Its a Hybrid when u turn on lvl 1 Berserk [Lord Knight Card] for melee without fist
-Heard about Gear Switch? its not like you will carry only those to battle of course u bring corresponding armors/shields and phen accesory Etc
-Some monster are immune to the 3 bolt elements so being able to switch to melee and take advantage of gloom card and the weapon cards
-Sage Diary gives Aspd and good Matck plus the 2 card slots for the mentioned Cards
-Might be wrong on enchants but up to someone if they want hybrid melee/Spell Fist
-Also im just giving out opinion so just chill out
-Like i mentioned "Fantasy Sorc Gear" not like someone should do this setup
> Its a Hybrid when u turn on lvl 1 Berserk [Lord Knight Card] for melee without fist
You said "Spell Fister", not hybrid. You actually said it was a spell fister twice. Never once did you mention about switching gears.
> -Some monster are immune to the 3 bolt elements so being able to switch to melee and take advantage of gloom card and the weapon cards
There are 5 monsters immune to all your bolt elements. Having a gear switch to counter them seems highly redundant to begin with. There are a bit more monsters that take a lot less damage from your bolts than your auto-attacks, but instead of having a gear switch (especially as MvP carded as your suggestion) for them, you should generally just opt not to kill them in the first place.
> -Sage Diary gives Aspd and good Matck plus the 2 card slots for the mentioned Cards
+12 Sage's diary gives 5% aspd, a +12 ledger of death gives +12% aspd. Sage's Diary has 100 atk, ledger has 137 atk. Sage's diary has 120 matk, Ledger of Death has 100 matk and is enchantable for additional benefits, such as maybe 42 matk (spell 6*2) or +2 aspd (aspd * 2). Both weapons have 2 card slots. Ledger also has the added benefit of giving an AoE curse, that is nifty for handling MvP mobs. +12 Sage's diary is a 3rd level weapon, +12 ledger of death is a 4th level weapon, so ledger also gets more damage from Striking.
And I am also not sure if the two cards work together. Has anyone tested it? Seeing as both ignore def to begin with and the other card is dependent on def. By some logic, you might actually deal less damage with those two cards than without. Seeing as Thanatos does more damage based on def and Samurai ignores / reduces def to 0 for the attacks. Would that mean that Thanatos would calculate its damage against 0 def also? Think of it as Ice Pick vs Poring instead of Ice Pick vs Ice Titan.
I am honestly curious about this. Reading the internet, it would seem that since the cards cancel each other out, the card inserted into the weapon first takes over and the other card becomes useless. Making your fantasy weapon a waste of MvP card :/
> -Might be wrong on enchants but up to someone if they want hybrid melee/Spell Fist
Yet again, nothing about hybrid was mentioned by your post. The gear is however quite suitable for STR/DEX sorcerer, that ignores spells all together and who uses hindsight only as some nifty extra damage (maybe at 90 int or even less)
> -Also im just giving out opinion so just chill out
Yes, and I was asking how in your "opinion" the build would specifically benefit a SPELL FISTER, like you said it would. I am also questioning its validity outside just throwing a lot of MvP cards into items. Just because it has expensive cards does not mean its even better than a regular build, such as the one posted by Scuba. Hell, slap in some of the cards to Scuba's build and you'd have a better HYBRID build than this one.
> -Like i mentioned "Fantasy Sorc Gear" not like someone should do this setup
Fantasy SPELL FIST Sorc Gear is what you said.
Edited by Koski, 19 August 2014 - 01:18 AM.