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Map update stage 2 Morroc, and Payon areas Scheduled 7/29.


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#101 Dragonhope

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Posted 29 July 2012 - 05:25 AM

Pyramid 4 (4th Floor) Isis
- 45 Mummy -> 60
- 20 Ghoul
- 30 Isis -> 60
- 5 Mimic (10 min)
- 1 Osiris (1 Hour)
- 20 Matyr -> 0 <--- please and thank you!
- add 3 Anubis (15 minute respawn)

This would make it a viable alternative for ME Priests instead of only having GH Prison.
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#102 Snewt

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Posted 30 July 2012 - 05:48 AM

There are not 50 Giearths in ant hell- though I would prefer if you would just up the spawn in coal 2.
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#103 Charon

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Posted 30 July 2012 - 09:14 AM

Iron Fists somewhere for the lulz?
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#104 espeon

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Posted 30 July 2012 - 09:29 AM

Iron Fists somewhere for the lulz?


Didn't they drop some in with the high orcs and brilights replace the brilights in CT HOs? o.O

Edited by espeon, 30 July 2012 - 01:17 PM.

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#105 Kalandros

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Posted 30 July 2012 - 09:42 AM

alde_dun02 (Clock tower underground level 2) has Drainliars, Iron Fists and Orc Archers along with High Orcs - don't think I've seen any brilights there.
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#106 jas8907

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Posted 30 July 2012 - 10:10 AM

remove anolians from underground

Edited by jas8907, 30 July 2012 - 10:12 AM.

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#107 Crane

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Posted 30 July 2012 - 10:49 AM

should remove the orc archers from Clock Tower and just add more High Orcs.
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#108 HikariYari

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Posted 30 July 2012 - 11:24 AM

should remove the orc archers from Clock Tower and just add more High Orcs.

No then there will be even less Orc Archer Bows in the market than there already is! :sob:
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#109 espeon

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Posted 30 July 2012 - 01:18 PM

alde_dun02 (Clock tower underground level 2) has Drainliars, Iron Fists and Orc Archers along with High Orcs - don't think I've seen any brilights there.


I guess the iron fists invaded and killed off the brilights, then. :X
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#110 flamecaster

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Posted 30 July 2012 - 02:17 PM

need kahos in magma dungeon;

and a sleeper x60-80 map :rice:


Well yes we need kahos. But we also need a higher monsters spwans in magma dungeon, because with 3 or more parties the spwans just dosent support good leveling.
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#111 ZarethKnyght

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Posted 30 July 2012 - 05:00 PM

When are the changes to the Payon maps going to take place btw? I don't see any info on it.
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#112 NiteWolfX13

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Posted 30 July 2012 - 07:12 PM

I believe the "ME land" map in GH is a bit lacking.. (it's called Staircase, I think?) The map seems too large, especially with all the stairs, and the spawn doesn't seem high enough. It takes a lot of time to even make a decent mob, not to mention all the gargoyles and raydric archers being difficult to pull along. (and repels) I would suggest increasing the spawn for this map. More specifically just the wraiths and wind ghosts. (if I'm forgetting something, then everything other than the archers)

I really don't see this map being used by an ME priest when it's not worth it to level on this map.. It's almost better off being a heal bombing map, but then again, there are maps better for such a thing like prison.

I'm really hoping Geffen 3 will be returning as a good ME map again.. Ideally, i'd want the deviruchis, marionettes, whispers, ghouls, nightmares, and even the hunterflies, back on this map. The current condition of it is just terrible. :< I miss it!

Edited by NiteWolfX13, 30 July 2012 - 07:13 PM.

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#113 Dragonhope

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Posted 30 July 2012 - 07:43 PM

GH Stairs is ME land? Says who? Must be someone who's never used ME even once. Or must have had a Phen carded accessory glued to them since they learned ME. There's no way Pneuma will hold off archer attacks for a proper ME to go off in this place. Heck I rarely see ANYONE leveling here. Can't really heal bomb either other than the Wraiths since the rest here are demons and Heal won't hurt them. Whoever said that GH Stairs is ME land needs to have his/her head checked.
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#114 NiteWolfX13

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Posted 30 July 2012 - 08:57 PM

GH Stairs is ME land? Says who? Must be someone who's never used ME even once. Or must have had a Phen carded accessory glued to them since they learned ME. There's no way Pneuma will hold off archer attacks for a proper ME to go off in this place. Heck I rarely see ANYONE leveling here. Can't really heal bomb either other than the Wraiths since the rest here are demons and Heal won't hurt them. Whoever said that GH Stairs is ME land needs to have his/her head checked.


Actually, this was a note that Heim made when he changed the spawns of that map. I guess it was the theme name..?

EDIT: It was "ME priest land", not "ME land". My mistake. I found it though.
http://forums.warppo...__fromsearch__1
  • Glastheim Steps (ME priest land)
    - 50 Wraith
    - 30 Mimic -> 0
    - 30 Raydric Archer
    - 15 Wind Ghost
    - add 20 Gargoyle (10 sec)
    - add 3 Wraith Dead (30 sec)

Edited by NiteWolfX13, 30 July 2012 - 09:12 PM.

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#115 Dragonhope

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Posted 31 July 2012 - 03:57 AM

Only problem is that it's not all that easy to kill things there using ME. So even if you're an ME Priest, Prison or Graveyard is still better. Easier to make mobs for ME.
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#116 EliKrey

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Posted 31 July 2012 - 06:14 AM

SO when payon changes going to be implemented? i want a bigfoot map with more spawns plox :3
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#117 ZarethKnyght

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Posted 31 July 2012 - 07:18 AM

I want moar wolves!
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#118 Zodiac89

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Posted 31 July 2012 - 07:25 AM

Add nine tails in one of the Payon fields, lots of them! A few am muts in Payon dungeon level 5 would be cool too. More munaks in payon dungeon 3, more sohees in payon dungeon 4.

Also, more wolves, elder willows, smokies and dokebis!
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#119 Breeg

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Posted 31 July 2012 - 07:36 AM

Add nine tails in one of the Payon fields, lots of them! A few am muts in Payon dungeon level 5 would be cool too. More munaks in payon dungeon 3, more sohees in payon dungeon 4.

Also, more wolves, elder willows, smokies and dokebis!


^ all of this plz. also, cat o ninetail and skeleton general in payon 5(1 of each, and one am mut).
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#120 Easly

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Posted 31 July 2012 - 07:53 AM

magma 1 only has 40 monsters spawning on it and its a huge map.
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#121 Jaffer

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Posted 31 July 2012 - 01:49 PM

The Raydric Archer spawn rate in Chiv 2 is downright obnoxious now with Arrow Repel pos lagging coupled with there always being an archer on screen. I'd suggest lowering their spawn rate back to 30~40 (I'd personally prefer 0, but I doubt that'd happen).
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#122 loveSummer

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Posted 31 July 2012 - 03:13 PM

- need bigfoot map
- more wolfs
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#123 jas8907

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Posted 31 July 2012 - 05:31 PM

instead of making a generic bigfoot map, just make one level in payon dungeon have a bunch of the bear spawns in it like sasquatch, grizzly, zipper bear, etc
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#124 Levhiatan

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Posted 31 July 2012 - 09:13 PM

need kahos in magma dungeon;

and a sleeper x60-80 map :rice:


i love this guy totally agreeeeeeeeeeeeee
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#125 Dragonhope

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Posted 01 August 2012 - 12:09 AM

instead of making a generic bigfoot map, just make one level in payon dungeon have a bunch of the bear spawns in it like sasquatch, grizzly, zipper bear, etc


Too artificial I think. They live in different climates. Can't just group them together simply cause they're bears. They'd simply have their fur change colouring and they'd end up as Grizzly or Bigfoot anyway.
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