So finally some ppl share my point of view about crystal defender....
I hate when some clerics (i play cleric too...) just stay at xtal and just spam party heals and heal xtal...they dont even help their other teamates......when i play defender, i dont like to hide at crystal...make the game soo boring....i almost always wait for the other team not inside xtal...then ask for some purifies cause as cleric, almost all champs mute me.....sometimes dont get even a single purify or a target heal... (when i play as mage and go attack side, it happens too...cause as mage (kill mage first) almost happens...so i got banged by a lot fo ppl and just get party heals, when 1 target heals r much more powerfull...but i think they think those heals r just for crystal......and that sux.
When those clerics go attack side, they got killed really fast, cause they dont have the protection of the crystal...some of the things i think that would make the crystal defender got much better are
1.- Try to balance the number of clerics per team (i know this has been discused, but just my opinion)
2.- Healing crystal gives NO points, not lower points thatn healing teamates....NO POINTS....if a cleric play for the team, they should focus on healing the rest of the team, and heals crystal not for getting point, they should heal crystal to avoid it to be destroyed.
3.- Ppl CANT HIDE AT cystal......just playing mage and when i go defend side, i hide at xtal, but almost always do that cause i got no good support from clerics (sometimes we got good clerics on the team and can go out from xta) but when they r focused on healing crystal is really hard to stay alive...so if ppl cant hide at crystal, make the roll of the clerics much more important than just party heals....is really annoying that almost all the games are the same : defend side - all hide at crystal - attack side - all really near crystal (both teams spam heals and aoes...) make it really boring....no strategy, no teamplay....nothing.
4.- i dont play rose as much as almost all people that post here do....i really dont like pvp, im just like a crystal-pvm player....and as a crystal players, i think xbow classes r really OP....for example, mages-artis r really powerfull attacking, but they are squishy....champs are good attacking and defending, but they need to get near to hit, but xbow knights and specially xbow scouts are ridiculous...they are really hard to kill and their attacks are really strong, ..they dotn have aoe but can kill mages or artis really fast....the advantage those classes (muses/dealers)got against champs or raiders (the range...i know is not just that, but is a really important one) is lost against xbow classes....sometimes all the team is against just 1 xbow and he/she can escape...wtf....
I dont know if all these ideas are ok with you, but those are the ones i think will make crystal better........