Really, the only (or few) arrow skills that stronger then cart cannon or mechanic's cannon (forgot the name) is Arrow Storm (and Severe Rainstorm if you count it). They need around 10 arrows per skill cast+small cost making quivers so they can be a bit more expensive than cannon balls. Not gonna say who's stupid merchant players that not maximizing Discount lv 10 unless they're vending slaves...
AS is 30z/cast. Severe Rainstorm (should Never have been nerfed) is 60z/cast.
Cart Cannon/Arm Cannon is 76 or 380z/cast.
Why do people not keep zeny on their genetics?
And why do the genetics not have 30k iron balls in storage?
Because 30k Iron balls is like 11m? That's a Huge amount of money to spend on ammo that goes like candy.
Add a 3 second re-use delay too because it should not take the same time as an arrow to reload a cannon.
If they upped the damage I wouldn't be against this.
Make cannon balls 30 weight. It's illogical for it to be only 1 weight.
30 is high, but I wouldn't be against a weight increase either if the damage was increased. If it was 30, most gen's/mech's could only hold like 300 at a time. They could hold more, but you have to count other gears/pots too.
kRO tries to apply logic and common sense to this game in alot of areas, and in other areas, it seems to completely escape them.