Posted 11 November 2011 - 01:33 PM
After reading the whole thread, tested the green ale cooldown while mvping and leveling, and thinking a lot, here's my point.
First let's make a quick summary :
- 14.1/balance/whatever patch is coming = cooldown on ales/seed/berry
- 5 millions ale total on the servers
- people had farm ales from the snake event, then with st patrick hat
- a few had abuse farming with special tatics
Let's talk about before ale was introduced in mass amounts :
- berry/seeds was costing like between 600-800k and 250-400k (if i remember good)
- ranked blue pots was something valuable, and desirable, same for slims whites
- woe was a 1 Hit KO festival, because some class have overpowered skills, even without gods/kvm
Right now, mosts have spend lots of zeny for each woe, spend hours of hunting ales, and maybe even real money to grab hat and upgrade it.
I was having a real bad feeling, because right now i have spend hundred of millions zeny for my ale addiction. I was sick that heim change his mind hours before maintenance, or even when they did the maint.
But, after thinking a lot, it looks like gms have done the right thing. I remember how i was mvping with my sura (and champ before renewal) with blue pots and seeds/berrys.
That was expensive, and hard, and that should be like this with mvping, something that make you team up and plan something to kill those mvps.
Now we have : not so useless ale, that have 10sec cooldown, and that we should use when we are in emergency cases, not the 2 key press full hp/sp item like it is now. Before ales, the seeds/berry price and rarity, even without cooldown, was enough to limit the use.
And now i feel pretty happy with what has been done. Cooldown to prepare us to next patch coming, and make us thinking about new tactics. NPC to trade ales to berry/seeds so we can use our hardly owned items and use them.
I remember when they decide to let us woe with powerfull healing items, so wars was actually fun and not the 1Hit KO boring festival that it was before ales.
As always, you should think about that : since day one, there was always something gamebreaking and abusable (hocus pocus, anniversary events, mvp mob farming, etc...), and patch to end those things.
Yes i and all of us have lost lots of zeny in the deal. but i don't think this change is that bad, because it give us some time to adapt to the incoming patch.
I vote for : don't change the st patrick hat effect, and let it be vendable. Farming ales with it should now be fixed with what they have done to maps/dracula mob. It is neccessary to keep a low ale income in the servers, without filling maps that drop seeds/berry with bots.