heim plz dont b& me.
Enlighten me how my post, which is mainly trying to make you see things from a different perspective, be riddled by arrogant? I'm not the one suggesting something quite irrational just because I "think" there are way too many god items on different servers.
Indeed, the compromise is between the GM's and the players... but what you are asking for is a compromise between you and the GM's, failing to see the other side of the coin... you can speak that lightly about god items when you are not affected by whatever result this may cause. And on top of that, you are recurring to personal insults, that's quite mature of you I must say... then again, I expected nothing more from you.
Don't you realize that all this topic is about your "I don't see any problem", "everyone on equal level" "there are too many god items on ymir"?? of course you don't see any problem... you are not affected by whatever you are trying to suggest, sorry, but the world doesn't revolve around what you think or if you fail or not to see a problem, hence why I said it was quite arrogant from your part.
Have you ever stop and consider if this is beneficial for god item owners? of course not..., you "don't see any problem" do you?. Same way as you said, and I quote, "doesn't mean people don't have to suck it up for a greater good", what greater good are you implying to? and who does it favors? it surely doesn't favor players who have been around for years and have several god items under their guild/person don't you agree?
But no... from your point of view, if god items owners don't submit to your suggestion, is because they are bad and need them... right? how convenient indeed... and you fail to see how that is consider arrogant from you... perhaps god items owners (who are the ones affected by it) have a different point of view? you gotta consider that as well.
Listen, I am affected by this. I fight for a guild that has many god items, and I get to use them. Amazing brought up a good point: God items are not what they used to be with WoE set. Nerfing them would make them useless.
And that's why it's called a COMPROMISE. You don't need to favor anyone. The GMs think there are too many god items; personally I don't care. If they're going to do something, they should do it right. Why should they play favorites? If the items are personally owned, they don't have to worry about much. If the god items are guild owned, the guild owner will probably understand. I would suggest a GM-GL sit down, but that will never happen. I really doubt the guild leader is going to WANT his god items limited, but I reallly dont think he wants his items almost useless.
Also, haven't they done worst in the past? My merge history knowledge isn't too great, but I thought they straight up deleted items, or at least broke them all down into pieces. No one is losing anything here, other than time.
The GMs are trying to merge a server that is 10+ years old with a server that is like 3 years old? Of course NOTHING they come up with is going to be "fair" and make everyone happy. The people who have been playing for 10 years want their hard work recognized, while the scrubs that have only been playing for 3 don't want to get destroyed.
In my opinion you should error towards the people who have been with you for 10+ years. GMs should be most concerned with ymir players over ygg/valk players since these players have put in tthe time, effort, and have stuck with this game. All god items should be left alone, since woe sets are out it pretty much cancels out most of the god items power anyways. Now using a god item vs. woe set is like using "average" items vs. non woe set. Eventually people will figure out how to counter god items users, and to be honest most of the god items in renewal are no where near as good as they were in pre renewal.
The big thing to worry about is the MVP cards. Any decent player will know that MVP gear outclasses god items in renewal. I like TheInternet's proposal to only keep MVP cards that were acquired beta-2009, and allow ygg and valk to keep any they have gotten so far. Also banning Azyrk would be nice as well.
Putting any restrictions on god items is just dumb, players worked really hard to obtain them(not to mention some people spent a lot of money on them). Just because we have so many that doesn't diminish the value of each one. They will not break the game by themselves especially with woe sets implemented. What will break the game is the MVP cards and those should be the biggest worry, I would be much more afraid of an army of Tao, GTB, Thana, Hibram, etc. than an army of belts, hammers, and sleips.
tl;dr Restricting god items would/will be retarded, what you should be worried about is the MVP cards. Stop crying about god items, work hard get your own... or increase the skill level of your credit card and obtain one using it.
Honestly I wouldn't mind if they did nothing about the god items. This plan works better with a 3 way merge, which will happen eventually. Either way, I'd rather THIS happen to god items than the rental system.
As for your MVP argument, I do agree that they are a bigger concern than god items. However, it can be argued that they are just as valuable. If it's wrong to delete/break down god items, it's definitely wrong to do the same to MVP cards. They are extremely rare and the player who has them should be rewarded for having such a rare item.
I don't think anything needs to be done about MVP cards--right now at least. Pretty sure it'll be okay.
Of course, remaking the items would mean more fight and competition. Of course, most people is lazy and don't want to fight to get their goods again.
And MVP cards. All the people come all dramatic because of the supposed 0.01% rate (which is actually WAY MORE THAN THAT due to how much KP is in. Like nowadays MVP hunters have like 0.1%~0.2% chance to get cards. The main problem of MVP card is how it is.. customizable.
If "Sleipnir Card" was a shoe MVP card which gave all their stats and you could compound it in any shoe... Or a "Mjolnir card" which can be put in any weapon too... It would be overpowered, yes. But look which kind of "balance" exists in a god item. A heavy weight item (I think 200 is the LIGHTEST god item), no slots, can't be refined. Same to all the other 1.0 or 2.0 god items. So it would be a "simple" solution, to force MVP cards, instead of "MVP cards", being turned to "MVP rare and extremely powerful equipment". YES THE IDEA SOUNDS STUPID BUT. Someone with an MVP card would be as restricted as someone with a god item. Instead of using a FBH woe set, they would use a specific FBH shoe which does not allow people to wear sets with them.
Unfortunately, weapon cards must be an exception because... there are too many weapons.
And by the way.... can Gleipnir finally become a whip-type god item? Haha.
So all the wanderers get happy while people don't farm the seals for a meg? /gg
I think it sort of beats the purpose of the card if you do that. What really made MVP cards stronger was the ability to descoket. I doubt there would be 1 pair of Arrogant WoE shoes if the decarder sockets never came around.
And that warlock exclusive god item is pretty lame. Would hardly call it a god item. ):