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The new Light Avenger


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#1 Nadesh

Nadesh

    Too Legit To Quit

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Posted 05 January 2011 - 08:14 AM

In the light of the changes, and knowing that the traps arnt as powerful as before, now Avengers rely more in the captured monster, at least in pve: some times the Avenger must go really far to capture a monster that worth to use and even if have the luck of dont die (him/her or the captured monster) it run out after x amount of time (depending on the skill lvl).

With this in mind, it could be nice if they implement the old idea about a "Rise Monster" skill that let the Avenger to recall the captured monster without the need of capture it again.

The skill could have 5 mins CD and if it is still to oped, it could work only outside the battlegrounds (could be pve only skill).

The original idea comes from: Pet system changes

Rise Monster: lvl 50~71. This skill let the player summon the last captured monster. When a player capture a monster, it get registered in this skill. Once the monster is destroyed, the player can re-summon it.

-Lvl 60, hp recovery upon resurrection 50%
-Lvl 63, hp recovery upon resurrection 70%
-Lvl 66, hp recovery upon resurrection 80%
-Lvl 69, hp recovery upon resurrection 90%
-Lvl 71, hp recovery upon resurrection 100%

(edited): a little change in the % of hp, went from 20%~100% to 50%~100%. The reason is because there isnt a heal monster skill in the Hunter/ Avenger skill tree, and then the start hp shouldnt be so low.

Keep in mind that this is only an idea, and if i post it here is to let other people to improve it.


Related threads: In the light of the new DNA: Hunter/Avenger Skills and DNA and Suggestions to improve Traps
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