- 1) Ranger Darkness Armor Set - Changes needed: Mostly Agreed
- On the specific stats, I see your recommended reinforce stats and upon initial glance I agree but may go with a variant.
- 2) Protector Darkness Armor Set - Changes needed: Less than Mostly Agreed
- There has been quite a lot of debate on what stats are most important to Protectors and healing is not always the top priority for a Protector which is what the Holy and MND stats would serve well. I worry more about the Commanders, not in that the armor set is bad for them but more that as a class Commander has more issues than Protector. But, I could be wrong.
- 3) Dominator Darkness Armor Set - Changes needed: Partly Agreed
- Some of the changes to reduce the strength of this set have already gone through when the casters sets got a revision a little bit back. Also, after the sets with the worst problems get fixed, then the Dominator may seem less OP when by comparison each set could be said to be OP, but only after the weakest are strengthened will that be more apparent.
- 4) Druid Inferno Immunity is not supposed to apply to all crowd control options. Both Doomguard and Inferno Immunities are supposed to each apply to a different range of crowd control options. However both are supposed to be Immune to Removal/Kick. This makes for some difficulty to get right due to the way skill options work, at least in context of the Immunity option.
- So, although these are not the actual numbers, for the time being let's imagine different crowd control options are as follows: 1=Stunned, 2=Sleeping, 3=Halted, 4=Feared (PC), 5=Lithified, 6=Feared (NPC), 7=Debuffed, 8=Kicked, and 9=Silenced
- For Immunity we must do a range.
- Example: We can make the range from 1 to 2. The result is immunity to being stunned and immunity to being put to sleep.
- Example: We can make the range from 8 to 9. The result is immunity to having your active skills kicked and immunity to having your activation of skills silenced.
1) Ok. Ty.
2) Yes you are a bit wrong. Commie SET now absolutely OK. Problem only in bugged Block formula, SS deal 0 dmg. 90% mages use Mag shield with bugged 700 block. (i say it to u many many time, check ur PM) U create bugged MDC magic shield in 2015 and 2 years u not fix this BUG.
And u are a bit wrong about protectors. Prots now have 70-90k HP and heal 7-9k. All mages hit 5-7k in 1 second. Prot live with 80k HP and heal 9k - 10 seconds lol. Its just "wall of meat".
3) Lol. Totally not agree. TOP domi now hit 7-7.4 dmg in 1 second. This domi kill ALL. I say it to u many many times - Domi NOT DD !!! Domi ------> SUMMONER
But now domi strongest PvP class in game and can kill solo 2-3 another profession easy. Please u need understand this.
4) Too totally not agree. If u want balanced this class u need just back inferno and Doomguard to 2015 years. Inferno - antifear, Doomguard - antistun.
AND ADD Skill Downtime !
AND back this skill to Doomguard. This skill not for inferno !
------------------------------------------------------------------------------------------------------------------------
Thank you for your attention.