- Woe Update is being implemented: http://www.playragna...aspx?id=212&p=1
- Summer Fiesta Expanded!
- Earn medals by competing in a strength or fencing tournament, turn these medals in to get a
OlympicSummer Sports Festa themed headgear reward!
Next week we will add more games and the ability to upgrade those headgears like we did with the Lunar New Year event. - Chibi Pope hat made tradeable
- Item Mall:
-Big enriched boxes
-Eat gear and Enriched hammer
-big food boxes - New Turn Ins:
From the discussion thread, it looks like we will be doing this one:
70-95 Bloody Butterfly and Enchanted Peach Tree
105-120 Incubus and Succubus
125-140 Antler Scaraba and Rake Horn Scaraba - VIP members will again suffer with Double Drops and EXP and less death penalty for the next 2 weeks!
- Gramps will allow instant reuse of reset stones for next 2 weeks (so you can earn more EMBs for the festival) rather than only 1 per day.
[Renewal] Server maintenance 8/7/12
#1
Posted 07 August 2012 - 04:08 PM
#2
Posted 07 August 2012 - 04:15 PM
(Except for the bloody butterfly... Wish the monster was Mavka instead)
#3
Posted 07 August 2012 - 04:25 PM
Edit:
Please fix warlock skill "Release" (remove 1sec cool down) and update the Vellum Arc wand to it's correct effect.
Edited by Azyrk, 07 August 2012 - 04:27 PM.
#4
Posted 07 August 2012 - 04:40 PM
Is the WoE update still coming this maintenance?
Edit:
Please fix warlock skill "Release" (remove 1sec cool down) and update the Vellum Arc wand to it's correct effect.
Hope not. Dungeons are still broken on Sakray.
#5
Posted 07 August 2012 - 05:23 PM
#6
Posted 07 August 2012 - 05:46 PM
Okay, cool. Is there any hope on getting the cool down on release lifted? Right now it's doing more harm than good. ):Fixes have been made since then, the sakray build had some separate issues that won't affect the implementation on the mains.
#7
Posted 07 August 2012 - 05:53 PM
Fixes have been made since then, the sakray build had some separate issues that won't affect the implementation on the mains.
Well, reset Sakray too, so we can test the gears without having to reset our skills and all the other stuffies without commitments to our current builds (*cough I need my amplifiers cough*)
#8
Posted 07 August 2012 - 05:57 PM
#9
Posted 07 August 2012 - 06:08 PM
#10
Posted 07 August 2012 - 06:09 PM
#11
Posted 07 August 2012 - 06:10 PM
#12
Posted 07 August 2012 - 06:11 PM
#13
Posted 07 August 2012 - 06:54 PM
#14
Posted 07 August 2012 - 07:32 PM
Okay, cool. Is there any hope on getting the cool down on release lifted? Right now it's doing more harm than good. ):
^ This.
#15
Posted 07 August 2012 - 07:36 PM
Edited by Lambor, 07 August 2012 - 07:36 PM.
#16
Posted 07 August 2012 - 07:43 PM
It should just stay. Haven't had any problems with packet nonsense since it was added.
It should not... everyone else has been affected for quite a long time already...
Plus you don't play anymore >_>
#17
Posted 07 August 2012 - 07:44 PM
It doesn't stop anyone from using it. =S People stopped because it was getting a lot of attention.It should just stay. Haven't had any problems with packet nonsense since it was added.
#18
Posted 07 August 2012 - 07:49 PM
#19
Posted 07 August 2012 - 07:52 PM
#20
Posted 07 August 2012 - 07:52 PM
#21
Posted 07 August 2012 - 07:53 PM
#22
Posted 07 August 2012 - 07:57 PM
#23
Posted 07 August 2012 - 08:04 PM
#24
Posted 07 August 2012 - 08:05 PM
Any chance the 135-150 TI for next week could also be Antler and Rakehorn Scarabas? It's not really fair that we got such a crappy TI this week, then the 125-140 is frickin amazing. D:>
yes ^^
#25
Posted 07 August 2012 - 08:09 PM
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