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#176 YongkySH

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Posted 15 August 2019 - 03:42 AM

Name of item with issue: Fluffy Fish Shoes

 

https://www.divine-p...uffy-fish-shoes

 
Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Reduces the variable casting time of Seafood-based Skills by 10% per level of Tasty Shrimp Party known.
Seafood-Based Skills:
Fresh Shrimp,
Bunch of Shrimp,
Tuna Belly,
Tuna Party,
Grooming,
Purring, and
Tasty Shrimp Party.

 

Fresh Shrimp and Tuna Party is instant cast, meaning those effects are somewhat not applying to those skills. Idk if its really needed or not to change it lol

 

also

 

Increases the recovery rate of recovery skills by 10% per level of Purring Known.

 

"known" instead of "Known"

 

​Screenshots/replay of issue (if applicable):

 

 

Fixed

 

 

 


Edited by VModCinnamon, 16 August 2019 - 08:55 AM.

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#177 Jeneeus

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Posted 15 August 2019 - 03:57 AM

Name of item with issue: Faceworm Queen Card
 
https://www.divine-p...worm-queen-card
 
Type of Issue (choose): Item Description


Describe the issue:

  • There is no specified slot location (probably supposed to be footgear, based on the link provided).
  • 0 weight in the description (tested and it has 1 weight).
​Screenshots/replay of issue (if applicable):
 
Ylfl4c9.png
 
 
 
 
Fixed

Jeneeus's EDIT: Description is still the same as of August 15, 2019 10:10 PM PDT.

Edited by Jeneeus, 15 August 2019 - 08:13 PM.

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#178 VModCinnamon

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Posted 16 August 2019 - 08:33 AM

 


Jeneeus's EDIT: Description is still the same as of August 15, 2019 10:10 PM PDT.

 

 

When "Fixed" tag is applied it means that the item text was adjusted, it is that the process and time to reach live servers vary. Normally it goes in per weekly basis :)


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#179 Vladdin

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Posted 16 August 2019 - 08:50 AM

Name of item with issue: Faceworm Queen Card
 
https://www.divine-p...worm-queen-card
 
Type of Issue (choose): Item Description


Describe the issue:

  •  
  • There is no specified slot location (probably supposed to be footgear, based on the link provided).
  • 0 weight in the description (tested and it has 1 weight).
​Screenshots/replay of issue (if applicable):
 
Ylfl4c9.png
 
 
 
 
Fixed

Jeneeus's EDIT: Description is still the same as of August 15, 2019 10:10 PM PDT.

 

 

If you go read the right side at divine-pride it said compound on: Shoes ~ but then this is kind of annoying yes


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#180 VModCinnamon

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Posted 16 August 2019 - 08:54 AM

Name of item with issue: Fluffy Fish Shoes

 

https://www.divine-p...uffy-fish-shoes

 
Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Reduces the variable casting time of Seafood-based Skills by 10% per level of Tasty Shrimp Party known.
Seafood-Based Skills:
Fresh Shrimp,
Bunch of Shrimp,
Tuna Belly,
Tuna Party,
Grooming,
Purring, and
Tasty Shrimp Party.

 

Fresh Shrimp and Tuna Party is instant cast, meaning those effects are somewhat not applying to those skills. Idk if its really needed or not to change it lol

 

 

 

The item script does list all of the 7 skills, however because they have no casting time in iRO Fresh Shrimp and Tuna Party portion will be grayed out.


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#181 YongkySH

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Posted 17 August 2019 - 02:09 AM

Name of item with issue: Osiris Card

 

https://www.divine-p...144/osiris-card

 
Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

description missing the set bonus with old morroc shawl

 

​Screenshots/replay of issue (if applicable):

 

 

 

Fixed

 

 

 

 

 

 


Edited by VModCinnamon, 17 August 2019 - 08:15 AM.

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#182 Jeneeus

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Posted 17 August 2019 - 02:12 AM

When "Fixed" tag is applied it means that the item text was adjusted, it is that the process and time to reach live servers vary. Normally it goes in per weekly basis :)

 I see. I thought "fixed" means it's already been applied. Sorry for misunderstanding.


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#183 YongkySH

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Posted 18 August 2019 - 05:00 AM

Name of item with issue: Kafra Blossom Card

 

https://www.divine-p...ra-blossom-card

 
Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Just need a slight reformat, thanks :D

 

​Screenshots/replay of issue (if applicable):

 

 

 

 

 

 

 

 

 

 


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#184 VModCinnamon

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Posted 18 August 2019 - 10:23 AM

Name of item with issue: Kafra Blossom Card
 
https://www.divine-p...ra-blossom-card
 
Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:
 
Just need a slight reformat, thanks :D
 
​Screenshots/replay of issue (if applicable):

 
Preview of card item description, in case it requires further adjustments.
 
Kafra Blossom Card

Spoiler


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#185 YongkySH

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Posted 19 August 2019 - 01:07 AM

Name of item with issue: 

 

Yggdrasil Seed

Yggdrasilberry

Unripe Yggdrasilberry

 

https://www.divine-p.../yggdrasil-seed

https://www.divine-p.../yggdrasilberry

 https://www.divine-p...-yggdrasilberry

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Can add the cooldown info like the kRO version? 3 seconds for ygg seed and 5 seconds for ygg berry

 

Also to make it standardized, can split the name of Yggdrasilberry into Yggdrasil Berry, and Unripe Yggdrasilberry into Unripe Yggdrasil Berry?

 

​Screenshots/replay of issue (if applicable):

 

 

Fixed

​Names will be standardized.

 

 

 

 

 

 

 

 

 

 


Edited by VModCinnamon, 19 August 2019 - 12:13 PM.

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#186 YongkySH

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Posted 19 August 2019 - 01:10 AM

Name of item with issue: 

 

April 2019 Yggdrasil Ticket

May 2019 Yggdrasil Ticket

June 2019 Yggdrasil Ticket

Yggdrasil Ticket IV

 

https://www.divine-p...ggdrasil-ticket

https://www.divine-p...ggdrasil-ticket

 https://www.divine-p...ggdrasil-ticket

https://www.divine-p...rasil-ticket-iv

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Can the ticket name be standardized to Yggdrasil Ticket #?

 

​Screenshots/replay of issue (if applicable):

 

 

Fixed

 

 

 

 

 

 

 

 

 


Edited by VModCinnamon, 19 August 2019 - 12:19 PM.

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#187 YongkySH

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Posted 20 August 2019 - 08:30 AM

Name of item with issue: Immortal Dog Tag [1]

 

https://www.divine-p...ortal-dog-tag-1

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Can the ticket name be standardized to Yggdrasil Ticket #?

 

​Screenshots/replay of issue (if applicable):

 

this line is a bit misleading

 

Set Bonus
Immortal Dog Tag [1]
Sunflower Boy [2]
Int + 2 per upgrade levels of Sunflower Boy [2].
Increases the damage of Crimson Rock by 1%.

 

should be

 

[Sunflower boy]
When equipped together,
[Sunflower boy]
Every time the refining value increases by 1,
Int + 2
In [Crimson Rock]
Damage dealt + 1%

 

each upgrade level gives int +2 and +1% CR damage

 

 

Fixed

 


Edited by VModCinnamon, 20 August 2019 - 10:44 AM.

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#188 YongkySH

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Posted 22 August 2019 - 05:46 AM

Name of item with issue: Amblem of the Sun God

 

https://www.divine-p...-of-the-sun-god

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Pretty sure it should be Emblem instead of Amblem

 

​Screenshots/replay of issue (if applicable):

 

 

Fixed


Edited by VModCinnamon, 22 August 2019 - 04:36 PM.

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#189 YongkySH

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Posted 23 August 2019 - 05:35 AM

Name of item with issue: Seraphim Coronet

 

https://www.divine-p...eraphim-coronet

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

―――――――――――――
純粋なIntが8上がる度に
追加で
Atk + 5
ヒール系スキル使用時、
HP回復量 + 1%
詠唱時間 + 1%
―――――――――――――
純粋なIntが108以上の時、
追加で
Atk + 50
ヒール系スキル使用時、
HP回復量 + 5%
詠唱時間 + 4%
―――――――――――――
純粋なIntが120以上の時、
追加で
Atk + 125
ヒール系スキル使用時、
HP回復量 + 10%
詠唱時間 + 6%

 

this translates to

 

Every time pure Int goes up 8
In addition
Atk + 5
When using heel skill
HP recovery + 1%
Casting time + 1%
―――――――――――――
When pure Int is more than 108,
In addition
Atk + 50
When using heel skill
HP recovery + 5%
Casting time + 4%
―――――――――――――
When pure Int is over 120,
In addition
Atk + 125
When using heel skill
HP recovery + 10%
Casting time + 6%

 

looks like the casting time modifier only applies to healing skills? its current translation applies to all skills

 

Increases the variable casting time of skills by 1% for every 8 base Int.

 

not sure if the script also works like the current description or just error in description?

 

(set bonus also should be checked)

 

also this line

 

Increases the variable casting time of skills by 1%, if the users base Int is 108 or higher.
Increases the variable casting time of skills by 1%, if the users base Int is 120 or higher.

 

should be 4% at 108 int and 6% at 120 int (so with seraphim feather set bonus completely nullifies any variable cast modifier)

 

​Screenshots/replay of issue (if applicable):

 


Edited by YongkySH, 23 August 2019 - 05:38 AM.

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#190 VModCinnamon

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Posted 23 August 2019 - 05:09 PM

For Seraphim Coronet, the casting time is a separate call and has nothing to do with the healing skills.
Here's an updated item description:
 
Seraphim Coronet

Spoiler


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#191 YongkySH

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Posted 31 August 2019 - 05:03 AM

Name of item with issue: Creative Convention Hat

 

https://www.divine-p...-convention-hat

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Can add the effect? its Int+1 and Dex+1

 

Also should contain the word "Costume" in front

 

​Screenshots/replay of issue (if applicable):

 

 

On Hold


Edited by VModCinnamon, 31 August 2019 - 06:08 AM.

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#192 YongkySH

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Posted 31 August 2019 - 05:06 AM

Name of item with issue: Classic Creative Cap [1]

 

https://www.divine-p...-creative-cap-1

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

Can remove the account bound restriction like the other creative convention cap?

 

​Screenshots/replay of issue (if applicable):

 

 

Investigating.

 

Fixed

 


Edited by VModCinnamon, 09 September 2019 - 01:17 PM.

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#193 mlmf

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Posted 19 September 2019 - 01:04 AM

Item: Super Scell

Problem: no description and no in-game effect

 

 

 

Fixed


Edited by VModCinnamon, 18 November 2019 - 03:16 PM.

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#194 Jeneeus

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Posted 22 September 2019 - 09:09 PM

Name of item with issue: Royal Guard Shield
 
https://www.divine-p...-guard-shield-1
 
Type of Issue (choose): Item Description


Describe the issue:
 
There is some sort of confusion about the description of the said item, especially on this part with the description of having both 0.5% and 0.3% chances, all for when receiving short-ranged attacks.


Adds a 0.5% chance of casting Level 3 Assumptio on the user when receiving a short-ranged attack.
Adds an additional 0.3% chance of casting Level 3 Assumptio on the user when receiving a short-ranged attack.


As for the translation based on kRO description (using Google Translate), the translation says this.
 

 

When you take melee physical damage, you have a chance to activate 'Assumptio' 3Lv on you.

Increases the chance to cast 'Assumptio' 3Lv depending on the refine rate.

 

So should the 0.3% be per refine rate or am I researching it wrong?


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#195 VModCinnamon

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Posted 22 September 2019 - 10:35 PM

Name of item with issue: Royal Guard Shield
 
https://www.divine-p...-guard-shield-1
 
Type of Issue (choose): Item Description


Describe the issue:
 
There is some sort of confusion about the description of the said item, especially on this part with the description of having both 0.5% and 0.3% chances, all for when receiving short-ranged attacks.


As for the translation based on kRO description (using Google Translate), the translation says this.
 
 
So should the 0.3% be per refine rate or am I researching it wrong?

 
The item has not been localized but it is now. See preview below. 
 
Royal Guard Shield

Spoiler


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#196 YongkySH

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Posted 22 September 2019 - 11:27 PM


The item has not been localized but it is now. See preview below.

Royal Guard Shield

Spoiler


Missing the % chance in the new description
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#197 VModCinnamon

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Posted 23 September 2019 - 02:56 AM

The chance will be uploaded once verified.


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#198 YongkySH

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Posted 28 September 2019 - 12:30 AM

Name of item with issue: Twin Edge of Naght Sieger [3]

 

https://www.divine-p...-naght-sieger-3
https://www.divine-p...-naght-sieger-3

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

The item name of those sword are the exact same, maybe can add ( B ) and ( R ) like the korean version to differentiate them?

 

나흐트지거의 트윈엣지( B )

나흐트지거의 트윈엣지( R )

 

​Screenshots/replay of issue (if applicable):

 

 


Edited by YongkySH, 28 September 2019 - 12:31 AM.

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#199 VModCinnamon

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Posted 28 September 2019 - 01:30 AM

For color variations, we will likely use (Red) and (Blue) similar to some costumes naming and other specific etc items.


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#200 YongkySH

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Posted 01 October 2019 - 02:14 AM

Name of item with issue: Poison Bullet

 

https://www.divine-p...1/poison-bullet

 

Type of Issue (choose): Script/effect, Sprite, Item's description.
Describe the issue:

 

맹독이 발라져 있는 탄환.
공격 시, 낮은 확률로 적에게 독을 건다.
계열: 총알 공격: 20
무게: 0.1 속성: 독속성

 

 

the blue part means poison property

 

A bullet coated with poison.
Class: Bullet
Attack: 20
Weight: 0.2
Adds a 5% chance of inflicting Poison on the target when performing a physical attack.

 

 

the weight is supposed to be 0.1, and description currently missing the Property: Poison

 

just to make it more clear that the arrow have poison property, not just chance to poison

 

​Screenshots/replay of issue (if applicable):

 

 


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