Xellie, fun-gineer this back ingame plz!
/harrasses GMs
Posted 11 October 2011 - 10:00 AM
Xellie, fun-gineer this back ingame plz!
Posted 11 October 2011 - 10:03 AM
just enable it and put in like some power chord effect in towns so priests can ress for free
Posted 11 October 2011 - 10:14 AM
Posted 11 October 2011 - 12:34 PM
Posted 11 October 2011 - 12:36 PM
Posted 11 October 2011 - 12:39 PM
Posted 11 October 2011 - 12:42 PM
Posted 11 October 2011 - 01:38 PM
Posted 11 October 2011 - 01:42 PM
Posted 11 October 2011 - 01:47 PM
Possible to make certain towns polyable during events and such, I doubt if Prontera or the eden group would be viable due to the large numbers of players AFKing or vending there. I'd like to do a "give x number of items to NPC to spawn y numbers of monsters.
Personally, if mobs were able to properly fight each other I would have a kind of tower defense style event where players try to overwhelm the other team's castle guardians with large numbers of monsters.
Posted 11 October 2011 - 02:16 PM
yes bring back pollying but with a twist. instead of the person dieing make it so the one that polys the monster to dieIt's fun and you don't lose exp. I wish we could summon mushrooms in town and poly it up like the old days.
Posted 11 October 2011 - 02:41 PM
Possible to make certain towns polyable during events and such, I doubt if Prontera or the eden group would be viable due to the large numbers of players AFKing or vending there. I'd like to do a "give x number of items to NPC to spawn y numbers of monsters.
Personally, if mobs were able to properly fight each other I would have a kind of tower defense style event where players try to overwhelm the other team's castle guardians with large numbers of monsters.
Posted 11 October 2011 - 02:42 PM
yes bring back pollying but with a twist. instead of the person dieing make it so the one that polys the monster to die
Posted 11 October 2011 - 02:44 PM
Posted 11 October 2011 - 02:45 PM
The person doing the polying often would end up dead.
Not that it mattered.. Seeing as it was generally in town.
Posted 11 October 2011 - 02:46 PM
Posted 11 October 2011 - 02:46 PM
yeah i saw that in ein too.
has a feeling this is going to lead to underground monster fight gambling or pokemon... ragnamon!
Raydric uses bash
its super effective!
Posted 11 October 2011 - 03:18 PM
Posted 11 October 2011 - 03:23 PM
Edited by KataiKou, 11 October 2011 - 03:24 PM.
Posted 11 October 2011 - 03:38 PM
HP Sages > Poly. You haven't played RO till you saw 5 MVPs jumped on your ass when you were respawning.
At this point, I'll take poly though.
Posted 11 October 2011 - 03:39 PM
Edited by Maka, 11 October 2011 - 03:41 PM.
Posted 11 October 2011 - 03:48 PM
Posted 11 October 2011 - 04:54 PM
Posted 11 October 2011 - 11:08 PM
In my opinion Polying in towns was always a stupid idea. What good purpose did it ever serve, besides people mobbing other players with monsters for the joy of seeing all the venders die. That was all people ever did with it. Mob trained in towns. Justified by the fact that you don't lose exp.
What it did was frustrate people who didn't get to sell their items due to their merchant being incapacitated all night. Scare new players off, and upset them. As they would have to take a walk back to from where they came. It's purely fun based upon a sick sense of enjoyment of massacring the town with monsters. Town invasions serve the same purpose and at least those are GM controlled and don't happen every 3 hours like polying did. If anything have some fun town invasions, where the monsters announce they are coming and players need to defend the gates of each town and protect a certain point on the map. It would be like tower defense, which sounds much much more fun then a bunch of people getting together to drag monsters through the town killing innocent bystanders.
Posted 11 October 2011 - 11:15 PM
Edited by eerie, 11 October 2011 - 11:16 PM.
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