I already said the main core of OP healings come from Meditation and Aspersio being spammable, I already test healing without spamming Aspersio and it's normal I mean not 1x cast heal = full unless pure crit (when crit it's like 6x Heal value which is so wrong, +Aspersio = 10x Heal value)...
I never meant to offend you, but my experience is a bit different. My suggestions in a previous post here about 'preferred' heal values are based on my experience and my assumptions of an average HP total... so that's why I stated 25k for a HH is just fine. If you want, you could tell us your average Highness Heal result. That would make it easier to talk about the '1x HH = 1x Full Heal' issue.
I dunno if I should call that assumptions, I personally thought that because it already happens similarly in RO1 and Gravity revert back the heal nerfs that day... Well, I'm not saying it will be "obvious", but it's just past experience "OK I play many games before RO2 and that's what happened mostly when Healing class/skills nerfed in updates"...
Once more, no offense meant. I called it 'assumptions' because it's an 'if...' case. I can't say much about RO1 or 'other MMOs', but as we've seen in RO2 before AoV was released, a lower healing capability could lead to much more support priests.
Edited by Greven79, 28 July 2014 - 02:58 AM.