Edit: No but rly there's no way you'd every survive a solo jump without a considerable amount of buffs and rage from any class decent dps and hp with that lel.
Edited by Viole, 20 November 2013 - 05:21 AM.
Posted 20 November 2013 - 05:11 AM
Edited by Viole, 20 November 2013 - 05:21 AM.
Posted 26 November 2013 - 09:03 PM
so after some testing, here are some stats for a lvl 90 defiler with full +30 gear and no enchants or extra bonuses.
Top pic is - Uncursed knucks, despair set, NM carus INT best stats (M-C rings and bracelets for extra HP, C-C for other parts) and SCAD ball.
Bottom pic is - Trinity Staff (best stats), despair, NM carus CON best stats (M-C ring and braces) and SCAD ball.
of interest are the CON INT and Max Magic Damage as they stand out the most. Resist is also slightly better with INT jewels.
Using Lithi's Damage calc with a 0 skill damage and 0 resistance:
Knuck set : Normal dmg 986.2 - 1141.2
Critical dmg 3370.4 - 3680.4
Trinity set: Normal dmg 698.6 - 1411.6
critical dmg 2673.2 - 4099.2
knucks/INT jewels seem the more reliable source of damage, with crits supplying 700 more base damage , as opposed to the possibility of 400 more if you get max magic damage with staff crits.
knucks also give more resistance, more defense, but less MP and HP recovery, Skill Crit% and significantly less MP.
PS - i do think theres something strange with these stats. Skill Crit % seems abnormally low and the HP seems questionable. I am using http://requiem-info.ru/fitting as a guide and will look into it more...
Edited by exilehunter, 26 November 2013 - 09:39 PM.
Posted 27 November 2013 - 12:43 AM
PS - i do think theres something strange with these stats. Skill Crit % seems abnormally low and the HP seems questionable. I am using http://requiem-info.ru/fitting as a guide and will look into it more...
hmm yea i tried to recreate what i have now (only with max stats)
and HP and Scrit are lower, the rest seems pretty accurate.
maybe its only because im unable to + the % stat thingie on that calculator? its somehow not working for me if i click on it
Posted 27 November 2013 - 12:45 AM
hmm yea i tried to recreate what i have now (only with max stats)
and HP and Scrit are lower, the rest seems pretty accurate.
maybe its only because im unable to + the % stat thingie on that calculator? its somehow not working for me if i click on it
leash you have to make an account and then go to game bonuses and set up the td/pet bonuses you want to have.
Posted 27 November 2013 - 12:54 AM
well even when i have no extra stat bonus items (maybe just guild), my HP is about the same as the knucks build and my gear aint anywhere near +30... i get the feeling its from the NM jewels being variable and thus not being calculated properly.
on the issue of MP, its hard to tell how much MP a defiler actually needs. Are there any end game defis who dont suffer a lack of MP? Can MP be restored through normal potions fast enough without the need of event pots?
Edited by exilehunter, 27 November 2013 - 12:59 AM.
Posted 27 November 2013 - 12:58 AM
leash you have to make an account and then go to game bonuses and set up the td/pet bonuses you want to have.
oh okay, i did now, but im somehow unable to save my character - dont want to click everything for the 3rd time u.u
edit. nevermind it worked now
okay with stats on it looks accurate
Skill Crit is lower but thats because it cannot calculate the % scrit from honor stuff
edit.
on the issue of MP, its hard to tell how much MP a defiler actually needs. Are there any end game defis who dont suffer a lack of MP? Can MP be restored through normal potions fast enough without the need of event pots?
This "Increase HP/MP Recover +" thingie from honor stuff is op.
notheredit.
well even when i have no extra stat bonus items (maybe just guild), my HP is about the same as the knucks build and my gear aint anywhere near +30... i get the feeling its from the NM jewels being variable and thus not being calculated properly.
well i noticed that some of the max stats given there arent accuracte,
for example the calculator says uncursed knuckles have max hp of 2000, when mine have 2,335 on +0
Edited by Leash, 27 November 2013 - 01:16 AM.
Posted 27 November 2013 - 01:42 AM
Okay I'm sometimes wondering how I'd be to werk a Trinity staff instead of knuckles.
Above is pretty much what I'm working with now, keep in mind everything not 100% accuracte, no honor stuff and basically guild/pet/20%td boni.
Below the same just with a Trinity staff - everything max stat ofc.
Even tho the max damage from that staff makes me cum, i'd lose a huge chunk of HP. And from what I hear getting max damage on that staff is pretty much impossible anyway.
Posted 27 November 2013 - 01:44 AM
Not blindly believe that site, I tested many times, but have some problems with stats, see below:
- Not so accurate the scc (%) about MND and SCAD about INT;
- The same with PCC -> DEX and CAD -> STR;
- And the same about Resists -> INT;
- Not so accurate with the gain from HP, the difference is not so big, but you will see around 300-500;
- You need put bonuses before fitting to know your stats with bonus;
- If you save your character and see later, the set bonus stats don't will be calculated;
- The difference increases if you considers Honor points;
Look, I don't have any bonus of mnd on my defiler, and the diference between real (the character) and the site is around 3%. If I use pet, td/guild bonus, the difference increases.
Edited by WhateverHeSaid, 27 November 2013 - 01:44 AM.
Posted 27 November 2013 - 02:09 AM
so it seems, at best, that site provides a relative guide for gear. i think my 1st analysis still holds merit on what will happen with knucks/INT vs Staff/CON, just without exact values.
Leash's Staff/INT build is plausible but highly unlikely. without those HP and STAT% bonus added, you are pretty fragile. But it also suggests you can do split INT/CON Jewels and be balanced.
Posted 27 November 2013 - 04:52 AM
Same as above but with mixed con/int jewerly:
oh lord give me strength
Posted 27 November 2013 - 05:12 AM
i'd say thats close to optimal build.
but to get MAX stats on all that gear.... i doubt we will ever see that.
edit-
Trinity Mix in this case would give:
normal 1087.9 - 1800.9
critical 3452.8 - 4878.8
knuckles INT would give
normal 1286.1 - 1441.1
critical 3952.2 - 4262.2
assuming no skill damage and no resistance
Edited by exilehunter, 27 November 2013 - 06:52 AM.
Posted 27 November 2013 - 07:45 AM
edit-
Trinity Mix in this case would give:
normal 1087.9 - 1800.9
critical 3452.8 - 4878.8
knuckles INT would give
normal 1286.1 - 1441.1
critical 3952.2 - 4262.2
assuming no skill damage and no resistance
ty !
Posted 24 April 2019 - 07:19 PM
Sorry not sorry for the necro post.
But is this build still viable in 2019? If so, what would be good "honor" skill points to go with it
0 members, 0 guests, 0 anonymous users