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Known Thief Issues


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#76 iKnowMyABCs

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Posted 10 September 2010 - 06:38 PM

with the ambush buff is that for assasin and ninja? cuz my ambush sucks major i can lift like one person than spin them for like 3 secs cuz that aerial frenzy or watever the espinning in air is called doesnt last long enough and do enough damage. then got to beat them while they are on ground then repeat to kill one monster thats my lvl. oh yeah we also need normal attack"x" buffed in my opinion what im saying is it need more damage delt per blow on all of the attacks listed(mostly the normal attack tho) my archer does same normal attack hit points and he's like 10 lvls lower than my assasin


Ambush isn't the main skill for sins/ninjas. And you rarely, I really mean rarely, use x-attack.
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#77 Kimimaro

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Posted 10 September 2010 - 07:31 PM

I SPAM X ALL DAY, DATS HOW I GETZ DOWN!
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#78 to0n

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Posted 10 September 2010 - 08:36 PM

I SPAM X ALL DAY, DATS HOW I GETZ DOWN!


You get down on me, that is how.
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#79 iceranger

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Posted 11 September 2010 - 07:20 AM

x for lag dash npnp
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#80 AfroShika

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Posted 13 September 2010 - 06:03 AM

Think you could make the z (default) kamehameha-like skill a little more usefull? right now it doesn't do squat, it can be of some use as a somewhat limited range skill at lower levels but after that it's just a big waste of time. Maybe a damage boost (in relation to how much int you have?), faster cast-charge time, and/or a bit more range would make it more useful (since it's somewhat aoe) in pve, and possibly even worth using in pvp
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#81 GrapefruitGod

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Posted 13 September 2010 - 06:33 AM

:(
Posted Image
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#82 Yurai

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Posted 13 September 2010 - 06:49 AM

Here's another:
Posted Image
You don't see the animation, but you can still see the charging bar.
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#83 AfroShika

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Posted 13 September 2010 - 09:46 AM

im pretty sure i've killed sleeping targets with 10 hp left using the current charge attack too :(
That wasnt the point ¬_¬+

Edited by AfroShika, 13 September 2010 - 09:47 AM.

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#84 Kimimaro

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Posted 13 September 2010 - 09:57 AM

Here's another:
Posted Image
You don't see the animation, but you can still see the charging bar.

LOL NOOB!
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#85 GrapefruitGod

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Posted 13 September 2010 - 10:23 AM

I did not use sleep, and I am sure Yurai did not either.
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#86 Yurai

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Posted 13 September 2010 - 10:28 AM

I did not use sleep, and I am sure Yurai did not either.

Actually, in the screenshot I posted, my charge z countered his perfect strike.
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#87 GrapefruitGod

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Posted 13 September 2010 - 10:30 AM

Actually, in the screenshot I posted, my charge z countered his perfect strike.

Wow Hifumi :(
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#88 Gangrian

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Posted 13 September 2010 - 02:33 PM

I wish I had 40 FPS during EW. Q_Q
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#89 LadiThePKK

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Posted 18 September 2010 - 08:17 PM

Actually, in the screenshot I posted, my charge z countered his perfect strike.

Perfect strike should be instantaneous, no start up or "you get a free chance to hit me as I prepare :]" imperfect strike the way it is now.
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#90 Kimimaro

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Posted 23 September 2010 - 06:47 AM

Perfect strike should be instantaneous, no start up or "you get a free chance to hit me as I prepare :]" imperfect strike the way it is now.

Srsly.

And give us our burrow back QQ.
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#91 to0n

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Posted 24 September 2010 - 08:31 PM

How come thieves don't steal anything in this game?

Issue here is that they don't live up to their name.
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#92 Rimmy

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Posted 25 September 2010 - 06:22 PM

How come thieves don't steal anything in this game?

Issue here is that they don't live up to their name.


Agreed. The first class I tried was thief, because I thought it meant I'd be running around stealing items the way you do in other RPGs. But sadly, it was not meant to be. Laaame.
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#93 PamaypaY

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Posted 26 September 2010 - 01:55 AM

will final decision and rolling stinger still hit fallen enemies?

i was playing iah recently and i noticed that they dont anymore.

will we be getting the same type of "upgrade"?

also noticed that upper screwdriver doesnt launch (upgraded) mobs anymore.

Edited by PamaypaY, 26 September 2010 - 01:55 AM.

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#94 Rimmy

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Posted 26 September 2010 - 08:54 AM

will final decision and rolling stinger still hit fallen enemies?

i was playing iah recently and i noticed that they dont anymore.

will we be getting the same type of "upgrade"?

also noticed that upper screwdriver doesnt launch (upgraded) mobs anymore.


I doubt anyone can say with absolute certainty whether we will get this change or not until we actually get our patch notes -- there have been skill changes in other versions that we didn't get right away, in the past -- but I'd say it's a pretty safe bet that we will get this change sooner or later.
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#95 Felix0

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Posted 27 September 2010 - 08:38 AM

Page 4 and still no mention to the Shadow leap Facing Issues. I mean It faces you backwards for Christs sakes.
You don't know how many times I've used Shadow leap and then Ambushed in the exact opposite direction.

I'ma throw in my 2cents regardless of what has already been said.
*deep breath*

Balance:
How come AF(Aerial frenzy) is so weak compared to Archers AAS and the Warriors SB.
Why do Archers and Thieves both get a Somersault kick? I see why Archers need it for a relaunch, but Thieves find little use.
(correct me if I'm wrong)

Violent blow, I think with the update should be fine.

Throwing Daggers. Good, just needs a reduction in MP cost.(how come I run out of MP and only take down Half a knights HP, and they can kill me without using 1/4 of theirs.) (P.S. Not 45 yet)

I think Swift Attack needs a PvE damage increase. Since Sins really lack in AOE skills and damage.

Devil storm Shuriken I think does too low amount of damage.
(I guess bleed might be useful, but I'm not sure if it the lower MAX HP effect works in PvP. Never actually paid attention.)

Ninja Form, has some minor bugs, one involving the Katanas glow getting suspended in air. Gets annoying in PvP.
Also, the 3Hit ground combo is broke, any enemy gets up before the 3rd and powerful looking strike can hit.
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#96 iceranger

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Posted 04 October 2010 - 02:56 AM

How come thieves don't steal anything in this game?

Issue here is that they don't live up to their name.

STEA LIVES npnp
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#97 Felix0

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Posted 05 October 2010 - 02:15 PM

No one even comments on what I had to say. :p_devil:
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#98 DarkWyvern

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Posted 07 October 2010 - 02:57 PM

Give the thief class a boost in dmg in terms of weapons like the warriors. They go in the front lines as much as they do
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#99 sqwishytofu

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Posted 09 October 2010 - 07:57 AM

how do you auto roll and dash jump?
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#100 xrichiex

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Posted 09 October 2010 - 07:27 PM

I fell like 4th jobs skills should have like a few new skills added especially for for shadows/shadow walkers/Ninjas

also perfect strike and swift attack and devil storm shuriken and quick attack should deal more damage

sins need a damage boost or better chances of landing critical cause sins are weak compared to other classes
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