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#1 VModIceCreamCake

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Posted 25 November 2024 - 11:04 PM

To help organize the community's requests, this is the fourth topic in an ongoing series to help the staff see what we all in the community are requesting.

 

The requests can be for equipment, costumes, or shadows seen on other servers as well as items previously released on IRO. Additionally there will be a spot for requesting IRO custom equipment but keep in mind that section is mostly wishful thinking and I won't be adding the joke ones.

 

These topics will be pinned and after an appropriate amount of time this will be locked and the last post will be a summary which I'll curate with links to all the requested items.

 

Please feel free to continue discussing the items since I'd love to see why you think they're worth getting. But please don't make fun of or talk poorly about other's requests. Also this isn't the Translation Station so don't just post literally every item we haven't received yet, please only list the items you'd be excited to use.

 

If possible to help me in making the summary, please include a link to either Divine Pride or the official KRO or JRO database.

 

 

Lastly a bit of a notice/warning, if I see any requests in other topics they will continue to be moved and/or snipped from your message!

 

 

 

Quick links:

Overseas Gear (by class)

Overseas Gear (with MVP Combo)

IRO Repeats

Costumes and Costume Repeats

Other Requests

IRO Customs

 

Last updated:

12/5/2024

 

 

Previous topics:

Spring 2023 OCP Wishlist

OCP Wishlist - End of 2023

OCP Wishlist 2024

 

 


Edited by VModIceCreamCake, 05 December 2024 - 08:00 AM.

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#2 VModIceCreamCake

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Posted 25 November 2024 - 11:05 PM

Overseas Gear (by class)

Edited by VModIceCreamCake, 05 December 2024 - 07:59 AM.

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#3 VModIceCreamCake

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Posted 25 November 2024 - 11:22 PM

Overseas Gear (with MVP Combo)

Edited by VModIceCreamCake, 26 November 2024 - 04:46 PM.

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#4 VModIceCreamCake

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Posted 25 November 2024 - 11:25 PM

IRO Repeats

Edited by VModIceCreamCake, 05 December 2024 - 07:59 AM.

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#5 VModIceCreamCake

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Posted 25 November 2024 - 11:27 PM

Costumes and Costume Repeats

Edited by VModIceCreamCake, 04 December 2024 - 06:51 AM.

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#6 VModIceCreamCake

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Posted 25 November 2024 - 11:28 PM

Other Requests

Edited by VModIceCreamCake, 04 December 2024 - 03:49 AM.

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#7 VModIceCreamCake

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Posted 25 November 2024 - 11:29 PM

IRO Customs

 

Charm of Anywhere LT - Thrall013

Spoiler
 
ClipBoard Notes - MiroSorce
Spoiler
 

Cylinder Boots - LT [1] - Kedoxu

Spoiler

 

Flamel Mask- MiroSorce
Spoiler

 

Great Gunner Armor-LT - Stormblitz
Spoiler

 

Military Defender[1] - Minchi
Spoiler

 

Miraculous Pendant [1] - Zayaan
Spoiler

 

Royal Alberta Cape[1] - MiroSorce

Spoiler

 

Snake Queen Crown-LT - ZHONGKAIH
Spoiler
 
Unknown Swordman Boots-LT - Riannu30
Spoiler

Edited by VModIceCreamCake, 25 December 2024 - 09:00 AM.

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#8 sleepyduck2

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Posted 26 November 2024 - 02:40 AM

Requesting jro enchant liberation of truth:
https://landverse.di...ration-of-truth

We have several ocps already requiring this to complete a set
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#9 ZHONGKAIH

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Posted 26 November 2024 - 09:23 AM

IRO Customs:
 
 
Snake Queen Crown - LT
POW, CON+7.
------------------------
Every 2 refine level, ATK +20, HIT +8, POW + 2, CON + 2

Every 3 refine level, Melee/ranged physical damage increased by 10%.
------------------------
When refined to +7 or higher, ATK +20%.

When refined to +9 or higher, reduces after cast delay by 10%.

When refined to +11 or higher, increases perfect hit by 15%.

When refined to +12 or higher, increases physical damage to all races enemies by 25%.

When refined to +13 or higher, reduces fixed casting time by 0.7 seconds.
------------------------
Set Bonus:
Snake Queen Crown [1]
Evil Snake Lord Card

Increases perfect hit by 40%.
POW, CON +7.
Every Helmet 3 refine level, increases melee and ranged physical damage by 10%
------------------------
Set Bonus:
Snake Queen Crown [1]
Evil Nymph Card

POW, CON +5.
Every Helmet 3 refine level, increases melee and ranged physical damage by 5%
------------------------
Set Bonus:
Snake Queen Crown [1]
Cloud Hermit Card

Increases long-range physical damage by 20%.
------------------------
Set Bonus:
Snake Queen Crown [1]
Hermit Plant Card

increases melee physical damage by 20%.
 
[Grade Bonus]
[Grade D] ATK+120.
[Grade C] Perfect Hit+15.
[Grade B] P.ATK+20.
[Grade A] If refine +14, increases physical damage to all size by 20%.

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#10 DonnaLovesYou

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Posted 26 November 2024 - 12:24 PM

Celine's Dress - LT in KACHUA or OCP ONLY                https://www.divine-p...ase/item/450272 

Please we need this armor but only as Kachua or OCP to solve the unreasonable ingredients issue. Other OCP armors are already better but this is autocast focused and honestly NEEDS BUFF not nerfs!!!

 

Celine Kimi Style Pendant  (TWRO) -           https://www.divine-p...e/item/490482/1

Requesting another additional for the set!

 

 

 

Exiled Ninja Eyes          https://www.divine-p...d-ninjas-eyes-1

Please reprint this!! It's used by all the magic classes and it's hitting 4-5b per piece now in market while overdrive price is down due to multiple reprints!!! Everyone and their gran has an overdrive now but we are lacking Exiled Ninja Eyes in circulation!!! That 4-5b could be earned by the server if it was reprinted.

 

We would also like to ask for support / healing increase items please!

 

image.png?ex=67429115&is=67413f95&hm=3c2

 

Celine's Dress - LT WHEN???


Edited by DonnaLovesYou, 27 November 2024 - 12:13 PM.

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#11 DonnaLovesYou

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Posted 26 November 2024 - 12:38 PM

Overseas Gear (with MVP Combo)

 

 

Hi VModCreamCake! 

 

I would like to appeal to have these cards set with the sealed card versions as well since sealed cards and Corridor Of Phantom is really not popular anymore due to the flooding of sealed cards in the server. If you may consider our request it will also help because the availability of these cards are almost unreachable by majority of the players and many would pay to roll for these if it was achievable with sealed card options. 

 

I hope the team can consider this request.


Edited by DonnaLovesYou, 26 November 2024 - 12:39 PM.

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#12 chemay

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Posted 26 November 2024 - 01:12 PM

Hi VModCreamCake!

I would like to appeal to have these cards set with the sealed card versions as well since sealed cards and Corridor Of Phantom is really not popular anymore due to the flooding of sealed cards in the server. If you may consider our request it will also help because the availability of these cards are almost unreachable by majority of the players and many would pay to roll for these if it was achievable with sealed card options.

I hope the team can consider this request.


Hi VModCreamCake!

I would like to appeal to have these cards set with the sealed card versions as well since sealed cards and Corridor Of Phantom is really not popular anymore due to the flooding of sealed cards in the server. If you may consider our request it will also help because the availability of these cards are almost unreachable by majority of the players and many would pay to roll for these if it was achievable with sealed card options.

I hope the team can consider this request.


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#13 Minchi

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Posted 26 November 2024 - 02:36 PM

https://forums.warpp...t/#entry3021436 (Original Idea i discovered while researching build)

Recently got to windhawk and its hard to level trap build because bomb cluster is bad now! Modified the idea for today standards

Iro Custom

Military Defender[1]

(A tall square impact resistant shield made from steel and PVA fibers that covers the entire body with a small see through bullet-proof glass.)

 

HP/SP +10% 

Cannot be Knocked back.

Perfect Dodge +5

Additional Perfect Dodge +5 if Upgraded to +7.

 

Bomb Cluster Damage +150%, Perfect Dodge +5 if Upgraded to +9.

 

If the User's Base level is 150 or Higher Restores 300HP and 30 SP when a monster is killed by a physical attack.

 

Additional Perfect Dodge +5, Bomb Cluster Damage +250% if Upgraded to +10

 

When Upgraded to +12 or Higher, Int +10 Dex +10

 

When Upgraded to +14 or Higher, Int +5 Dex +5

 

Rotten Garden Knife [1]
Miltary Defender[1]


Reduce damage taken from normal and boss monsters by 10%
 

Type : Shield
Def : 1
Weight  80
Required Level : 100
Class : Ranger

 

One of the biggest Modifiers for hunter/ranger Trap is pure int and dex

Locked to ranger to avoid exploitation and power creep of Symbol Of Eden
Please release items for the other obscure builds for ranger because AS And Fas have more than enough items while traps have been severely neglected!


Edited by Minchi, 27 November 2024 - 03:16 AM.

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#14 Riannu30

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Posted 26 November 2024 - 03:26 PM

Imperial Guards are in good place right now, however we our BiS are level 1 armors except RPC. Hope you can customize Unknown Swordman Boots.

 

IRO Custom:

Unknown Swordman Boots-LT

 

Increase physical damage to boss monsters by 20%

 

For every refine level:

Atk +5

MHP & MSP +2%

ASP + 1%

____________________________

 

Set Bonus:

Unknown Swordman Boots

Boss Egnigem Cenia

 

Enable use of Magnum Break Lvl. 10

Restore 5,000 HP and 100 SP every 10 seconds

For every refine level

Str 12, flee +15

 

______________________________

 

Set Bonus:

Unknown Swordman Boots

Unknown Swordman Card

 

Enable use of Magnum Break Lvl. 10

Restore 5,000 HP and 100 SP every 10 seconds

For every refine level

Str 12, flee +15

 

[Grade Bonus]

[Grade D] Res +50, Mres +50

[Grade C] Reduce Fixed Cast Time by 1 second.

[Grade B] Increase physical damage to all size monsters by 20%

[Grade A] Ignore defense rate of all race monsters except players by 50%. If the refined to +14 or higher, ignore additional 10% defense rate of race monsters except players for every level of Pinpoit Attack.

 

Required level: 200

 

This solves the dire lack of FCT reduction for offensive IG builds, and pair Boss Egnigem with its natural pair Unknown Swordman Card.

 

@VModIceCreamCake Hi! my final edit. Aligned 1 sec FCT redux with most of level 2 boots and additional defense bypass for grade A. Also deleted bonuses below level 100 as the required level is 200.

 

 


Edited by Riannu30, 20 December 2024 - 12:34 AM.

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#15 Daryunrsmith

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Posted 26 November 2024 - 10:08 PM

Imperial Guards are in good place right now, however we our Bis are level 1 armors except RPC. Hope you can customize Unknown Swordman Boots.

IRO Custom:
Unknown Swordman Boots-LT

Increase physical damage to boss monsters by 20%

For every refine level:
Atk +5
MHP & MSP +2%
ASP + 1%
____________________________

Set Bonus:
Unknown Swordman Boots
Boss Egnigem Cenia

Enable use of Magnum Break Lvl. 10
Restore 5,000 HP and 100 SP every 10 seconds
When base level 99 below,
For every refine level
Str +3, flee +5

When base level 100 or higher:
For every refine level
Str 10, flee +15

______________________________

Set Bonus:
Unknown Swordman Boots
Unknown Swordman Card

Enable use of Magnum Break Lvl. 10
Restore 5,000 HP and 100 SP every 10 seconds
When base level 99 below,
For every refine level
Str +3, flee +5

When base level 100 or higher:
For every refine level
Str 10, flee +15
[Grade Bonus]
[Grade D] Res +50, Mres +50
[Grade C] Reduce Fixed Cast Time by .5 seconds.
[Grade B] Increase physical damage to all size monsters by 20%
[Grade A] Ignore defense rate of all race monsters except players by 50%. If the refined to +14 or higher, Prestige buff non-dispellable. (Disabled in WOE)

Required level: 200

This solves the dire lack of FCT reduction for offensive IG builds, and pair Boss Egnigem with its natural paid Unknown Swordman Card.

An ability to reduce CD of Cannon Spear would also needed for that shoes and next IG gear.

right now at least 3 item slots is required to completely eliminate the CD and allow the skill to be used efficiently.

This might sounds trivial but this 3 items slot locked prevent IG to use powerful gear especially the armor and lower head slot.

As main IG player I found it frustrating when WP releases new good gear and I can’t use it because I am stuck with Arbitrator combo. For instance, the Grey Wolf cub, I can only watch it with my mouth watering.

In fact, personally, I kinda wish for new LV2 body armor that completely removed Cannon Spear cooldown on its own, unbreakable, can combo with unknown swordsman card and buffing the Cannon Spear . But the shoes you wish for will do, just add the cd reduction ability for Cannon Spear would be perfect.

Edited by Daryunrsmith, 26 November 2024 - 10:11 PM.

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#16 Riannu30

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Posted 27 November 2024 - 06:15 AM

An ability to reduce CD of Cannon Spear would also needed for that shoes and next IG gear.

right now at least 3 item slots is required to completely eliminate the CD and allow the skill to be used efficiently.

This might sounds trivial but this 3 items slot locked prevent IG to use powerful gear especially the armor and lower head slot.

As main IG player I found it frustrating when WP releases new good gear and I can’t use it because I am stuck with Arbitrator combo. For instance, the Grey Wolf cub, I can only watch it with my mouth watering.

In fact, personally, I kinda wish for new LV2 body armor that completely removed Cannon Spear cooldown on its own, unbreakable, can combo with unknown swordsman card and buffing the Cannon Spear . But the shoes you wish for will do, just add the cd reduction ability for Cannon Spear would be perfect.

I understand but the Boots is already powerful on its own, others would react if I add many damage modifiers. I want to give the boots defensive properties as well as FCT reduction as that is sorely lacking since the BiS gears for foot and head are level 1 armors that don't give FCT reductions. Even now I'm regretting I did not give 1 sec reduction, we sorely need FCT reduct.

 

For armor, once constellation tower is released, everyone will be using nebula armors. Those are account bound and very powerful armors with even more powerful enchants. Unless Abys Lake LT and Violent Dragon LT receives the same enchants they wont compete with nebula armors. The upgraded card combo with unknown swordman card would make up for the lost HP from arbitrator combo, while giving additional physical damage.

 

For cannon spear cooldown reduction, IRO should customize a new weapon or shield. The only cannon spear level 5 weapon is Aquatic Spear LT, which is very weak compared to other classes. Something like Illusion Gelerdria LT with 1 sec cooldown reduction will do, with standard grade bonuses for weapons as other classes have. Meanwhile for a class that specializes in shield we got a weak shield while genetics have amazing gears. Something like the pot alloy shield should do with a CD reduction for Cannon Spear and Overbrand if we don't get a new weapon.


Edited by Riannu30, 27 November 2024 - 06:31 AM.

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#17 KumaoBear

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Posted 27 November 2024 - 05:41 PM

need this

divine-pride.net Item - Infinity Shadow Earring

 

Infinity Shadow Earring

 

Increases physical and magical damage against small, medium and large size enemies by 1%.
If refine rate is 7 or higher, increases physical and magical damage against small, medium and large size enemies by additional 1%.
If refine rate is 9 or higher, increases physical and magical damage against small, medium and large size enemies by additional 1%.
When Infinity Shadow Earring and Infinity Shadow Pendant are equipped together, Atk + 1%.
If the sum of refine rate is 15 or higher, negates size penalty.
Class: Shadow Equipment
Location: Earring Weight: 0
Required Level: 1
Jobs: All

and this 

 

divine-pride.net Item - Infinity Shadow Pendant

 

Infinity Shadow Pendant

 

Increases physical and magical damage against small, medium and large size enemies by 1%.

If refine rate is 7 or higher, increases physical and magical damage against small, medium and large size enemies by additional 1%.
If refine rate is 9 or higher, increases physical and magical damage against small, medium and large size enemies by additional 1%.
When Infinity Shadow Earring and Infinity Shadow Pendant are equipped together, Atk + 1%.
If the sum of refine rate is 15 or higher, negates size penalty.
Class: Shadow Equipment
Location: Earring Weight: 0
Required Level: 1
Jobs: All

 

It's Normal gear why not add it in game?


Edited by KumaoBear, 27 November 2024 - 05:42 PM.

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#18 Minchi

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Posted 27 November 2024 - 10:13 PM

A cloak worn by Geffen Royal Guards.
------------------------
Immune to Knockback.
------------------------
Increase All Property Magical damage by 20%.
------------------------
For every 2 refine level, MATK + 20, CON + 2, SPL + 2.
------------------------
For every 3 refine level, increase All Property Magical damage and Magical damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, increase All Property Magical damage by 15%, ASPD + 10%.
------------------------
When refined to +9 or higher, increase Magical damage against all property enemies by 20%.
------------------------
When refined to +10 or higher, MATK +100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, increase All Property Magical damage by additional 15%, CON +10.
------------------------
When refined to +13 or higher, increase Psychic Wave and Chain Lightening damage by 50%.
------------------------
When refined to +14 or higher, enable to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Phreeoni Card  Osiris Card
Increase magical damage against Boss class enemies by 40%.
When Garment refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magical attack.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Alarm Card
MHP + 15%.
Increase All Property Magical  damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magical attack.
------------------------
[Grade Bonus]
[Grade D] MATK + 100.
[Grade C] After Cast Delay - 15%.
[Grade B] S.MATK + 20.
[Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightening damage by 70%.

I personally disagree with Phreeroni as the card for the Geffen Royal Cape
Hit +100 does nothing for magic classes and seems like a huge waste of potential for what will be a very expensive item going forward
 

Prontera Cape Has Baphomet (could be semi relevant)

Payon Cape Has Stormy Knight (also could be semi relevant)

The Suggested Alberta Cape Mvp Combo is Turtle General

I Suggest Osiris Card if you are worried about Balance

 


Edited by Minchi, 27 November 2024 - 11:09 PM.

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#19 Daryunrsmith

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Posted 28 November 2024 - 12:52 AM

I understand but the Boots is already powerful on its own, others would react if I add many damage modifiers. I want to give the boots defensive properties as well as FCT reduction as that is sorely lacking since the BiS gears for foot and head are level 1 armors that don't give FCT reductions. Even now I'm regretting I did not give 1 sec reduction, we sorely need FCT reduct.

For armor, once constellation tower is released, everyone will be using nebula armors. Those are account bound and very powerful armors with even more powerful enchants. Unless Abys Lake LT and Violent Dragon LT receives the same enchants they wont compete with nebula armors. The upgraded card combo with unknown swordman card would make up for the lost HP from arbitrator combo, while giving additional physical damage.

For cannon spear cooldown reduction, IRO should customize a new weapon or shield. The only cannon spear level 5 weapon is Aquatic Spear LT, which is very weak compared to other classes. Something like Illusion Gelerdria LT with 1 sec cooldown reduction will do, with standard grade bonuses for weapons as other classes have. Meanwhile for a class that specializes in shield we got a weak shield while genetics have amazing gears. Something like the pot alloy shield should do with a CD reduction for Cannon Spear and Overbrand if we don't get a new weapon.


If Nebula outperforms other armors, there would be huge problems.

If we replace the Arbitrator set, there would be 1.7 cooldown to manage

The solution would involve replacing other “Best in Slot” item.

1 Sec could be solved by the Guardian’s Shield. But remaining 0.7 ,theoretically, can be removed by adjusting the shadows parts.

However,sadly, this solution, again, requires another 3 slots.

Vanishing cannon takes 1 slot reduce 0.5 sec
RG stone combo takes 2 slots reduce 0.5

And this hugely handicapping our opportunity to use “Best in Slot” like Maximum Mammoth or Full Power.

In my opinion, if we have to replace arbitrator combo, new shield, shoes, lower mouth that have 1.7 cooldown reduction without the need of combo would be optimal.
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#20 MiroSorce

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Posted 28 November 2024 - 02:00 AM

Royal Alberta Cape[1] - 

Spoiler 

A cloak worn by Alberta Royal Guards.

------------------------
Immune to Knockback.
------------------------
Increase long-range physical damage by 20%.
------------------------
For every 2 refine level, ATK + 20, CON + 2, POW + 2.
------------------------
For every 3 refine level, increase long-range physical damage and physical damage against all size enemies  by 7%.
------------------------
When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%.
------------------------
When refined to +9 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +10 or higher, ATK +100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10.
------------------------
When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%.
------------------------
When refined to +14 or higher, enable to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Alberta Cape [1]
Turtle General Card
Increase physical damage against Boss class enemies by 40%.
When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, INT + 250, and LUK + 250 for 10 seconds when performing physical attack.
------------------------
Set Bonus:
Royal Alberta Cape [1]
Ominous Freezer Card
MHP + 15%.
Increase long-range physical damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack.
------------------------
[Grade Bonus]
[Grade D] ATK + 100.
[Grade C] After Cast Delay - 15%.
[Grade B] P.ATK + 20.
[Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%.
______________
New item For Geneticist 
Flamel Mask
Reduces Delay of Skills by 15%.
For every level of Cart Remodeling, increases physical damage to all size monsters by 4%.
If Crazy Vines is level 10, ASPD +5
Class : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 100
Jobs : All Jobs

OCP Return  >
Loyal Servant of morroc https://www.divine-p...rvant-of-morroc


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#21 therevengeofnico

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Posted 29 November 2024 - 04:42 AM

Memento Mind (Windhawk)

 

https://www.divine-p...-mind-wind-hawk

 

A reminder of a memorable moment.
 
ATK + 50
reduces delay after using a skill by 10%.
CRI + 10
increases physical damage against all types of enemies by 10%
 
when equipped with Thanos Shooter Helmet-LT,
increases physical damage against all sizes of enemies by 15%,
increases damage of Crescive Bolt skill by 5%
 
when Thanos Shooter Helmet-LT is upgraded to 10 or higher,
Critical Damage + 15%
increases damage of Crescive Bolt skill by 10%
 
when Thanos Shooter Helmet-LT has Grade C or higher,
P.ATK +5
increases damage of Crescive Bolt skill by 10%.
Type: Accessory (Left) Defense: 0
Weight: 10
Required Level: 190
Can be equipped by: Ranger Classes
 
 
 
Thanos Boots (Shooter)
 
 
MaxHP + 1500
MaxSP + 100
 
for every 2 upgrade levels,
MaxHP + 2%
MaxSP + 1%
 
when upgraded to level 7,
ATK + 50
 
when upgraded to level 9,
Increases long-range physical damage by 10%
 
when upgraded to level 11,
Reduces delay after using skills by 5% ,
Reduces fixed casting time by 0.5 seconds
 
when equipped with Thanos Sword-AD,
Increases physical damage against all types of enemies by 10%
when the weapon is Grade C or higher,
Increases damage of Cart Cannon skill by 20%
 
when equipped with Thanos Bow-AD,
Reduces delay after using skills by 5%
when the weapon is Grade C or higher,
Increases damage of Crescive Bolt skill by 10%
 
when equipped with Thanos Violin-AD or Thanos Whipsword-AD,
Reduces variable casting time by 30%,
Increases physical damage against all types of enemies by 10%
when the weapon is Grade C or higher,
Increases damage of Rhythm Shooting skill by 10%
 
[Additional options according to [ Grade
D] MaxHP + 2500, MaxSP + 300
[Grade C] Reduces delay after using skills by 5%,
increases long-range physical damage by 5%
[Grade B] P.ATK + 5
[Grade A] P.ATK + 3
Reduces fixed casting time by 0.5 seconds
 
Type: Shoes Defense: 60
Weight: 120
Required Level: 190
Can be worn by: All jobs
 
Thanos Boots (Warrior) - https://www.divine-p...s-boots-warrior
Thanos Boots (Fighter) - https://www.divine-p...s-boots-fighter
 
 
Thanos Boots Enchants:
 
Thanos Spell (Shooter)
 
Thanos Spell (Fighter)
 
Thanos Spell (Magic)
 
Thanos Spell (Warrior)

 


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#22 Knuckle700

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Posted 29 November 2024 - 05:47 AM

Can you make a boot for shadow cross that increase movement speed after using cloaking exceed as the same as "Fifth Element [1]" does?
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#23 Minchi

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Posted 29 November 2024 - 10:36 PM

https://www.divine-p...chocolate-donut Chocolate Donut

https://www.divine-p...-donut-in-mouth

 


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#24 Riannu30

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Posted 30 November 2024 - 05:57 AM

If Nebula outperforms other armors, there would be huge problems.

If we replace the Arbitrator set, there would be 1.7 cooldown to manage

The solution would involve replacing other “Best in Slot” item.

1 Sec could be solved by the Guardian’s Shield. But remaining 0.7 ,theoretically, can be removed by adjusting the shadows parts.

However,sadly, this solution, again, requires another 3 slots.

Vanishing cannon takes 1 slot reduce 0.5 sec
RG stone combo takes 2 slots reduce 0.5

And this hugely handicapping our opportunity to use “Best in Slot” like Maximum Mammoth or Full Power.

In my opinion, if we have to replace arbitrator combo, new shield, shoes, lower mouth that have 1.7 cooldown reduction without the need of combo would be optimal.

 

I think nebula should be the BiS armor. Its an in-game item, extremely difficult to enchant and the instance is difficult. I don't see how CD is a problem. Not everything has to be optimum, else we get annoying characters like no-cd EM annoying every players.

 

As for CS cooldown, RG stones already gives .5 sec CD reduc. If you main cannon spear, there are no stones better than these two so I don't know why you are saying this limits you? What are you going to put? Range stones? those are weaker than RG stones. Crit stones? Also weaker than RG stones. So by default your costumes would use RG stone to maximize CS damage and you also have .5 sec CD reduction.

 

At .2 sec cooldown 193 ASPD there is no difference with zero CD especially with the latency. RG shield already provides 1 sec cooldown, Tristan LT 1.5 sec CD reduc. As I stated you can suggest a custom item for weapon or shield if you are not satisfied. Better would be weapon as there is no great level 5 weapon for cannon spear compared to other class' main skills. FYI episode 19 dim weapons has .5 sec cooldown for cannon spear also. You can suggest level 5 weapon like illusion Gelerdria with a bonus of 1.5 sec CD reduction as grade bonus.


Edited by Riannu30, 30 November 2024 - 06:09 AM.

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#25 idkDave123

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Posted 30 November 2024 - 01:23 PM

Can we have a rerun on these plz?

 

Genesis Ray Shadow Set: https://www.divine-p...s-shadow-weapon

 

Psychic Shadow Set: https://www.divine-p...c-shadow-shield

 


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