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10/30 War of The Worlds Radio Day


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#151 tonihund

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Posted 31 October 2012 - 12:06 PM

Valkyrie^^
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#152 Razzez

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Posted 31 October 2012 - 12:14 PM

I was just trading in Mystical Amp Scrolls & it is really a pain that you guys set a limit where she can only accept 10, of these light weight items, at a time. If you are going to have limits on how many items she can accept at one time then at least have it where it stays there so you can keep entering more of the item instead of having to scroll back through the menu all over again. At least that way when you have someone like me who has over 800 of an item that you have a limit of 10 on it doesn't take around 30 minutes or more to process them into Brownie Points. I also just found out there is a limitation set on the number of Brownie Points you can have before you are "FORCED" to spend them before you can turn any more items in for additional Brownie Points. I'm really glad you added the Halloween Box this week. I don't understand why there is a limit on how many points you can have.
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#153 Oda

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Posted 31 October 2012 - 12:27 PM

GM Tested on level 110 character. Killed magmaring, gives proper amount of exp on non VIP account.
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#154 Razzez

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Posted 31 October 2012 - 12:56 PM

GM Tested on level 110 character. Killed magmaring, gives proper amount of exp on non VIP account.


What about VIP's?
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#155 harlokjai

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Posted 31 October 2012 - 02:25 PM

Exp/drops event should be on for everyone, Renewal and Classic.


So does that mean ygg renewal is having 1.5 xp and drop this week? That's for nonvip too? Vip is on top of that bonus right?
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#156 Razzez

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Posted 31 October 2012 - 02:31 PM

He just said it was tested & working for Non-VIP
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#157 Campitor

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Posted 31 October 2012 - 02:34 PM

He just said it was tested & working for Non-VIP

It works for VIP as well.
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#158 Razzez

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Posted 31 October 2012 - 03:15 PM

Thanks
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#159 harlokjai

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Posted 31 October 2012 - 04:26 PM

He just said it was tested & working for Non-VIP


Thought your guys talking about some headgear or something
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#160 sofico

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Posted 01 November 2012 - 03:35 AM

I just wanted to say, low and mid TIs are awesome. For once, lots of monsters to kill and pretty quick. High TI the only annoying thing is AOE silence, but it is nothing a good lauda can't fix. It is also fast. Thank you guys for such awesome TIs! I like the undead touch to it.
Except, it's is not necromancer but a Pom spider. Why are you lying to people!?

Edited by sofico, 01 November 2012 - 03:37 AM.

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#161 Exvee

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Posted 01 November 2012 - 03:40 AM

at least it's easy monster to kill, not bio3 or something lulz...
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#162 kasshin

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Posted 01 November 2012 - 04:40 AM

Mid TI is pretty good this week, especially with the 1.5x exp. Props to the GM team for that!
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#163 Oda

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Posted 01 November 2012 - 07:28 AM

I just wanted to say, low and mid TIs are awesome. For once, lots of monsters to kill and pretty quick. High TI the only annoying thing is AOE silence, but it is nothing a good lauda can't fix. It is also fast. Thank you guys for such awesome TIs! I like the undead touch to it.
Except, it's is not necromancer but a Pom spider. Why are you lying to people!?

Necromancer would be too mobby due to it's mob so that was changed, I will update the OP.
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#164 xFireize

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Posted 01 November 2012 - 08:34 AM

Can I get a simple answer whether if you are gonna test Shadowmancer's Helm or not? Apparently we found another weird effect (Ignoring DEF and MDEF) for a short amount of time when the hat procs.

Or are you just waiting for more report tickets on this and let this slide if there's no more reports?

Edited by xFireize, 01 November 2012 - 08:35 AM.

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#165 Beata

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Posted 01 November 2012 - 09:55 AM

Oda, any updates regarding this statement from august 28th patch notes? As what been listed in the patch notes is not in the summoner list in-game [Ymir]. Just wondering!

New MVPs being added to the summoner *edited
-Drake
-Phreeoni
Coming soon:
-Lady Tanee
-Gloom Undernight
-Orc Lord
-Stormy Knight


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#166 Oda

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Posted 01 November 2012 - 10:33 AM

Can I get a simple answer whether if you are gonna test Shadowmancer's Helm or not? Apparently we found another weird effect (Ignoring DEF and MDEF) for a short amount of time when the hat procs.

Or are you just waiting for more report tickets on this and let this slide if there's no more reports?

I've only seen one ticket in on this, and it was for the proc rate.
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#167 xFireize

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Posted 01 November 2012 - 10:37 AM

I've only seen one ticket in on this, and it was for the proc rate.

Is that a no to answer my first question?

Edited by xFireize, 01 November 2012 - 10:37 AM.

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#168 Oda

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Posted 01 November 2012 - 10:48 AM

The answer is yes, we can always test-we looked at the code and it says 3%. It just makes it a lot easier for us to bring it to the front burner priority when we have better information to try to replicate the issue.
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#169 Alicesaurus

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Posted 01 November 2012 - 10:48 AM

Feint bomb still works, forgot to disable the skill.
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#170 Oda

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Posted 01 November 2012 - 10:51 AM

Currently it's just disabled on WoE maps.
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#171 Facekiller

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Posted 01 November 2012 - 11:07 AM

so they can still use the bugs to kill MVPs?
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#172 Viri

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Posted 01 November 2012 - 11:08 AM

Once you're bugged don't you STAY bugged? lmao

So you can just do this wherever?

I know how to do it but I really am not in the mood to get banned just to test stuff for them.
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#173 Facekiller

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Posted 01 November 2012 - 11:18 AM

and pvp... its still usable in pvp? woe isnt the only thing in this game despite what many people seem to think... what about turn ins? they can just walk through kill everything and get the reward?
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#174 zr0rieu

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Posted 01 November 2012 - 11:24 AM

99.9% sure whatever "internal" fix they did was not tested at all and doesn't block feint bomb bug. A+ !!
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#175 Facekiller

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Posted 01 November 2012 - 11:26 AM

everybody pretty much agreed that it should have just been disabled until a fix was done
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