Watch the Live-Stream we did with the Developers regarding this policy change and the future of ROSE Online.
As most of you gals and guys of ROSE Online know, the Database update is almost done with it's bug testing. We already went over the Storage Expansion Coupon changes and appreciated your feedback. With the changes coming to Trade Mechanics & the Policies that encompass them... we know we are going to have a few negative responses to them. We understand and we want to hear your feedback regarding it just as we did in the past. So keep an open mind Roserians~
Why?! Why!?!?!??!11111
This update to the trade restriction system aims to both simplify the meaning of each restriction type and their behaviors, to ensure that players know what to expect when doing something with an item, and to usher in new gameplay constraints that encourage players to consider how they acquire and use items obtained in the game.
We understand that imposing stricter requirements may be be a jarring notion to the community, and as such we set out to ensure these restrictions would not be imposed without a means to alleviate them (within reason, and with a little effort on your part), which is why we hope that the introduction of a new item which temporarily alleviates restrictions can be deemed an acceptable counter to these changes.
We hope that you will approach these changes wtih an open mind and consider the advantages and potential from the update, and not just the changes that are considered "more restrictive" than previously.
Basic Restriction Types
Most of the more obscure restrictions have been simplified down to a new set of restrictions. Items which do not have a "Restriction" designation in their tooltip can be assumed to have no restrictions. Possible restrictions an item can have are:
Tradeable
- The item is tradeable without restrictions imposed. The item cannot be sold to the NPC. This is typically used for unrestricted Item Mall items to ensure that they are not accidentally sold to the NPC.
Account Bound / Account Locked
- The item cannot be moved off of the current account.
Character Bound / Character Locked
- The item cannot be moved off of the current character, but can be placed into Character storage.
Quest Locked
- The item cannot be moved off of the current character, and cannot be placed in Character storage. This is typically used for mechanical items that are part of a quest.
Bound Items
Many items may initially be tradable/vendable/giftable/droppable/etc, however a few actions may cause an item to become bound to the character or account that used the item in some way.
Bind on Equip
- An item will become bound to the character or account when an equipment or costume item is equipped into an equipment or costume slot. This is typically applied to equipment items.
- Typically displayed on the item tooltip as Character Bound on Equip or Account Bound on Equip.
Bind on Use
- An item will become bound to the character or account when an item is used or consumed. This behavior is typically applied to consumable items and mounts.
- Typically displayed on the item tooltip as Character Bound on Use or Account Bound on Use.
Bind on Acquire
- An item will become bound to the character or account when an item is obtained through any means, resulting in the item being placed into the character's inventory. (e.g. picking up an item, purchasing from an NPC store, etc).
- Typically displayed on the item tooltip as Character Bound on Acquire or Account Bound on Acquire.
Locked Items
- Locked Items are similar to bound items, in that they are restricted to an account or character when acquired/used/equipped, however locked items cannot be unbound using the Item Unbinding Coupon. Locked items are generally not intended to be moved off the character or account after being used in some way.
Unbinding items that have been bound.
- Items that are "Bound" can be released from their trade restriction with a new item called the Item Unbinder Coupon. This will reset an item back to it's original restrictions before the item was bound.
- For example, an item which was originally Account Bound on Equip, will become Account Bound once the item has been been equipped in your costume or equipment section. Using the Item Unbinder Coupon on the item will return the item to being Account Bound on Equip.
- The Item Unbinder Coupon will be available both through the Item Mall, and from the Valor shop (priced at 100 Valor each).
- Please note that the Item Unbinder Coupon obtained from the Valor shop will be Character Locked, as it is not intended to be a widely available and highly marketed item.
Which item types will be affected by these changes?
- Most Item Mall consumable items will continue to be Tradeable.
- Most Mounts will become Account Bound on Use. There are a couple of exceptions to this, such as mounts obtained from starter packages, which will be Character Locked.
- Most Item Mall equipment and Lucky Spin costumes will become Account Bound on Equip.
- For equipment, most Monster Dropped, Dungeon Dropped, Blue Crafted, Valor and Honor equipment will become Character Bound on Equip.
- For materials, most Monster Dropped and Disassembled materials will continue to have no restrictions.
- Most yellow equipment (face items, back items, NPC and crafted yellow items) will continue to have no restrictions.
Please provide your logical feedback/suggestions and our development team will take it into account! The Development team is very open to your suggestions.
The Future of ROSE Online is today! Not really.. but soon~
Edited by Genesis, 19 June 2014 - 04:26 PM.