Yeah, I could lax up on that requirement, Sorc is truly the one class in the game that could use another 40 points.
Right, after calcing the numbers, this is what I will propose...
Mdef + 10
Aspd + 5
Enables Level 8 Double Attack
If upgrade level is +9 or higher,
Increases the damage of ^0000FFCold Bolt^000000, ^0000FFFire Bolt^000000 and ^0000FFLightning Bolt^000000 by 1% for every base level of the user.
Let's the damage scale with level and gives a 40% chance to do double damage during spell fist. Again, like everything they are subject to tweaks.
One question: Double Attack would be enabled for all weapon types, correct? Or is this intended to force use of a dagger to benefit? I see that existing gear like Sidewinder Card doesn't explicitly say "for all weapon types" either so I am guessing it would be the same type of effect.
Those bolt mods are amazing and would allow more flexibility of gear for Spell Fist builds. To get a comparable mod right now requires the existing MNC, two Magical Rings, and two Siroma or Imp cards. This hat would allow for alternatives in these slots for supplementary offense (Spirit King's Ring for AoE use for example, or Magician's Glove/PDM for some magic bypass).
That large of a mod would also make future cards like Headless Mule into better choices for the build than Imp/Siroma at high levels which will give incentive to play and hunt the new cards, a good thing imo.