Ygg Maintenance Notes Thread *9/24*
#51
Posted 13 September 2010 - 10:13 AM
#52
Posted 13 September 2010 - 10:50 AM
He still goes sweaty. <3Some people mentioned the Nereid in Thara Frogs, but I'm not entirely convinced that this guy is a problem because you can out run him if you need to.
#53
Posted 13 September 2010 - 10:52 AM
N> zeny, hp+sp restore npc, and increased exp from quests. as in triple the levels we're getting after level 100. I know it won't be like this on the CS but some of us are providing a lot of bug reports and shouldn't be messing around "learning" which areas to fight in at our levels, we should be examing skills and stat changes between classic and renewal.
Edited by Ultimate, 13 September 2010 - 10:52 AM.
#54
Posted 13 September 2010 - 01:26 PM
Three spawn issues I've determined because of the NPC.
1) Culverts 4f has 5 cramps, which one shot everyone who is actually down there to level. That's kind of a problem.
2) Mjolnir Dead Pit has cramps, again totally demolishing players who need to level there.
3) Clock Tower High Orcs has Arclouze, which are 25 levels higher than high orcs. Not just a few of them, probably 1/3 of the monsters there are arclouze. Its now the only map with high orcs, and it's ruined by these monsters.
Some people mentioned the Nereid in Thara Frogs, but I'm not entirely convinced that this guy is a problem because you can out run him if you need to.
I imagine these are the kinds of things they want us finding.
No, my comment was meant in that he sends you to blatantly wrong maps sometimes.
To hunt Argiope he sends you to Mjolnir 06.
There are no Argiope on this map, there's a lot of poison spores though.
Is this just an error in the NPC or are there supposed to be some Argiope on this map? How should I know?
Compounding onto this problem is the fact he sends you to stupid maps to fight particular monsters, glaring instance being Drainliars.
Someone going to Penomenas to fight Drainliars would assume that this spawn was messed up because of all the hard monsters on the map, but no sane person would go to penos to kill Drainliars. On that map they are a pest monster, not a target monster. How many other maps does he send you to where you're killing the pest monster instead of the target monster for the map?
Simply, how are we supposed to know what are and are not the correct and intended spawns for a map if we're being sent to obscure maps which do not contain the primary spawn of the monster?
Do you see what I'm saying? If I'm supposed to hunt drainliars on the penomena map, then yes, the spawns on that map are messed up. If I'm supposed to hunt cramps and penomenas on that map, with drainliars being a pest monster, then the spawns are fine.
Edited by Sera, 13 September 2010 - 01:30 PM.
#55
Posted 13 September 2010 - 06:33 PM
#56
Posted 13 September 2010 - 06:50 PM
Edited by BlackPotato, 13 September 2010 - 09:01 PM.
#57
Posted 13 September 2010 - 07:53 PM
And we need Zeny. While most of the Transcendent and higher weapons and armors are priced at 20zeny, we still need to buy flywings and potions... And please make sure there are NPCs offering all the catalyst items for trans and third classes as well as free gemstones, elemental stones, ammunition for the madogears and so on. This is simple stuff, guys. Lots of missing components.
Also - We need a Quest Skill NPC.
Edited by Kitten, 13 September 2010 - 08:31 PM.
#58
Posted 13 September 2010 - 09:02 PM
#59
Posted 14 September 2010 - 12:58 AM
#60
Posted 14 September 2010 - 02:42 AM
Zeny and ores/stones/ammo etc sellers are most needed. Right now want to test FAW skills etc but cant as cant find a good place for resource hunting with drop nerf and lack of pots
#61
Posted 14 September 2010 - 03:24 PM
The Valk leveling has no limit instead of the 30 level limit stated
#62
Posted 14 September 2010 - 03:47 PM
#63
Posted 14 September 2010 - 11:23 PM
#64
Posted 15 September 2010 - 02:50 AM
thanks for the npc with ores but it doesnt have red bloods ~___~ still need bombs and poison bottles
^This, We need a lot more supplies than just that. All alchy items would be nice, also it would be nice to have an homunculus leveling option and loyalty leveling NPC. It also would be nice to have mercenaries and a loyalty leveling npc for mercenaries. And battlegrounds. But I guess that all that can wait after some third class testing has been done...
The supply npc is however a must be asap.
#65
Posted 15 September 2010 - 04:02 AM
Edited by Ultimate, 15 September 2010 - 04:02 AM.
#66
Posted 15 September 2010 - 09:30 PM
#67
Posted 16 September 2010 - 02:21 AM
#68
Posted 16 September 2010 - 03:41 AM
#69
Posted 16 September 2010 - 08:03 AM
Pile Bunker creation NPC (or if it's in-game, where is it?)
Brigans sold at NPC
BG/KVM gears available
WoE enabled on one castle or something.
#70
Posted 16 September 2010 - 08:27 AM
Things I would like to see:
Pile Bunker creation NPC (or if it's in-game, where is it?)
Brigans sold at NPC
BG/KVM gears available
WoE enabled on one castle or something.
The last 2 + all of kRO's fixes please. Shouldn't that stuff all get passed down the line?
#71
Posted 16 September 2010 - 08:35 AM
#72
Posted 16 September 2010 - 11:15 AM
Also, i don't think the free 150/50 takes something out of the testing unless one chooses to not test things at various levels (which I know i intend to)
#73
Posted 16 September 2010 - 01:01 PM
#74
Posted 17 September 2010 - 03:00 PM
Renewal Testing Forums
- Changes to mechanics (complaints in general about drop rates, cast time, cool down times, etc)
- NPC Grammar and English section (inconsistencies, quest requirements, etc)
- Questions!!! (because we have tons)
- Miscellaneous (if your qualm/comment doesn't fit in one of the above sections then include it here)
- Class-specific forums
- Rune Knight skills and complaints
- Warlock skills and complaints
- Sorcerer skills and complaints
- Mechanic skills and complaints
- Archbishop skills and complaints
- Shadow Chaser skills and complaints
- etc
Edited by Ultimate, 17 September 2010 - 03:05 PM.
#75
Posted 17 September 2010 - 03:22 PM
EDIT - map is accessible now. Still, the NPCs on that map should be moved if this map is still slated for removal.
Edited by TheGuindo, 17 September 2010 - 05:57 PM.
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