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New Cards! "Nightmare Pyramid" & "Infinite Space" Instance


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#26 Zander

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Posted 26 June 2015 - 05:34 PM

Wow all these cards are just overwhelming! I want that phree card though.
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#27 Nirvanna21

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Posted 26 June 2015 - 05:38 PM

1x Infinite Phree Card, 1x +7 Crit Shadow Armor and 90 base LUK = 140 crit, almost enough for perfect crit on every enemy in the game.

 

You could then just scale crit damage at that point which is in my opinion a game breaker. As a warger I love the idea of the card, but I can see it causing SO many issues in terms of just how obsolete it makes most cards.


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#28 Ashuckel

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Posted 27 June 2015 - 03:06 AM

1x Infinite Phree Card, 1x +7 Crit Shadow Armor and 90 base LUK = 140 crit, almost enough for perfect crit on every enemy in the game.

 

You could then just scale crit damage at that point which is in my opinion a game breaker. As a warger I love the idea of the card, but I can see it causing SO many issues in terms of just how obsolete it makes most cards.

The most u need is 138 crit rate, for Kiel. yep there wont be nothing u can't hit.

I wont cosider the mvp ones cuz.... well, mvps xD

I really want those ancient mummy, verit, and maybe vocal and vagabond wolf cards. Ancient mummy and verit would make my oboro damage suuuuper crazy, vocal has a broken +30 mdef on +9 (rip black rosaries), and vagabond wolf for that awesome +45 atk :)


Edited by Ashuckel, 27 June 2015 - 03:08 AM.

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#29 KyrieDielle

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Posted 27 June 2015 - 03:14 AM

That Phreeoni Card made me drool all over the plate.  :rice: 


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#30 asperatus

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Posted 27 June 2015 - 04:19 AM

Oh well, more cards I'll never use :p_idea:

Even white knight & khatlitzburg knight combo is outside my reach heh


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#31 lorenz1375

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Posted 27 June 2015 - 06:45 AM

may gawd Infinite OH card too OP lol

 

well for TE dat is xD

..gotta love that Infinity Osiris card tho


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#32 ShoLin

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Posted 27 June 2015 - 06:51 AM

What would you use the phreeoni card on?

 

For the OH card, you do know most have 100vit or near it.


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#33 lorenz1375

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Posted 27 June 2015 - 06:55 AM

^that's why I said TE O.o, wherein there's limited stats available


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#34 devaiah

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Posted 27 June 2015 - 07:05 AM

What would you use the phreeoni card on?

The Phree would be used on a slotted IP by DD crit GXs,considering they currently use sharp9-10 enchants on their IP offhand.
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#35 ShoLin

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Posted 27 June 2015 - 07:07 AM

^that's why I said TE O.o, wherein there's limited stats available

 

I meant TE


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#36 Ashuckel

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Posted 27 June 2015 - 07:38 AM

I meant TE

I'd slap in the face someone thinking on use that for TE :/


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#37 Zander

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Posted 27 June 2015 - 08:49 AM

So are these cards official in jro or kro?
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#38 BigFootCounty

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Posted 27 June 2015 - 12:35 PM

So are these cards official in jro or kro?

The nightmare pyramid cards are only available in JRO. (JRO kinda did their own thing without KRO's knowledge)

The Infinite cards was released on 10/28/2014. (I wonder when iRO will get this patch)


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#39 Zander

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Posted 27 June 2015 - 12:38 PM

I see. I wonder if our server will change anything if we get this in the future. 5 years from now? Lol
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#40 BigFootCounty

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Posted 27 June 2015 - 12:44 PM

What would you use the phreeoni card on?

 

For the OH card, you do know most have 100vit or near it.

1. FQL, Ice Pick, Weihna, Main Gauche (if you have Memory of Thanatos)

 

2. Well I think there are many people with 100 vit or "near" it (like 99), 1 vit short and you are gonna get stunned.


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#41 ShoLin

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Posted 27 June 2015 - 04:44 PM

Do you know how long you stun with 99vit? You don't even see the stars you just hear the sound.


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#42 BigFootCounty

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Posted 27 June 2015 - 07:21 PM

Do you know how long you stun with 99vit? You don't even see the stars you just hear the sound.

 

stun immunity = 100 + {[(enemy's Level - Your Level)^2] / 2}

 

So if your enemy is 10 levels above you, you will need 150 vit to not get stunned.

I guess the participants of WOE TE are probably all level 99, so there is no level difference (I still believe there are people that do not invest a lot in vit, but since I don't play TE so I don't know) . But what about normal WOE? you can rekt people if you are level 175. 


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#43 Ashuckel

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Posted 28 June 2015 - 07:55 AM

stun immunity = 100 + {[(enemy's Level - Your Level)^2] / 2}

 

So if your enemy is 10 levels above you, you will need 150 vit to not get stunned.

I guess the participants of WOE TE are probably all level 99, so there is no level difference (I still believe there are people that do not invest a lot in vit, but since I don't play TE so I don't know) . But what about normal WOE? you can rekt people if you are level 175. 

but almost everyone in woe is already 165+ at least. That would have worked in the beggining of the 175 update, where there was a lot of underleved people and u could stun/sleep/silence all of 'em


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#44 Atlas123

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Posted 12 July 2015 - 02:58 AM

I'm uploaded card art to Pinterest. Thanks for your Card arts


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#45 fuyukikun

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Posted 12 July 2015 - 03:36 AM

they are not OP's arts
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#46 Ashore

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Posted 15 July 2015 - 12:55 PM

is JRO's renewal mechanics different from IROs? 

 

i remember hearing that they tweaked their renewal mechanics to satisfy their players, hence why these cards maybe seem OP with our mechanics.


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#47 BigFootCounty

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Posted 15 July 2015 - 02:03 PM

is JRO's renewal mechanics different from IROs? 

 

i remember hearing that they tweaked their renewal mechanics to satisfy their players, hence why these cards maybe seem OP with our mechanics.

There are many different things.

 

I can only think of some off the top of my head:

 

  • JRO kept the "every 10 pure stats" bonus  from pre-renewal.
  • JRO's 193 aspd can do 7 auto-attacks per second. Other official server such as iRO and twRO can only achieve 5 attacks per second. (Probably because of Japan's lagless connection)
  • Some skills of Kagerou/Oboro have zero delay. Can use Swirling Petal and Kunai Splash constantly.
  • It seems like jRO doesn't have Malangdo enchants

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#48 Nirvanna21

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Posted 15 July 2015 - 02:14 PM

 

There are many different things.

 

I can only think of some off the top of my head:

 

  • JRO kept the "every 10 pure stats" bonus  from pre-renewal.
  • JRO's 193 aspd can do 7 auto-attacks per second. Other official server such as iRO and twRO can only achieve 5 attacks per second. (Probably because of Japan's lagless connection)
  • Some skills of Kagerou/Oboro have zero delay. Can use Swirling Petal and Kunai Splash constantly.
  • It seems like jRO doesn't have Malangdo enchants

 

 

Sorry but, we do 7 auto-attacks per second as well.


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#49 BigFootCounty

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Posted 15 July 2015 - 02:27 PM

Sorry but, we do 7 auto-attacks per second as well.

It definitely feels like 5 to me. iRO's connection is very bad comparing to jRO.

 

I mean, look at this

 

and the second video, skip to 20:00. That gameplay is so smooth.. that lagless snap


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#50 Akupuff

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Posted 15 July 2015 - 02:33 PM

It definitely feels like 5 to me. iRO's connection is very bad comparing to jRO.

 

I mean, look at this

 

and the second video, skip to 20:00. That gameplay is so smooth.. that lagless snap

 

Forget the speed, what's up with the first map? XD Also, Sura solo'ing OGH? I need to do that.


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