Alteris mentioned in previous and current Live-Streams that the Development team wanted to make significant changes to the classes of Requiem Online, mainly in the Skill department. There have been discussions already regarding most of the classes and we want YOUR feedback! This is the 7th Thread created regarding about the upcoming changes(almost finished). You can find the previous ones here...
Previous Threads ::
Protector/Commander Discussion
Templar: Tempest/Radiant Discussion
Warrior: Berserker/Warlord Discussion
Shaman: Forsaker/Mystic Discussion
Rogue: Shadow Runner/Assassin Discussion
Soul Hunter: Defiler/Dominator Discussion
With your feedback, we would really prefer if you added reasoning behind your suggestion. Mainly in the "Math" of it. You would need to detail why this skill needs a 5 second stun or why it would deal x2 Critical Damage and so forth. The more details, the better our Development team can make it a reality!
EX::
Bomb Trap :: At Max Level, this ability should hit up to 10 enemies but have a flat damage rate at 2000.
Currently, we are going over the Hunter, Avenger, and Ranger Class. If you need any/more detail on these classes, please click on the links provided.
Your feedback/suggestions WILL help shape the future of these classes Temperions so please provide your feedback today! Please provide feedback for only the Hunter, Avenger, and Ranger Class for now. We will be going over other classes in the near future. Keep in mind that you can reference other classes comparatively but the main focus will be on the Hunter, Avenger, and Ranger Class!
Skill Information