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[Renewal] Server maintenance 8/7/12


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#1 Oda

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Posted 07 August 2012 - 04:08 PM

  • Woe Update is being implemented: http://www.playragna...aspx?id=212&p=1
  • Summer Fiesta Expanded!
  • Earn medals by competing in a strength or fencing tournament, turn these medals in to get a Olympic Summer Sports Festa themed headgear reward!

    Next week we will add more games and the ability to upgrade those headgears like we did with the Lunar New Year event.
  • Chibi Pope hat made tradeable
  • Item Mall:
    -Big enriched boxes
    -Eat gear and Enriched hammer
    -big food boxes
  • New Turn Ins:
    From the discussion thread, it looks like we will be doing this one:
    70-95 Bloody Butterfly and Enchanted Peach Tree
    105-120 Incubus and Succubus
    125-140 Antler Scaraba and Rake Horn Scaraba
  • VIP members will again suffer with Double Drops and EXP and less death penalty for the next 2 weeks!
  • Gramps will allow instant reuse of reset stones for next 2 weeks (so you can earn more EMBs for the festival) rather than only 1 per day.

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#2 asayuu

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Posted 07 August 2012 - 04:15 PM

Cool.

(Except for the bloody butterfly... Wish the monster was Mavka instead)
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#3 Azyrk

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Posted 07 August 2012 - 04:25 PM

Is the WoE update still coming this maintenance?

Edit:
Please fix warlock skill "Release" (remove 1sec cool down) and update the Vellum Arc wand to it's correct effect.

Edited by Azyrk, 07 August 2012 - 04:27 PM.

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#4 asayuu

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Posted 07 August 2012 - 04:40 PM

Is the WoE update still coming this maintenance?

Edit:
Please fix warlock skill "Release" (remove 1sec cool down) and update the Vellum Arc wand to it's correct effect.


Hope not. Dungeons are still broken on Sakray.
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#5 Oda

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Posted 07 August 2012 - 05:23 PM

Fixes have been made since then, the sakray build had some separate issues that won't affect the implementation on the mains.
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#6 Azyrk

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Posted 07 August 2012 - 05:46 PM

Fixes have been made since then, the sakray build had some separate issues that won't affect the implementation on the mains.

Okay, cool. Is there any hope on getting the cool down on release lifted? Right now it's doing more harm than good. ):
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#7 asayuu

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Posted 07 August 2012 - 05:53 PM

Fixes have been made since then, the sakray build had some separate issues that won't affect the implementation on the mains.


Well, reset Sakray too, so we can test the gears without having to reset our skills and all the other stuffies without commitments to our current builds (*cough I need my amplifiers cough*)
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#8 Helios0

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Posted 07 August 2012 - 05:57 PM

-_- other than scarabs i didnt see any of those TI suggestions in the other thread..
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#9 Kei23

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Posted 07 August 2012 - 06:08 PM

I totally dig the 105-120 Incubus and Succubus turn in. Chance to grab two awesome cards. Cheers
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#10 ShinWolf

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Posted 07 August 2012 - 06:09 PM

Excellent :rice:
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#11 Ramen

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Posted 07 August 2012 - 06:10 PM

Any chance the 135-150 TI for next week could also be Antler and Rakehorn Scarabas? It's not really fair that we got such a crappy TI this week, then the 125-140 is frickin amazing. D:>
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#12 Kaosuseki

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Posted 07 August 2012 - 06:11 PM

Incubus and Succubus? YES. Maybe the horn prices will finally go back down to something reasonable on Valkyrie.
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#13 kevru

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Posted 07 August 2012 - 06:54 PM

Good news for Chibi pope owners! hmm....wonder how much Chibi pope hat will cost now that they're tradeable after maintenance?
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#14 Wizard

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Posted 07 August 2012 - 07:32 PM

Okay, cool. Is there any hope on getting the cool down on release lifted? Right now it's doing more harm than good. ):


^ This.
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#15 Lambor

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Posted 07 August 2012 - 07:36 PM

It should just stay. Haven't had any problems with packet nonsense since it was added.

Edited by Lambor, 07 August 2012 - 07:36 PM.

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#16 Wizard

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Posted 07 August 2012 - 07:43 PM

It should just stay. Haven't had any problems with packet nonsense since it was added.


It should not... everyone else has been affected for quite a long time already...

Plus you don't play anymore >_>
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#17 Azyrk

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Posted 07 August 2012 - 07:44 PM

It should just stay. Haven't had any problems with packet nonsense since it was added.

It doesn't stop anyone from using it. =S People stopped because it was getting a lot of attention.
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#18 Facekiller

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Posted 07 August 2012 - 07:49 PM

when will we finally be able to trade costume gears? storage is filling up with em....
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#19 LancesBabe

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Posted 07 August 2012 - 07:52 PM

give us scarabas or bio 3 next week plz for the 135-150 K thanks
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#20 Facekiller

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Posted 07 August 2012 - 07:52 PM

also why is there only one dagger class weapon available? everything else has 2 weapons.... kinda crappy doe dual dagger types especially with the BS effects it has
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#21 jake0619

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Posted 07 August 2012 - 07:53 PM

so uhm, why is the 125-140 ti always better than the 135-150 ti :(
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#22 Facekiller

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Posted 07 August 2012 - 07:57 PM

actually looking at the weapons now im seeing a few issues... bible and encyclopedia are classified as spears and the damascus is classified as a "sharpy thing" wtf is up with that? i hope this is a joke (a bad one at that)
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#23 Weeeelium

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Posted 07 August 2012 - 08:04 PM

Does this mean enrich hammer is back? :P
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#24 michaeleeli

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Posted 07 August 2012 - 08:05 PM

Any chance the 135-150 TI for next week could also be Antler and Rakehorn Scarabas? It's not really fair that we got such a crappy TI this week, then the 125-140 is frickin amazing. D:>


yes ^^
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#25 Riakuta

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Posted 07 August 2012 - 08:09 PM

Is this a typo? "reduces ranged attack defense by 15%" So we take 15% more damage from ranged attacks?
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