No idea, Round Trip formula is lower but it still hits hard , i just tried the aoe damage not sure about knockback but it should be same,
not mention with Hawkeye the damage will be stronger.
so far the ones i have tried, they are Round Trip, God's Hammer, Dragon Tail, Fire Dance and Desperado
God's Hammer and Dragon Tail ( cant test Slug Shot yet ) , now they are Pseudo Elemental, not Neutral anymore but not Forced Neutral as well ( Slug Shot probably Forced )
means it is still affected by Elemental Weakness but it goes very low damage to Ghost Element, back then it is just neutral element that you can still enchant it and deal same damage to Ghost.
the true formula of DT and GH :
GH : 10800% x elemental weakness = hitting monster with 200% elemental weakness , it is still same with having 21600% damage modifier
DT : 9800% x elemental weakness = lesser than GH by 1000% damage modifier , only 20600% however since Grenade Launcher base atk is high, in the end DT > GH.
Platinum Altar seems increase damage to Undead / Demon monster, not just Increasing Skill damage and give you Shield based on 25% Max Hp.
I do hit Hatii with Dragon Tail, max i can get is 600-650k per 2 secs of Cooldown / Delay ( no idea ) ( Wind converter )
however to Dark Lord, it goes to 700-800k and with Magnum Break, it can jump to 950k, the equipments are same.
this is with End of Horizon[1], lv 3 npc weapon
what about with this ?
Revenger [2]
Increase long-ranged physical damage by 20%
when refine rate is 7 or higher, increase Dragon Tail damage by 15%
when refine rate is 9 or higher, reduce cooldown of Howling Mine by 1 second
Class : Grenade Laucher
Attack : 350
i just hope we can get the new weapons as soon as possible, cant wait to test all
PS : if Slug Shot later is affected by Elemental, so its damage modifier can jump to 60000%