Just curious, is the accuracy formula still aim-evade = acc? How far up can you get a ninja's evade? IMO, the production system just promotes stat whoring as that 4 extra agi for being max agi now translates to 12 agi after the 3x amplification, which is akin to having another equip. However, with the amounts of agi now possible, it may just be something small. I don't really see how it's possible to obtain enough accuracy with this implementation, because outside of jdragonica, all accessories have an aim% that is half of the evade%. The increase in agi and evade% at a higher rate than the aim% would probably cause people to never hit full evade stackers.
In addition, I can't really see many people swapping over their equips. As it is right now, the game is already at a standstill where people just cannot kill each other. I don't see how giving people 1k+ hlt, aim, and evade will help the matter. With the way soulcraft options scale, there will always come a time where you will have to yet again obtain a new equip (unless the soulcraft option transfer scales according to item level). If it doesn't scale to level, I can already predict people stacking high level items and transferring them to lower level items for an insane stat boost.
Remember that there's still 30% hit window no matter how high evade is. Take also into account very high critical rate from agi, and very high amplified cdmg. Also movement speed amplified (43% on new bone shoes) and phys drop
Prod patch doesn't contain any formula/balancing changes as now, but New Origin does (its called heavy balancing even, and will be avaiable in few days in jdrag)
Sc options don't scale with transfer obviously, limit of transfer is 10 levels upward, but, there's no limit downward (I'm saying how it is in jdrag) imagine lower bsq with that...
No one saw this vid here? Clicky!
(this kind of phys drop is only possible in jdrag for now, because they have 17% max unamplified phys drop scraft on arms, and its 10 lev mana shield)
Or this one Clicky!
shows crate and cdmg better.
(1k agi, 100% crate from items (doubling base crate) and 350% cdmg)
Jap is capped at +16 enchant
Edited by EriolN, 02 June 2011 - 11:19 PM.