Anyone knows how much better Tengu Set is than Mob Scarf/Sunglasses, for a Gene with 120 STR?

O mighty MvPs I will smite you with my hard, hard stick - Gene Weapon Discussion
#751
Posted 22 February 2018 - 10:03 AM
#752
Posted 22 February 2018 - 10:58 AM
lets see, with the basic tengu build of 120 str/90 vit/100 int/120 dex, damage-wise mob scarf gives you 6% atk and 240 matk (only relevant for AD), tengu set gives you 10% increase in size mod for all sizes and 10% ranged damage, the winner is clear. For genetic i don't think you should compare these two gears, mob scarf is clearly a magic class/ critical class gear.
Edited by vividort, 22 February 2018 - 10:59 AM.
#753
Posted 22 February 2018 - 01:32 PM
There is one problem with tengu set though, the mid headgear does not have a slot. Not a problem if you use Cylinder though, but for Old Midas its something to consider.
#754
Posted 22 February 2018 - 01:53 PM
just decard. If you can put an expensive enough card in there, you have money to take it off when you wish
#755
Posted 22 February 2018 - 02:57 PM
i see headgear cards as situational, tengu set has better versatility than any headgear card that i know, if you happen to need that card in an specific situation then swap it, i think it should be that simple.
#756
Posted 15 April 2018 - 11:17 AM
Would a vicious mind weapon with 20% range enchant be a decent alternative to a robot arm?
#757
Posted 16 April 2018 - 12:50 AM
Depends on your setup.
I'm currently rolling 120 int/dex (leveling in NCT) with 2x Peco +15 Crimson Mace with Seraphine Coro, Cyl Hairband (not 170 yet), and FLP & Sarah Earring EA1/EA2 == 85k CC dmg.
Can't get that high with +12 Robot Arm, Tengu Set and 120 str.
Edited by Guitarlum, 16 April 2018 - 12:50 AM.
#758
Posted 19 April 2018 - 04:10 PM
We can get so much eATK from equipment somewhere over 800. Isn't Valk Hammer better than other weapons since it has more card slots?
2xGold Scaraba = 40
Shield Spell = 150
Mad Bunny = 20
+14 Midas = 56
Seraphim = 250
Physical set = 50
Pretzel = 50
Pyro = 200
Valk Hammer = 100
Total 916 eATK
#759
Posted 19 April 2018 - 04:39 PM
yes
#760
Posted 23 April 2018 - 06:14 PM
Does the element of the crimson mace matter at all? Or at least does the difference between Holy and Neutral matter? I have +10 of both but I don't know if one is better in general or if there are situations where one would be better then the other for some reason.
#761
Posted 23 April 2018 - 06:25 PM
Does the element of the crimson mace matter at all? Or at least does the difference between Holy and Neutral matter? I have +10 of both but I don't know if one is better in general or if there are situations where one would be better then the other for some reason.
This has been asked before. It does not matter since your big balls takes priority.
#762
Posted 24 April 2018 - 04:56 PM
It does matter a bit. If you use Holy Crimson Mace with Iron Cannon Ball, your CC will be holy element. If you want to CC against holy and shadow element mob together, you will have a little problem.
#763
Posted 19 August 2019 - 10:11 AM
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