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Future update of (K)RO


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#51 fuyukikun

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Posted 01 December 2016 - 03:40 AM

Well, we have trans candy and scrolls that do that... so just make it permanent and ayyyy lmao.

sadlife hayyyyy
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#52 mildcontempt

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Posted 01 December 2016 - 07:57 AM

pupa transformation candy plz 

 

 


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#53 ChaoticRK

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Posted 04 December 2016 - 01:42 PM

RK's 4th job will be riding a Moose coz Moose are said to be dragons.  :heh:


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#54 ShinobiEX3

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Posted 08 December 2016 - 02:36 PM

If they make a 4th class I'll just rename my char to NPC and afk till the game dies and be done
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#55 Sigma1

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Posted 11 December 2016 - 08:00 PM

I like the concepts of new batch of shadow gears in KRO.
Just combine 2 existing ones in 1 piece.
For an instance, force executioner shadow weapon, which gain bonus from either Force set (Atk base) and Penetration set (Def ignoring base).
Unfortunately, both set take mutual slots on earrings and pendant. So you can't gain the benefit from both set simultaneously.

PS. There is spirit magic executioner shadow weapon, its magic counterpart too.

Another good news : Multi-hit attack like Double Attack, Triple Attack, Fear Breeze buff, etc. can apply Critical on their hit now.

Edited by Sigma1, 12 December 2016 - 12:17 AM.

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#56 PervySageMarty

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Posted 12 December 2016 - 03:40 AM

I like the concepts of new batch of shadow gears in KRO.
Just combine 2 existing ones in 1 piece.
For an instance, force executioner shadow weapon, which gain bonus from either Force set (Atk base) and Penetration set (Def ignoring base).
Unfortunately, both set take mutual slots on earrings and pendant. So you can't gain the benefit from both set simultaneously.

PS. There is spirit magic executioner shadow weapon, its magic counterpart too.

Another good news : Multi-hit attack like Double Attack, Triple Attack, Fear Breeze buff, etc. can apply Critical on their hit now.

 

Anything thats good news from you Sigma is going to spell bad news for people that don't want it to happen. But news from kRO is still better than no news I must say.


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#57 Ashuckel

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Posted 12 December 2016 - 03:48 AM

Inb4 there will be a shadow set with all the effects of every other shadow set in it
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#58 Gaicoz

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Posted 12 December 2016 - 04:09 PM

Super Super Novice then?


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#59 Sigma1

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Posted 12 December 2016 - 04:36 PM


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#60 fuyukikun

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Posted 12 December 2016 - 04:49 PM

^ i dont understand what are you trying to tell from the video


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#61 Sigma1

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Posted 12 December 2016 - 05:00 PM

^ i dont understand what are you trying to tell from the video

Double Attack hit can be a Critical now. (He used Jamadhar[Sidewinder] )

That makes DD crit GX can learn Double Attack to increase dps.

Edited by Sigma1, 12 December 2016 - 05:06 PM.

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#62 ROCKheir

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Posted 12 December 2016 - 06:44 PM

More OPness for GXs and they need more. Rangers, too.
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#63 fuyukikun

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Posted 12 December 2016 - 07:33 PM

where is wanderer buff?


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#64 ROCKheir

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Posted 12 December 2016 - 10:22 PM

What's even a wanderer? 


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#65 powerhausman

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Posted 12 December 2016 - 11:05 PM

 

befitting for today's standard

 

crit is outshined by RC's now

 

but yes, OP for 1on1 combat


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#66 Ashuckel

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Posted 13 December 2016 - 01:21 AM

The important part still has no answer. The double attack on crit does ignores flee as well or it's still Hit based. If it's hit based then it's still in various cases a dps loss.
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#67 kubikyuu

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Posted 13 December 2016 - 09:59 AM

What's even a wanderer? 

 

1208.png


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#68 ROCKheir

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Posted 13 December 2016 - 12:42 PM

1208.png

Even that monster shunned its first name and became Wander Man.
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#69 Campitor

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Posted 13 December 2016 - 05:09 PM

If you have any questions please post them here: https://forums.warpp...y/#entry2542431


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#70 powerhausman

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Posted 13 December 2016 - 05:48 PM

The important part still has no answer. The double attack on crit does ignores flee as well or it's still Hit based. If it's hit based then it's still in various cases a dps loss.

 

if anything i just see this more OP

 

we'll see hit-build-crit-geared gx for more OPness

 

and RG's will have the most OPness benefits then

 

now i want to see those DA+CRIT PPA screenies now


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#71 Sigma1

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Posted 14 December 2016 - 09:13 PM

At last...

http://static.inven....13019275518.jpg

http://ro.gnjoy.com/...q=196&curpage=1
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#72 mildcontempt

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Posted 14 December 2016 - 09:28 PM

Oh. 

 

There's interspecies breeding. 

 

Man... for being a cute animoo game about jello monsters, this game gets really weird sometimes. 


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#73 Toxn

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Posted 14 December 2016 - 09:49 PM

familySystemUpdate_img2.jpg

 

The female doram has human skin showing on the wedding dress

 

They didn't even bother making a new sprite. 0/10 effort.


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#74 ZeroTigress

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Posted 14 December 2016 - 10:33 PM

Maybe the Doram shaved herself bald (except for the head) so the dress would look good on her?
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#75 Sigma1

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Posted 14 December 2016 - 10:45 PM

Forget to tell new 3 family skills.
1. Teleport all family members in the same map to caster's location. (Family members must be in the same party)
2. Revive fallen family members and restore 30%HP. Cannot use on players with undead property.
3. Child's exclusive skill. Grants all stat + 3 for 60 seconds to the parents within 7x7 cells around the child.
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