Pros:The Battlegrounds would be more of a battleground than a place to earn items and would serve as an any-time WoE Environment without all the silly outnumbered nonsense and less item burning.
Dominate over your friends Because you're forced to. No hard feelings anymore.
Guilds can be seperated If coded right, that would be nice.. people are too alliance based in RO anyway, better that they have a reason to kill each other once in while. Sports are no fun if you aren't forcibly practicing against friends a lot, why not the same with an MMO. I'm sure you can learn a lot by fighting your "oh so tough" guild leader or friend on occasion so that you can learn new strategies to up your defenses or offenses in a WoE environment.. or even figure out what's wrong with your friend's play style to make them a better party member. Unlike ordinary pvp, you get rewards AND WoE rules here, and due to randomization, could even learn to be a better overall player.
Possible Frustrations:Longer Battleground battle durations people wasting time because they lack appropriate people on their sides would occur more if they're not on a "winning" side or their friend's side.
Lack of a well-rounded team Let's say it's not a WoE day and it just so happens that enough alts are available to play tierra. Oh, but darn, one team has 2 Arch Bishop and 2 Warlockes while one has 2 Guillotine Crosses and a Royal Guard that feel like actually playing during the tierra battle. The Warlockes and Bishops will be ranting and raving that they can't be on the side with the food storage breakers every time since nobody else is actually participating. Also, if people stop trying to put alts up because they would ruin the power balance if on their team, the battlegrounds could keep going through long waiting periods before starting unless immediately after WoE or some other major occurrence. Would you happily sign an alt in when there's a chance that it's stuck with you? ..probably. But what if a non-alt has a chance to show up, there's only 1 more person needed anyway. Would you like to wait for a few more minutes? Maybe.. And the more time you wait on these perplexing decisions, the less points you'll get.
Those with bad luck are likely to avoid the battlegrounds completely It needs a lot more people there whenever possible, especially if people have enough Medals of Honor or something but you need one for a character.
Some people are a little too attached to guild-mates, friends, and lovers so there may be people that would otherwise demolish everyone on the other team becoming less effective without certain people with them or just wouldn't try because they know someone else needs the points more. They may even make sure that THEIR SIDE (which you are on) loses for the sake of their friends on the opposite side. A party may not always be large enough to accommodate the number of people in a guild interested in playing battlegrounds if it's coded to keep parties together. If it is coded that way and a party is too big for the slots available, they wouldn't stay together anyway, let alone if there are more people in a guild that slots on a side. So, it would probably be ill-received when there's few people wanting to play in the battlegrounds, but well received when there are many. Not everyone parties or guilds up with all of their friends at all times, so it's bound to have issues to someone in these regards no matter the coding.
I like both options.. Though.. I'm biased toward randomization since it does not affect me. If Heim says people will be angry, though, maybe they will be..
EDIT: To make more sense for GeeGee?
Edited by Saisotsu, 11 December 2010 - 11:32 AM.