IRO will use the different name from what I named the below items in Divine Pride.
Splendid Swift Armor [1]
Atk + 50.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Agi Boots [1] or Modified Temporal Agi Boots [1],
ASPD + 1.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All
Excellent Dexterous Armor [1]
Atk + 50.
Increases long ranged physical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Dex Boots [1] or Modified Temporal Dex Boots [1],
Increases long ranged physical damage by 5%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All
Unexpected Fortune Armor [1]
Atk + 50.
Increases critical damage by 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Luk Boots [1] or Modified Temporal Luk Boots [1],
increases critical damage by 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All
Strong Healthy Armor [1]
Atk + 50.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Vit Boots [1] or Modified Temporal Vit Boots [1],
MaxHP + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All
Soaring Physical Armor [1]
Atk + 50.
Atk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.
When equipped with Temporal Str Boots [1] or Modified Temporal Str Boots [1],
Atk + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 120
Weight : 200
Required Level : 1
Usable Jobs : All
Robust Magical Armor [1]
Matk + 50.
Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, ignores magical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases magical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases magical damage against wind and earth properties monster by 10%.
When equipped with Temporal Int Boots [1] or Modified Temporal Int Boots [1],
Matk + 10%.
If the sum of refine rate is 21 or higher, ignores magical defense of Brute and Demon races by additional 20%.
Class : Armor
Defense : 60
Weight : 90
Required Level : 1
Usable Jobs : All
The temporal armors come along with their enchant material, Temporal Gem
Beginner Shadow Shoes
Beginner Shadow Shield
Rookie Shadow Shoes
Rookie Shadow Shield
Advanced Shadow Shoes
Advanced Shadow Shield
Iron Nail [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Rampage Blast damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Rampage Blast by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 2 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura
Royal Bow [2]
Atk + 10 per 2 refine rate.
Increases Arrow Storm damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases long ranged physical damage by 5%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger, Shadow Chaser
Shadow Staff [2]
Matk + 155
Can't be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Grave damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Psychic Wave by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 40
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Sorcerer
Aeon Staff [2]
Matk + 200
Can't be destroyed.
Matk + 10 per 2 refine rate.
Increases Earth Strain damage by 12% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, reduces cooldown of Earth Strain by 1 second.
When equipped with Ancient Hero Boots, when dealing magical damage, has a 3% chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Two-handed Staff
Attack : 100
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Warlock
Red Lotus Sword [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, reduces SP consumption of Cart Cannon by 10%.
If refine rate is 11 or higher, increase Cart Cannon damage by 15%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Dex + 20 and increases long ranged physical damage by 20% for 7 seconds .
Class : Sword
Attack : 180
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Genetic
Oriental Sword [2]
Atk + 10 per 2 refine rate.
Increases Sonic Wave damage by 10% per 3 refine rate.
If refine rate is 9 or higher, when dealing melee physical damage, has a chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
If refine rate is 11 or higher, the weapon can't be destroyed.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight
Narcissus Bow [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Severe Rainstorm damage by 10%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 15% for 7 seconds.
Class: Bow
Attack: 180
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Archer third classes, Shadow Chaser
Avenger [2]
Atk + 10 per 2 refine rate.
Increases Axe Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Axe Boomerang damage by 40%.
If refine rate is 11 or higher, increases physical damage against all size monsters by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Two-handed Axe
Attack: 270
Weight: 600
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic
Madogum [2]
Matk + 150
Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases all properties magical damage by 10%.
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto-cast Psychic Wave lv.3.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Shadow Chaser
Shiver Katar [2]
Atk + 10 per 2 refine rate.
Increases critical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases physical damage against demihuman and brute race monsters by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases physical damage against demihuman and brute race monsters by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Luk + 20 and increases critical damage by 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross
Exorcist's Bible [2]
Matk + 160
Matk + 10 per 2 refine rate.
Increases damage of Duple Light by 25% per 3 refine rate.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Duple Light by additional 30%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : Book
Attack : 165
Weight : 50
Weapon Level : 4
Required Level : 100
Usable Jobs : Archbishop
Aquatic Spear [2]
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Cannon Spear and Vanishing Point by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Cannon Spear and Vanishing Point by additional 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Spear
Attack : 180
Weight : 120
Weapon Level : 4
Required Level : 100
Usable Jobs : Royal Guard
Meowmeow Foxtail [2]
Matk + 300
Atk/Matk + 10 per 2 refine rate.
Atk/Matk + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10% and increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Picky Peck and Catnip Meteor by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Luk + 20 and Atk/Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 300
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Summoner
Light Blade [2]
Matk + 170
Matk + 10 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by 15%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Sword
Attack: 130
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Royal Guard
Slate Sword [2]
Atk + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Sword
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 100
Usable Jobs: Genetic
Trumpet Shell [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Musical Instrument
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Minstrel
Barbed Wire Whip [2]
Matk + 190
Matk + 10 per 2 refine rate.
Increases increases neutral property magical damage damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Whip
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 100
Usable Jobs: Wanderer
Meteor Striker [2]
Atk + 10 per 2 refine rate.
Increases Vulcan Arm damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.
If refine rate is 11 or higher, reduces variable casting time by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class: Mace
Attack: 300
Weight: 300
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic
Dragonic Slayer [2]
MaxHP/MaxSP + 3% per 2 refine rate.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Vit + 20 and increases long ranged physical damage by 10% for 7 seconds.
Class : Two-handed Sword
Attack : 180
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Rune Knight
Fatalist [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Dagger
Attack : 165
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Shadow Chaser
Ray Knuckle [2]
Atk + 10 per 2 refine rate.
Increases Tiger Cannon damage by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Knuckle
Attack : 185
Weight : 70
Weapon Level : 4
Required Level : 100
Usable Jobs : Sura
Saint Mace [2]
Can't be destroyed.
Matk + 165, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Mace
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Archbishop
Blade Katar [2]
Atk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Rolling Cutter damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Katar
Attack : 185
Weight : 100
Weapon Level : 4
Required Level : 100
Usable Jobs : Guillotine Cross
Scarlet Dragon Leather Bow [2]
Atk + 10 per 2 refine rate.
Reduces delay after skill by 4% per 3 refine rate.
If refine rate is 9 or higher, increases Aimed Bolt damage by 35%.
If refine rate is 11 or higher, reduces cooldown of Aimed Bolt by 1 second.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Dex + 20 and increases bow damage by 20% for 7 seconds.
Class : Bow
Attack : 170
Weight : 80
Weapon Level : 4
Required Level : 100
Usable Jobs : Ranger
Chilling Cane [2]
Can't be destroyed.
Matk + 150.
Matk + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Staff
Attack: 40
Weight: 50
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer
Blue Crystal Staff [2]
Can't be destroyed.
Matk + 200.
Matk + 10 per 2 refine rate.
Increases Jack Frost damage by 12% per 3 refine rate.
If refine rate is 9 or higher, increases water property magical damage by 7%.
If refine rate is 11 or higher, reduces cooldown of Jack Frost by 1 second, increases magical damage against fire property enemies by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class: Two-handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
Required Level: 100
Usable Jobs: Warlock
Unfortunately, There is no ancient hero weapons for Rebellion, Kagerou, Oboro, Star Emperor and Soul Reaper in the list.
In addition. I see the images of JRO Ragcan items as below but without item description.
White Knight's Armor [1]
Reduces damage taken from players by 1%.
Reduces delay after skill by 5%.
Reduces delay after skill by additional 2% per refine rate.
If refine rate is 10, gains permanent Endure state.
Can't be destroyed.
Class : Armor
Defense : 40
Weight : 40
Required Level : 100
Required Jobs : All
Floating Ball
Matk + 35
Increases magical damage against boss monsters by 2%.
If base Dex is 90 or higher, additional Matk + 70, increases magical damage against boss monsters by additional 3%.
If base Dex is 125 or higher, additional Matk + 140, increases magical damage against boss monsters by additional 5%.
Class: Headgear
Defense: 0
Location: Middle
Weight: 20
Required Level: 100
Jobs: All
Commander Manteau [1]
Mdef + 10.
Atk + 10, Matk + 10.
MaxHP + 3%, MaxSP + 3%.
Reduces damage taken from players by 5%.
If refine rate is 5 or higher, additional
Atk + 20, Matk + 20,
MaxHP + 7%, MaxSP + 7%.
If refine rate is 7 or higher, additional
Atk + 30, Matk + 30,
MaxHP + 10%, MaxSP + 10%.
When equipped with Hero Ungoliant Boots, additional Vit + 10, Luk + 10, reduces SP consumption of skills by 10%, increases heal effectiveness by 20%, reduces damage taken from players by additional 5%.
When equipped with Hero Silverleather Boots, additional Str + 10, Dex + 10, reduces delay after skill by 20%, reduces damage taken from players by additional 5%.
When equipped with Hero Nepenthes Shoes, additional Agi + 10, Int + 10, reduces variable casting time by 10%, reduces damage taken from players by additional 5%.
Class: Garment
Defense: 20
Weight: 30
Required Level: 100
Jobs: All
Booster Shoes [1]
Mdef + 10.
MaxHP + 10%, MaxSP + 10%.
Reduces damage taken from players by 5%.
If refine rate is 7 or higher,
If base Str is 125 or higher, Atk + 90,
If base Agi is 125 or higher, ASPD + 2,
If base Vit is 125 or higher, MaxHP + 12%,
If base Int is 125 or higher, Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by 10%,
If base Luk is 125 or higher, increases critical damage by 20%.
If refine rate is 9 or higher,
If base Str is 125 or higher, additional Atk + 90,
If base Agi is 125 or higher, additional ASPD + 2,
If base Vit is 125 or higher, additional MaxHP + 12%,
If base Int is 125 or higher, additional Matk + 120,
If base Dex is 125 or higher, increases long ranged physical damage by additional 10%,
If base Luk is 125 or higher, increases critical damage by additional 20%.
Class: Shoes
Defense: 30
Weight: 80
Required Level: 100
Jobs: All