10/30 War of The Worlds Radio Day
#51
Posted 30 October 2012 - 01:46 PM
They should get back to 4 quests every TI week.
Small Range.
Higher Spawn Rate
Changing Maps
#52
Posted 30 October 2012 - 01:49 PM
Silly me, what the hell was I thinking.Noooo. Learn to barter. We ask for 3x exp. Then if they deny us we have room to barter and get atleast 2x exp.
#53
Posted 30 October 2012 - 01:52 PM
We have had fixes implemented on the item, but not to the specifications that the community has requested.
I want the true effect.
03/10/2012
Item description changed:
" ... If refined to +9 or higher, has a chance of reflecting physical and magic attacks as well as a chance to cast Magic Mirror. "
This bug was not fixed yet:
"% reflect" and "% chance to reflect" physical attacks mixed.
It does not reflect AOE magical skills (magic mirror bug)
http://forums.warppo...tion-incorrect/
Edited by SirDouglas, 30 October 2012 - 01:53 PM.
#54
Posted 30 October 2012 - 02:00 PM
rooooooooooofl.
I bet you are in end range for the ti with your characters so you are easy to talk.
Lol.
Even if YOU make a party it tooks at least 6 hours to get a party where player are at the TI starting lv
I have a lv150 wanderer. It's harder to get a party than any level 126 thing. The only parties I get are by friends.
To correct the party, we must correct the people. If people stopped being greedy and joining only the highest level parties, this would be fixed.
For now, a correction should be making 4 maps with 20 levels, instead of 3 maps with 25. Returning to old system caused too much stress to the staff, with people saying they are wasting their VIP time, because they had fallen on the bad range.
And yes, people under level 90 don't need turnins to level, there are many grind spots.
#55
Posted 30 October 2012 - 02:13 PM
Just sitting around.
Its annoying now...cause i can be happy if i be able to get at least ONE TI finished per day.
Rofl and for that just sitting arround i pay money-.-
Edited by tonihund, 30 October 2012 - 02:18 PM.
#56
Posted 30 October 2012 - 02:14 PM
I'll just hope a real fix is actually ever found instead of this being another skill forgotten after it's been band-aided. Don't want another release incident, where temporary seems to actually mean forever.
Edited by Alaska, 30 October 2012 - 02:18 PM.
#57
Posted 30 October 2012 - 02:22 PM
To correct the party, we must correct the people. If people stopped being greedy and joining only the highest level parties, this would be fixed.
For now, a correction should be making 4 maps with 20 levels, instead of 3 maps with 25. Returning to old system caused too much stress to the staff, with people saying they are wasting their VIP time, because they had fallen on the bad range.
And yes, people under level 90 don't need turnins to level, there are many grind spots.
I like that idea of 4 TI and 20 levels. I took the grinding elsewhere with my low level character (70- 85 or so), it was less tedious than sitting at TI waiting to party, or getting into a party of 2 - 3 people. People just got sick and tired of waiting they just decided to move and kill and sometimes takes 1 hour or two to finish. That's just not as fun really.
I was guessing the old TI system requires a weekly change of TI range, that adds more workload on the GM side too. Although they still did messed up last week with a bunch of old men in the TI. That was fixed quickly fortunately.
#58
Posted 30 October 2012 - 02:25 PM
#59
Posted 30 October 2012 - 02:48 PM
#60
Posted 30 October 2012 - 02:51 PM
Summoner? Only summoner I know is the MVP summoner. And that has been back for like 3 months O.o What summoner are you talking about?Put the summoner back in. People might do TI's more, making more parties.
#61
Posted 30 October 2012 - 03:13 PM
I want the true effect.
03/10/2012
Item description changed:
" ... If refined to +9 or higher, has a chance of reflecting physical and magic attacks as well as a chance to cast Magic Mirror. "
This bug was not fixed yet:
"% reflect" and "% chance to reflect" physical attacks mixed.
It does not reflect AOE magical skills (magic mirror bug)
http://forums.warppo...tion-incorrect/
have you ever stopped to consider if this is a bug, or what it was changed to for iro? cause most items are changed from kro descriptions, so that they are "better balanced"........
but, if you feel that there truly is an issue, then SEND A TICKET!!!!!!!!!!!!!!!!
#62
Posted 30 October 2012 - 03:26 PM
We tried to get that to work, but it does not function properly, it wasn't able to cast magic mirror. We will correct the description to not mention that effect.I want the true effect.
03/10/2012
Item description changed:
" ... If refined to +9 or higher, has a chance of reflecting physical and magic attacks as well as a chance to cast Magic Mirror. "
This bug was not fixed yet:
"% reflect" and "% chance to reflect" physical attacks mixed.
It does not reflect AOE magical skills (magic mirror bug)
http://forums.warppo...tion-incorrect/
We checked the innards of the game client and the function of the shadowmancer proc is a value between 1-100 and it's set to 3.
#63
Posted 30 October 2012 - 03:35 PM
he said previously Nov 6+1
How long will RWC Enchanter be staying for?
#64
Posted 30 October 2012 - 03:36 PM
#65
Posted 30 October 2012 - 03:38 PM
#66
Posted 30 October 2012 - 04:03 PM
Oooooh and I wish there could be a big update some time soon >< Besides the lucky boxes, there's been almost no good, big update since the anniversary quests =(
#67
Posted 30 October 2012 - 04:05 PM
#68
Posted 30 October 2012 - 04:13 PM
Will Boxter be giving out the new lucky box instead of the (bad) fall packs?
^This+1
#69
Posted 30 October 2012 - 04:17 PM
#70
Posted 30 October 2012 - 04:22 PM
We tried to get that to work, but it does not function properly, it wasn't able to cast magic mirror. We will correct the description to not mention that effect.
So the "fix" is to change the description of the item? I need to create an kRO account to know the effect of this weapon?
Edited by SirDouglas, 30 October 2012 - 04:42 PM.
#71
Posted 30 October 2012 - 04:51 PM
#72
Posted 30 October 2012 - 05:03 PM
Edited by mintypudding, 30 October 2012 - 05:07 PM.
#73
Posted 30 October 2012 - 05:10 PM
Am I crazy or did the description of the Skull Hood change from before? I think it used to give only 2 DEX, but now it's 10% tolerance to demons and undeads and a chance to get crit + 30 and hit + 10 for 10 seconds while physically attacking if refined to +7 or higher.
why does your skin look so freaggin awesome?
how to get ><
#74
Posted 30 October 2012 - 05:17 PM
Ragged zombies have evolved into Zombie Slaughters!
Attempting to solo this tomorrow on my wittle GX. This is gonna be hilarious
#75
Posted 30 October 2012 - 05:19 PM
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