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Patch Notes v398


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#126 Svenatenine

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Posted 13 April 2012 - 04:27 PM

I play a mage on pegasus, no i never boostered, i'm not an hater.
What you fail to understand is that i'm not a competitive player, and you will never understand either.
Since you are bashing on me out of assumptions, calling me a hater, you are acting pretty childish.
I haven't insulted you in any way, and yet you call me a hater.

And yes, knight may have ultimate defense, but they have no damage output to equal that. I've been playing knight for nine months, and i can say they are a class that don't need much change.
I would play a mage, but they are at the moment too underpowered to do any good.

Also, i never mentioned anything about a mage, why would i be hating on mages?

If you're not a competitive player, why are you commenting about skills?
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#127 jerremy

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Posted 13 April 2012 - 04:30 PM

I do pvp's but i'm not the competitive type of person, meaning i don't care about winning or losing.
I play to play this game, i don't play to win here.
And i just want a good game, there is no reason to be competitive against eachother, usually only causes trouble.
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#128 Santa1K

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Posted 13 April 2012 - 04:31 PM

I play a mage on pegasus, no i never boostered, i'm not an hater.
What you fail to understand is that i'm not a competitive player, and you will never understand either.
Since you are bashing on me out of assumptions, calling me a hater, you are acting pretty childish.
I haven't insulted you in any way, and yet you call me a hater.

And yes, knight may have ultimate defense, but they have no damage output to equal that. I've been playing knight for nine months, and i can say they are a class that don't need much change.
I would play a mage, but they are at the moment too underpowered to do any good.

Also, i never mentioned anything about a mage, why would i be hating on mages?



Exactly why you have no clue about what skills are essential for each jobs.
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#129 jerremy

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Posted 13 April 2012 - 04:36 PM

You may want to look up the meaning of the word competitive, it's a form of rivalry especially in games and sports.
I don't play because i want to win, or because i want to beat others that i hate (rivalry), but i do play the same game as you, and i do pvp and join uw's on a daily basis.

Edited by jerremy, 13 April 2012 - 04:37 PM.

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#130 Svenatenine

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Posted 13 April 2012 - 04:48 PM

You may want to look up the meaning of the word competitive, it's a form of rivalry especially in games and sports.
I don't play because i want to win, or because i want to beat others that i hate (rivalry), but i do play the same game as you, and i do pvp and join uw's on a daily basis.


That's competition, not competitive.
Competitive is PvP.
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#131 jerremy

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Posted 13 April 2012 - 04:51 PM

Competitive is the adjective of competition, both meaning the same thing.
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#132 johniscu

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Posted 13 April 2012 - 05:03 PM

1v1 leather glove smack fight rite now jeremy holla at ya boy 187 piru set... preeeeeeeeeeeeeee preeeeeeeeeeeee
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#133 Svenatenine

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Posted 13 April 2012 - 05:03 PM

You can't use competitive as a replacement for competition.
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#134 PoopsMcgee

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Posted 13 April 2012 - 05:04 PM

I don't know why the devs dont just throw out some test skills more often taken from phish and other reputable users be it in pegasus or all of Rose. Just try it I guess, see what happens... People aren't happy with the way mages are functioning, so try something very different I guess is what I'm saying. Surely, with all this mage changes, there is a lot of attention on them, and you will hear from more people if you change stuff around again even if it's very temporary. Especially if you were to implement it into the full game rather than just Pegasus. I mean we're doing all of this, fiddling with mage debuffs and what not, which didn't make a whole lot of people happy, so why not. What is it really hurting? Mages are already a joke of a class as it is.

Edited by PoopsMcgee, 13 April 2012 - 05:22 PM.

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#135 jerremy

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Posted 13 April 2012 - 05:11 PM

You really going to start lecturing here?

I'm not lecturing, i defend myself since the lecture i am given is a bit off.

1v1 leather glove smack fight rite now jeremy holla at ya boy 187 piru set... preeeeeeeeeeeeeee preeeeeeeeeeeee

I have no idea why you want a leather glove smack fight, and i really don't want to know either.

You can't use competitive as a replacement for competition.

That would indeed be weird since one is an adjective and the other a noun.
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#136 kwayan19

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Posted 13 April 2012 - 05:18 PM

bullies
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#137 jerremy

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Posted 13 April 2012 - 05:19 PM

Who's bullying? I don't see it.
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#138 ChupaChupsJr

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Posted 13 April 2012 - 06:54 PM

im playing since 2008 ithink or 09 ,
all jobs got different advantages and disadvantages

raider = cloack = undying w/booster =need to be nerf (alittle)
scout= range = runner =need to be boost
knight = defense = boring (knight is fine)
champ = ALL including mute,passives,decloack,complete package =need to be nerf (1st to be fix)
borg = farming ? artisan got better asp than borg =need to be boost
artisan =crafting/sleep =nades is dead (little boost)
mages = weak, 4-5 hits dead , debuf? nah ders no debuf= just remove this job
cleric = buffing/healing/sexiest LOL (cleric is fine)


so be realistic and better to study 2nd job 1st ,b4 implementing changes, and rank what job needs to be fix

what is the purpose of senators?if dev team r not listening to them

Edited by ChupaChupsJr, 13 April 2012 - 06:54 PM.

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#139 Svenatenine

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Posted 13 April 2012 - 10:11 PM

I'm going to enjoy this and just ruin everybody's fun until it's fixed. /endrage
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#140 Feuer

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Posted 14 April 2012 - 11:13 AM

I'm not lecturing, i defend myself since the lecture i am given is a bit off.

I have no idea why you want a leather glove smack fight, and i really don't want to know either.

That would indeed be weird since one is an adjective and the other a noun.

The fact of the matter is Jerremy know's how to use proper grammatical statements, the other does not. Allow me to explain his side.

Jerremy plays ROSE to enjoy the games features and mechanics.
Jerremy plays in competition against other players while maintaining a humble attitude instead of being competitive.

Competitive is the adjective used to describe a person who plays in competition against other players.
Competition is the activity in which player play competitively against one another. Synonyms for this would be tournaments, battles, arenas, contention, engagements etc.

He is supplying the feedback thread with his personal opinions on game play from an un-biased perspective. Un-biased meaning he has no personal attachment to the criteria in question. Thus making for the best type of feed back.

Biased suggestions should not be considered for proposal and implementation due to the fact the person in question is only posting ways to better their play style thus in turn making their character better than any others. This leads to instability and classes being unbalanced.

I value Jerremy's type of feed back more then most other players and so does the staff being of it's rational nature and un-biased approach.

Hopefully this clears his post's up a bit.
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#141 jerremy

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Posted 14 April 2012 - 11:15 AM

Thanks..i guess, but maybe my posts were indeed quite a bit hard to understand.. debating at 5am is the worst idea ever.

Edited by jerremy, 14 April 2012 - 11:19 AM.

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#142 Feuer

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Posted 14 April 2012 - 11:21 AM

Debating with a group that consists mostly of under graduated high-schooler's is never a good idea. Mostly due to the fact that they haven't learned to look objectively at a topic, and tend to take things more personal, especially when it doesn't benefit them. Your post's where perfectly clear to me however and I've been around the block a number of times in the proposal, suggestion, bug fix, and debate fields.

Edited by Feuer, 14 April 2012 - 11:27 AM.

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#143 jerremy

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Posted 14 April 2012 - 11:24 AM

That sounds a little odd (i'm a high-schooler).
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#144 Feuer

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Posted 14 April 2012 - 11:28 AM

Modified my last post to emphasize that I was only refering to most* of the population on ROSE, and most* but not all under-graduated school kids. lol
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#145 Kermaperuna

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Posted 14 April 2012 - 11:31 AM

I value Jerremy's type of feed back more then most other players and so does the staff

That's the problem right there.
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#146 jerremy

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Posted 14 April 2012 - 11:37 AM

Well, if you want to do it that way..
For class balancing, the debuff of mage should get removed completely, it's a special feature but for a buff dependant game it just doesn't cut it.
I have told before to change fierce cudgeling to a skill that freezes enemies to the ground (since it is a part of the ice and shock skill tree) for several seconds. The victim can still attack enemies within range and is allowed to use food, therefore a mage can escape rough situations (to make up for the low defence they have). Maybe change it so enemies can't even attack, but can still use food. Like this they are not dead for sure, and the mage still has a very useful skill (keep percentage of succes low just as with debuff, or this would be easily used for annoying people as well).

Would carry on, but it would get too long of a post and this isn't the appropriate topic for it.
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#147 Feuer

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Posted 14 April 2012 - 11:38 AM

That's the problem right there.

Re-read my post before you start another useless trolling war. I said jerremy's TYPE of input, not his personal request. I described his type of input earlier in the post, had you read the whole post you would of picked up on that.
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#148 Kermaperuna

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Posted 14 April 2012 - 11:50 AM

Oh I read it alright, the word TYPE appears on my quote because that's what I was referring to.

@Jeremy: You just assume everyone's against Mage's debuff skill? I'm impressed, your suggestion could really work.
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#149 jerremy

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Posted 14 April 2012 - 11:56 AM

I don't assume things, i just know a lot of people hate the debuff skill, and this was just only one example. Changing just one thing wouldn't work out very well.
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#150 DigitalKitten

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Posted 14 April 2012 - 02:40 PM

Why does it matter if you're competitive or not when you want to say your thoughs around balancing?

There's people that play to show that they're the best, and then there's people that know how to play the game (just like them) but they play to have fun.
They don't find it necessary to show that they're the best, being competitive, and probably just PvP and such for their own sake.
It doesn't mean you can't have fun being competitive (looks like that since I didn't find a way to word it better) however, people play for diffrent reason, Jeremy not being competitive, doesn't say that he can't know how to balance a character good.

Instead of bashing of why he plays and how he plays and why that would matter in balancing, compare the changes he wants to what you want to get changed in game.

For example:
Person one: I hate anti magic shell makes me die because of... [reason]
Person two: I think anti magic shell is useful cause mages ... [reason]

That's much better since it doesn't prove anything about how much knowledge a person got about a certain class.
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