturday destroyed my sleeping pattern. Its alright for Art Students who are 20 and go into class once a week, or some layabout bar worker but real world once you get employed properly in a european time zone...good bye IRO. Problem is any woe time change would most likely put someone else world wide into the same position I'm in. Having one realm having a woe in a euro time would be great for me but I dout US players would enjoy a 12am/3pm woe and Asian would hate it.
But by the looks of it on facebook, it'll be the 3 - 5 pm one >.>
And I thought that iRO stands for international Ragnarok. <,<"
Edited by Morlord, 27 August 2012 - 01:47 PM.
#31
Posted 26 August 2012 - 10:51 AM
#32
Posted 26 August 2012 - 11:24 AM
#33
Posted 26 August 2012 - 11:49 AM
#34
Posted 26 August 2012 - 01:56 PM
Given the central limit theorem, we will need a very large number of votes to be as accurate as possible, thus, showing this method is better
Edited by ExDarkrb, 26 August 2012 - 01:57 PM.
#35
Posted 26 August 2012 - 02:59 PM
Make WoE interesting for everyone, you can set each realm to be at those times, and a guild's duty is to find players for different woe times, rather then thinking everyone will get to enjoy when it's only once a week at a certain time
Think about everyone gms
#36
Posted 26 August 2012 - 03:16 PM
#37
Posted 26 August 2012 - 03:25 PM
#38
Posted 26 August 2012 - 03:29 PM
4 WoE a week please, 1 per each realm, all at different times to allow diversity, 2 WoE during peak hours, like wednesday and saturday nights, 1 on ilke Saturday or Sunday morning(early in the morning), 1 on mid morning of a tuesday or thursday perhaps
Make WoE interesting for everyone, you can set each realm to be at those times, and a guild's duty is to find players for different woe times, rather then thinking everyone will get to enjoy when it's only once a week at a certain time
Think about everyone gms
give us supplies
#39
Posted 26 August 2012 - 03:31 PM
#40
Posted 26 August 2012 - 03:33 PM
give us supplies
Take a castle, and you get supplies for next week, not complicated, and you would be a selfish to think it's all about a 1 time a week woe on saturday night.
This is supposed to be international ragnarok online
#41
Posted 26 August 2012 - 03:36 PM
I'm sorry but that's the worst idea I've ever seen. You would have the same 5 guilds owning each of the castles in all of the realms.
Your statement doesn't make sense to me, having 1 woe a week doesn't make those same 5 guilds not take all the castles. Your logic is highly flawed
#42
Posted 26 August 2012 - 03:44 PM
An in game voting NPC could easily include a MAC/IP lookup to ignore/flag multivoters. Easily. Sure, many people own more than 1 computer, but I highly doubt anyone has more than a few that can run on separate internet connections. It would require significantly more effort to skew the vote (vote at home, work, different computer labs on campus. If they care that much, I think they deserve multiple votes.)Since all methods of voting has a chance of exploitation, why not just have it on 3 platforms? Like fb forums and in game. This way, people who are really concerned abt the timings can have more say and those that. Other to get a facebook account benefit more (also the active forumers)
Given the central limit theorem, we will need a very large number of votes to be as accurate as possible, thus, showing this method is better
#43
Posted 26 August 2012 - 04:31 PM
Your statement doesn't make sense to me, having 1 woe a week doesn't make those same 5 guilds not take all the castles. Your logic is highly flawed
Read your post you said 4 WoEs a week. It's your logic that's flawed.
#44
Posted 26 August 2012 - 04:42 PM
4 WoE a week please, 1 per each realm, all at different times to allow diversity, 2 WoE during peak hours, like wednesday and saturday nights, 1 on ilke Saturday or Sunday morning(early in the morning), 1 on mid morning of a tuesday or thursday perhaps
Make WoE interesting for everyone, you can set each realm to be at those times, and a guild's duty is to find players for different woe times, rather then thinking everyone will get to enjoy when it's only once a week at a certain time
Think about everyone gms
No.
#45
Posted 26 August 2012 - 05:17 PM
#46
Posted 26 August 2012 - 05:23 PM
#47
Posted 26 August 2012 - 05:41 PM
doesn't matter sent a pm to oda and when heim gets back one to him, selfish people don't understand not everyone is in their time zone working 9-5 jobs.
Your PM does not matter if the majority does not want it.
#48
Posted 26 August 2012 - 11:51 PM
Edited by Peciklchunta, 26 August 2012 - 11:52 PM.
#49
Posted 27 August 2012 - 01:37 AM
doesn't matter sent a pm to oda and when heim gets back one to him, selfish people don't understand not everyone is in their time zone working 9-5 jobs.
I am in GMT +1 and I only want one WoE / Week
I have guildmates in
GMT +2
GMT +5:30
GMT -5
GMT -6
GMT -8
And NONE of them want 4 WoEs a week.
#50
Posted 27 August 2012 - 02:01 AM
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