Gathering misspelled or wrong quest and in-game texts
#26
Posted 04 April 2015 - 09:00 PM
#27
Posted 05 April 2015 - 04:44 AM
Something has gone wrong in the details. A missing bracket?
Edit by VModPopcorn: This has been corrected.
It says to kill some Shark Pirate, but it's actually Shark Deckhand.
Edit by VModPopcorn: This has been corrected.
Says "earth warm" in several places. I think it should be "earth worm".
Edit by VModPopcorn: This has been corrected.
It says to kill 20 Mad Kalygon, but luckily you only need to kill one (and 20 Shark Deckhand).
Edit by VModPopcorn: This has been corrected.
In the Quest Log, RO/Geffen quests are listed under "Reserved".
Edit by VModPopcorn: This can't be found at the moment. Maybe it has to do with the fact that this quests are considered as event quests.
Edited by VModPopcorn, 06 April 2015 - 12:00 PM.
#28
Posted 06 April 2015 - 09:48 AM
Quest: Sky, Lightening, water and fire (1)... (2)... ect.
Problem: Self explanatory
Edit by VModPopcorn: This has been corrected.
Quest: Best chef in the world (2)
Problem: Quest says to get 20 sacks of grain, but item doesn't have a proper name
Edit by VModPopcorn: This has been corrected.
Several quests have the same problem around the sanctuaries and the areas around PoW.
I will add the name of the quests that have the same problem if I get more quests like that.
-Quest: Best chef in the world (3)
Objective: Get 20 mummy jerky, same problem, item has the same name
Edit by VModPopcorn: This has been corrected.
-Quest: For the sweet future of Thomas mercenaries
Objective: Get 15 rusty sword, same name.
Edit by VModPopcorn: This has been corrected.
-Quest:Tattered bandage
Objective: Get 15 tattered bandage, same item name
Edit by VModPopcorn: This has been corrected.
-Quest: Smith's false teeth
Objective: Get 15 strong tooth, same item name
Edit by VModPopcorn: This has been corrected.
Edited by VModPopcorn, 07 April 2015 - 05:49 AM.
#29
Posted 07 April 2015 - 09:26 AM
I'm amazed, you're really the best!
Quest: Sofia nail care service
Objective: get 30 fresh nail from underground graveyard, nails are called "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: Chanpio's injury
Objective: get 1 panaceal ointment, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: What a girl want(4)
Objective: get 1 warrior sword, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: Calm Champio(2)
Objective: get 5 Kajimodo's tooth, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: Service for residents
Objective: get 10 A torn piece of reciept, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: For the sweet future of thomas mercenaries(2)
Objective: Obtain 20 Rusty helmets, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: The completed fashion
Objective: get 15 Smooth fabric brick red, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: Aesthetic fashion
Objective: get 15 Delicate bead, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Quest: Cute fossil
Objective: get 20 Cute fossil, item name is "DDDD-Translation not needed"
Edit by VModPopcorn: This has been corrected.
Another problem that seems to confuse some low level players,
the chaos scroll for Milkyway sanctuary is called "Hero's descent chaos scroll", so some newbies get confused!
Edit by VModPopcorn: This has been corrected.
Edited by VModPopcorn, 03 May 2015 - 03:07 AM.
#30
Posted 07 April 2015 - 09:39 AM
Thanks to everyone for all your contribution.
SuikaH, we will also correct the fresh nails thing, but I don't think it will get it into the upcoming maintenance.
It will be added probably next week then.
Also there are more names of chaos scrolls that could cause confusions. We will try to rename them to the proper name of the location.
Edited by VModPopcorn, 07 April 2015 - 09:42 AM.
#31
Posted 07 April 2015 - 10:22 AM
{Since not contributing, spoiler-ing it.}
#32
Posted 07 April 2015 - 11:55 AM
There are a lot of those "DDDD-Translation not needed" scattered around the game. I don't think it should be read literally, it's more of a leftover placeholder for stuff the engrish "translators" couldn't find the energy to bother with.
Some day it will all be fixed. Hopefully soon,
Btw, thanks to Mr. Popcorn & Co. for fixing what you could of the things I reported.
Edited by Laburey21, 07 April 2015 - 11:57 AM.
#33
Posted 07 April 2015 - 12:28 PM
There are a lot of those "DDDD-Translation not needed" scattered around the game. I don't think it should be read literally, it's more of a leftover placeholder for stuff the engrish "translators" couldn't find the energy to bother with.
Some day it will all be fixed. Hopefully soon,
Btw, thanks to Mr. Popcorn & Co. for fixing what you could of the things I reported.
We will locate all these "DDDD-Translation..." in the next days and replace it by more meaningful placeholders. They will consist of a "#" and a number, for example "#123456". This makes it easier for you to report and easier for us to locate
Also these skills with this "block" characters could be located and corrected within the next weeks. It's original korean text and that's why it is shown as these blocks.
Edited by VModPopcorn, 07 April 2015 - 12:29 PM.
#34
Posted 07 April 2015 - 12:41 PM
We will locate all these "DDDD-Translation..." in the next days and replace it by more meaningful placeholders. They will consist of a "#" and a number, for example "#123456". This makes it easier for you to report and easier for us to locate
But if you can replace them with #123456 and stuff like that, have you not already found them? Or are things not that logical?
#35
Posted 07 April 2015 - 01:11 PM
But if you can replace them with #123456 and stuff like that, have you not already found them? Or are things not that logical?
It seems to be logical on the first sight, but due to the way the game is built it's not always easy to get right item for the right DDDD-Transl... etc. We try to find all of them, but it's easy to oversee things. Also because the game has changed often, you know
It's easier for the players to come across these than for us too look over thousands of items which are maybe so old that they aren't used anymore or really not needed to translate.
So we really appreciate your help to make this game better. Even it's mainly text corrections at the moment.
Edited by VModPopcorn, 07 April 2015 - 01:13 PM.
#36
Posted 08 April 2015 - 05:53 AM
It seems to be logical on the first sight, but due to the way the game is built it's not always easy to get right item for the right DDDD-Transl... etc. We try to find all of them, but it's easy to oversee things. Also because the game has changed often, you know
It's easier for the players to come across these than for us too look over thousands of items which are maybe so old that they aren't used anymore or really not needed to translate.
So we really appreciate your help to make this game better. Even it's mainly text corrections at the moment.
Yeah, I see what you mean of course.
I hope that choosing #123456 as example doesn't mean that there are more than 100,000 of these DDDD things.
Or maybe 123456 is just your luggage combination.
Edited by Laburey21, 08 April 2015 - 06:04 AM.
#37
Posted 08 April 2015 - 09:36 AM
I will ask something:
Is it possible to change the Chat rules? When i try to use "Ç" ingame it says that is an inappropriate text and we can't use accentuation like: á , ã, ê.
At least in portuguese those characters are very useful and needed sometimes
And every time i try to use 'era' (which is a verb in portuguese) in the middle of a sentence it got blocked as well D:
I don't know if it is possible to change or not, but i felt i should at least ask
Thanks Popcorn for the amazing work you have been doing in Dragon Saga ^^
Edited by simbiosy, 08 April 2015 - 09:37 AM.
#38
Posted 08 April 2015 - 10:43 AM
Yeah, I see what you mean of course.
I hope that choosing #123456 as example doesn't mean that there are more than 100,000 of these DDDD things.
Or maybe 123456 is just your luggage combination.
Sometimes it feels like that But no, this numbers correspond to the internal text IDs.
I will ask something:
Is it possible to change the Chat rules? When i try to use "Ç" ingame it says that is an inappropriate text and we can't use accentuation like: á , ã, ê.
At least in portuguese those characters are very useful and needed sometimes
And every time i try to use 'era' (which is a verb in portuguese) in the middle of a sentence it got blocked as well D:
I don't know if it is possible to change or not, but i felt i should at least ask
Thanks Popcorn for the amazing work you have been doing in Dragon Saga ^^
Thank you for your nice words. I always try to do my best for the community and the game.
As for the chat... it's also something I complain about myself since I'm german and can't use ü,ö,ß...
I will let the staff know and have a look what can be done.
Edited by VModPopcorn, 08 April 2015 - 10:47 AM.
#39
Posted 08 April 2015 - 01:40 PM
Yeah, it should be fixed since Dragon Saga embraced all the Dragonica community around the world hahahaha
Thanks
#40
Posted 09 April 2015 - 06:16 AM
All quests above say Mirinae Sanctuary, but it should be Milkyway Sanctuary.
Edit VModPopcorn: This has been corrected.
It says "something skeletons" which is a tad amusing, but it's probably best to change this to "Skeleton monsters" or something like that.
Edit VModPopcorn: This has been corrected.
Some odd stuff again in the details.
Edit VModPopcorn: This has been corrected.
The Evade Rate info says Dodge or Doge in a few places where it should say Evade.
Edit VModPopcorn: Put the Doge back in the kennel. Such wow chaos!
Edited by VModPopcorn, 10 April 2015 - 11:40 AM.
#41
Posted 09 April 2015 - 07:03 AM
{This is really stupid, so I'll spoiler}
#42
Posted 09 April 2015 - 07:11 AM
{This is really stupid, so I'll spoiler}
Spoiler
{As stupid as it}
#43
Posted 09 April 2015 - 08:39 AM
Doge increase
Oh yeah, these translations are such wow
We had a translation in early beta of the game in Europe where the slow heal was translated (in german) as "Increasing Hill".
However, we think we can ban that doge from the game by the next maintenance.
#44
Posted 09 April 2015 - 09:08 AM
Oh yeah, these translations are such wow
We had a translation in early beta of the game in Europe where the slow heal was translated (in german) as "Increasing Hill".
However, we think we can ban that doge from the game by the next maintenance.
The doge will join the congratulations bar, the sleeping peel, and the earth warm in the Dragon Saga afterlife.
#45
Posted 09 April 2015 - 10:36 AM
{WARNING: TERRIBLE JOKE}
Edited by Rainnowx, 09 April 2015 - 10:38 AM.
#46
Posted 10 April 2015 - 01:45 PM
Back for round 2:
Quest: Testing new weapon(2)
Objective: Get 10 beginners sword, item name is DDDD.
Edit VModPopcorn: This has been corrected.
Quest: Bold personality
Objective: Get 20 Jess's coin, item name is DDDD, also the item looks like a potion or something?
Edit VModPopcorn: This has been corrected.
Don't know if this counts, but the burn effect in Lavalon dungeon / Specter's tower give you the status "DDDD-Translation not needed this time"
Edit VModPopcorn: This has been corrected.
Edited by VModPopcorn, 21 April 2015 - 05:31 AM.
#47
Posted 10 April 2015 - 04:32 PM
Edit VModPopcorn: Put the Doge back in the kennel. Such wow chaos!
The doge sacrificed itself in order to weaken Hades.
As for the chat... it's also something I complain about myself since I'm german and can't use ü,ö,ß...
I will let the staff know and have a look what can be done.
If the chat functions are being looked into, perhaps also see if it's possible to fix things so that changes to the chat settings actually stick. For example, when i change the size of the chat window, it always reverts to default size with every map change. I always found this really annoying and it would be really great if it could be fixed.
Edited by Laburey21, 10 April 2015 - 04:33 PM.
#48
Posted 12 April 2015 - 03:37 AM
The next Guild Quest not says the difficulty in the text window:
http://ds.irowiki.or..._1120th_Request
Edit VModPopcorn: This is no mistake. This is a rank quest and it should be able to complete in every difficulty.
The client always suggests 3 maps for a rank quest, but any of them can be completed with only 1 map if you reach the rank.
the next Guild Quest have several issues:
- The number of mob is really 35 not 50.
- The place for doing is The End of the World Mission, not the Field.
- The name of mob is with (Upgraded) ending.
- [joke] The name of mob is Red SkellDragon(Upgraded), but really it is blue or violet. [/joke]
http://ds.irowiki.or..._1115th_Request
Edit VModPopcorn: This has been corrected.
The next Guild Quest says different names for the same monster:
http://ds.irowiki.or...d!_Wizard_Muchi
Edit VModPopcorn: This has been corrected.
Regards.
Edited by VModPopcorn, 21 April 2015 - 05:33 AM.
#49
Posted 16 April 2015 - 07:46 AM
Noticed in MyHome that certain buffs are not shown correctly, at least in my MyHome:
- should be "Increase Aim Rate by 2%"
- should be "Increase Block Rate by 5%"
- should be "Increase Critical Rate by 3%"
- should be "Increase Evade Rate by 3%"
#50
Posted 17 April 2015 - 06:40 AM
Evry Profession in Profession Interface (H) says [Gath Skill][#NAME#] , same with Production [Prod Skill][#NAME#]
Edit VModPopcorn: This has been corrected.
Also Evry tooltip when u mouseover the skillpictures says " - Skill EXP -For skill EXP to be higher than 200 LV25is required."
its missing 2 spaces .. annoys me xD
Edit VModPopcorn: This has been corrected.
This is Mine! Lv, 3Description:Depending on the Level, pet pickS up theitems automatically. Pick Up 5 from 150radius.
Edit VModPopcorn: This has been corrected.
and the Wild Green skill:
Wild Boom Lv. 4
Description:
Launches aN explosive grenade
Edit VModPopcorn: This has been corrected.
Edited by VModPopcorn, 21 April 2015 - 05:37 AM.
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