You want to experience high level instances and MVP hunting. Starting a new character will add more time before you can do those, though reaching level 100 doesn't take much time. Reaching 175 takes longer, but still not too hard and depends on your pace.
You don't have much time to play this game, so getting burnt out playing a single class should take longer (or perhaps never happen). If you were grinding 8 hours a day with Geneticist, I could see burn-out after a month. If you're only playing 1 hour a day, that should take a lot longer (or never happen).
You don't want to spend much cash (and time?) to get zeny in order to gear up and comfortably solo.
From those reasons you've given, I don't see why you should play other classes.
EDIT: That said, I encourage you to try other classes to see if they fit your play style, but don't gear up by selling Cash Shop items for zeny until you're sure you want to go down that route.
Given the current solo-heavy environment, a character needs to be strong enough for a player to get enjoyment out of it. However, if the character starts out as the strongest (best-in-slot equipment for everything), that person has a higher chance of getting bored with the character right away. If that person worked their way to that point (or at least got there over time), they have a higher chance of still enjoying the game even when strongest.
To finally answer your question on other classes directly, the first thing that comes to my mind is magic Ninja (Oboro a little better than Kagerou). Kagerou/Oboro has a skill for eliminating fixed cast time, and you can use your gear for eliminating/reducing variable cast time (RWC Pendants, FAW, Crown of Deceit), in order to get instant cast. In order to get close to maxing out damage:
- replace the RWC Pendants with 2x Shinobi Sash H (50-75m each)
- buy Mob Scarf (for Mob Scarf + Glasses/Sunglasses combo)
- get Bazerald (can be farmed) and get Spell 5/5 or better enchants
- second dagger: your choice
- Illusion Armor Type B: farm for it and modules
- Modified Temporal Boots: farm for it and enchants
Some other classes where you can get far with only easily obtainable equipment (quests, NPC stores, low prices from players, or "high" drop rate, where "high" to me means 1% or higher drop rate or high spawn count of monsters that drop it):
Summoner (Doram) - Catnip Meteor to level, reset to Picky Peck for MVP hunting
High level instances:
Every class can solo high level instances and MVPs. It just depends on how quickly, how many consumables get used, and how much preparation is required. Geneticist is the most flexible when it comes to dealing with all high level instances, with the least amount of additional gear required.
A Dragon Breath-focused Rune Knight, for example, needs a full second set of equipment in order to kill Valkyrie (and anything that's Holy 4 or Shadow 4). Geneticist just equips shadow cannon ball and, if desired, holy armor.
Which ones? Most are low level (compared to 175/60) and can be killed easily with inexpensive equipment if the character's level is high enough.
Ask yourself what you want to get out of hunting MVPs. If the goal is to get a specific card drop, you could get lucky and get a drop on your first kill, you could follow the average (assume HE Bubble Gum) and get one after 2,500 kills, or you could be less lucky and get one after 10,000 kills. To me that would be frustrating and could be akin to burn-out. To avoid that, I personally frame the goal as one of:
- get X number of drops (that have a much higher drop rate than cards)
- for MVPs that spawn naturally: find MVP upon spawn within X seconds and kill within Y seconds
- kill a specific MVP 5,000 times (a personal bounty "quest")
Maybe you just want to kill each MVP once. That's a fine goal, too.
Other Geneticist skills:
Don't use the skill points. You don't need other skills for leveling. When you're ready, watch YouTube videos to see when, potentially why, and how the other skills are used, then determine if you should get those skills, too.
Blood Sucker could be used for killing things that only take 1 HP damage or for HP leech, but I'd rather use Homunculus for the former and consumables for the latter (if even needed, given Painkiller and kiting).
Demonic Fire + Fire Expansion Lv 5 could be used for killing things immune to physical damage, such as Violent Coelacanth.
Edited by 6250140829153758463, 06 May 2021 - 02:19 PM.