Usually ranged class (not saying about all) dominates colo by 10:1 and I seldom see melee class on this type of fight.
Rogues are ok , same with Sin's
Posted 14 April 2013 - 07:26 AM
Usually ranged class (not saying about all) dominates colo by 10:1 and I seldom see melee class on this type of fight.
Posted 14 April 2013 - 07:30 AM
Rogues are ok , same with Sin's
Posted 14 April 2013 - 07:50 AM
Yes.. Because they both have invisibility and amazing DPS against enemies.
Posted 14 April 2013 - 08:48 AM
That's not really true for this game, Asiasoft themselves said the changes they made to the game was because they belived sea gamers were more ''Hardcore'' then others and as such they made the mobs stronger and they nerfed sorc to make raids harder.
Of course that was complete BS and it was to try and sell more CS res items.
Posted 15 April 2013 - 05:11 AM
Posted 15 April 2013 - 05:45 AM
So is Monk any good in 1on1? I thought because of their mobility and tankiness due to their skill kit would make them really strong in PvP. But maybe i was wrong. Is Sorc the best in every aspect of the game? YOu would think they would learn of their mistakes from RO1! <<
Posted 15 April 2013 - 09:23 AM
Posted 15 April 2013 - 10:52 AM
The fact that assassins are actually considered DPS in RO2 is a big deal. I will most likely just continue on as an assasins as Nitro and power level to level cap.
"Ranged DPS is usually always wanted because they obviously do more damage than melee DPS. A regular party would usualy bring a ranger & sorc then 1 melee DPS such as Rogue or Sin."
^ That could be a bit broken. The closer a DPS has to be to the target to do damage, the more dangerous they should be in PVP or PVE. Please no anti-patterns in RO2. Rangers have more survival simply because they are miles away from the action.
Posted 15 April 2013 - 12:20 PM
The problem is melee damage dealers are more of a liability in dungeons then ranged for most bosses the ranged can stay out of the threat range and do damage constantly but the melees have to be moving in and out of the fight to avoid the strong aoes and can potentialy get 1 hit KOed by a unlucky crit aoe from the boss.
This can even apply in lower level dungeons, i'v seen plenty of sins and rogues can 1 hit KOed by a Moonlight flower aoe crit.
Edited by Nitro, 15 April 2013 - 12:26 PM.
Posted 15 April 2013 - 12:39 PM
Nitro: I'm gonna be a melee DPS
Dev: What's that?
Nitro: A char that does damage up close.
Dev: What you going on about kid??"
Nitro: I... would like to make an assasisn.
Dev: Not a good idea. Balance patch not coming until 2020. Roll sorc or ranger, nub.
Ok, ok I kid but hopefully melee DPS actually exist and not OP classes everyone makes or don't play RO2 instead.
Posted 15 April 2013 - 06:24 PM
Posted 16 April 2013 - 10:39 AM
Posted 16 April 2013 - 05:48 PM
For people who uses hide, just use your skill that doesn't need a target against them. lol I dueled a rogue on my knight one time and he wasn't expecting me to use my grand cross on him. I got a head start from him since it damaged him a little bit and it cancelled his hiding skill.
Posted 16 April 2013 - 06:00 PM
Hide is bugged, a DOT can dis spell hide. IMO it shouldn't be able to do that.
Edited by Shouichirou, 16 April 2013 - 06:17 PM.
Posted 16 April 2013 - 06:13 PM
Posted 16 April 2013 - 06:18 PM
He said DOT though.
But either way, I think it's fine that AoEs and DoTs (i.e. taking damage) cancel hiding.
Posted 16 April 2013 - 06:27 PM
Posted 16 April 2013 - 06:40 PM
So is Monk any good in 1on1? I thought because of their mobility and tankiness due to their skill kit would make them really strong in PvP. But maybe i was wrong. Is Sorc the best in every aspect of the game? YOu would think they would learn of their mistakes from RO1! <<
Sorcs, are godlike . Monks can 2 shot. Asura Strike -> CD Reset -> Asura Strike again
Edited by hongaun, 16 April 2013 - 06:42 PM.
Posted 16 April 2013 - 06:43 PM
Not sure what you're trying to prove O_O
Posted 16 April 2013 - 09:17 PM
Hm. Which is worse then? Leveling from 25-35 as a monk, or as an acolyte?Monk is a pain to level up after transcending from acolyte from lvl 25-30...to those who plan to play monk for the first time, save up your zeny to buy potions. You'll be using a lot of red potions when you hit level 25. And you'll see the damage that you get with holy light + Asperio go down the drain. When my char hit lvl 25 on sea server, my raging blow/Quad palm skill only gives me 70-80 dmg per cast. . During this time, before you are able to build up reasonable hp and defence....you'll find yourself drinking pot and eating food after every battle. When your monk reach level 35, you'll start to see the actual advantage of being a monk....durability of a tank
Posted 16 April 2013 - 10:23 PM
Hm. Which is worse then? Leveling from 25-35 as a monk, or as an acolyte?
If an acolyte is easier during those levels, then players could just change classes later.
Posted 16 April 2013 - 10:46 PM
Ohhh, right. How about after Pandoras are released then? I could swear that I remember they were all restricted to advanced classes only, but in seaRO2 with the Level-Up Support Event patch, a lot of Pandoras became equipable on starter classes as well (including priest mace). Could probably safely go at least 5 levels without new armor with that, I think.It depends really, the problem is you stop getting acolyte eq after you hit lvl 25.
Posted 16 April 2013 - 10:49 PM
Posted 16 April 2013 - 10:51 PM
Ohhh, right. How about after Pandoras are released then? I could swear that I remember they were all restricted to advanced classes only, but in seaRO2 with the Level-Up Support Event patch, a lot of Pandoras became equipable on starter classes as well (including priest mace). Could probably safely go at least 5 levels without new armor with that, I think.
Posted 16 April 2013 - 10:55 PM
I played a Rogue and Sin on another version, and late in the game. Sins are amazing at PvP and most of the time if you know what you are doing, really good at soloing standard quests. But as for RHM, And Raids they are really given a lot of smack because of their usual low HP, so you plan on playing Sin just be prepared if you are trying to randomly party for big things since most are pretty biased, unless you are with friends,or guildmates. But of course, not everyone is that way but I saw a ton of it on SEA version. But NA, Europe and Oceania version won't be like SEA, so perhaps you will get better luck, but who knows lol.
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