Drop Rate Gone down
#76
Posted 15 May 2013 - 01:05 PM
Seems like the problem is only affecting single characters, not the whole account/playerbase. So if you are stuck with the bad drop rate, maybe trying another character will solve the problem for you while we wait for more info/fix.
#77
Posted 15 May 2013 - 01:36 PM
#78
Posted 15 May 2013 - 01:54 PM
1/6 mobs gives loot, when yesterday 5/6 did.
its pretty hard to get zeny without donating, but looks like GMS NEED MOAR MONEY. The only way to make economy is donating
#79
Posted 15 May 2013 - 02:01 PM
CAN YOU SHUT THE HELL UP WE DON'T REALLY KNOW THE REASON BEHIND THIS THEIR MIGHT HAVE BEEN A BUG WHILE DOING THE COLO PATCH .... YES I WAS THE 1ST ONE TO COMPLAIN BUT DID IT SO PEOPLE WILL TAKE NOTE OF THIS POST AND WON'T SPAM IT ON GENERAL CHAT ... SO DON'T GO ACCUSING THE GM LIKE THE ONE'S FROM SEA CAUSE IT'S NOT EASY TO HANDLE A GAME LIKE THISthis is retarded. All of us know drop rate was nerfed.
1/6 mobs gives loot, when yesterday 5/6 did.
its pretty hard to get zeny without donating, but looks like GMS NEED MOAR MONEY. The only way to make economy is donating
#80
Posted 15 May 2013 - 02:25 PM
CAN YOU SHUT THE HELL UP WE DON'T REALLY KNOW THE REASON BEHIND THIS THEIR MIGHT HAVE BEEN A BUG WHILE DOING THE COLO PATCH .... YES I WAS THE 1ST ONE TO COMPLAIN BUT DID IT SO PEOPLE WILL TAKE NOTE OF THIS POST AND WON'T SPAM IT ON GENERAL CHAT ... SO DON'T GO ACCUSING THE GM LIKE THE ONE'S FROM SEA CAUSE IT'S NOT EASY TO HANDLE A GAME LIKE THIS
Is there a way to like your post XD *sigh* It is annoying when people accuse gms of everything...
#81
Posted 15 May 2013 - 02:31 PM
Guess i'll take a break for now from this game.
#82
Posted 15 May 2013 - 02:32 PM
#83
Posted 15 May 2013 - 02:38 PM
i really wish people stop saying there no NERF OH MY GOD IT TAKES 20 STC MOBS for 1 HOOD STOP SAYING THERE NO NERF!
Not everyone is killing STC >_> They need a bigger sample size to really determine what and who it is affecting....if at all.
#84
Posted 15 May 2013 - 02:41 PM
#85
Posted 15 May 2013 - 02:51 PM
#86
Posted 15 May 2013 - 03:30 PM
CAN YOU SHUT THE HELL UP WE DON'T REALLY KNOW THE REASON BEHIND THIS THEIR MIGHT HAVE BEEN A BUG WHILE DOING THE COLO PATCH .... YES I WAS THE 1ST ONE TO COMPLAIN BUT DID IT SO PEOPLE WILL TAKE NOTE OF THIS POST AND WON'T SPAM IT ON GENERAL CHAT ... SO DON'T GO ACCUSING THE GM LIKE THE ONE'S FROM SEA CAUSE IT'S NOT EASY TO HANDLE A GAME LIKE THIS
u go girl ;o ye i was hopeing it was a bug but when they don't post anything here i don't know......
Not everyone is killing STC >_> They need a bigger sample size to really determine what and who it is affecting....if at all.
STC going over 300z ^^
Edited by NekoLady, 15 May 2013 - 03:31 PM.
#87
Posted 15 May 2013 - 04:06 PM
It was an unintended bug, and we are looking into fixing it as soon as we can.
In the meantime, if you have any additional information, screenshots, or video you can provide, please consolidate it in this thread for us to reference.
#88
Posted 15 May 2013 - 04:16 PM
#89
Posted 15 May 2013 - 04:24 PM
#90
Posted 15 May 2013 - 07:36 PM
9 Hours, +700 Fugu Venoms from Only Desert Fugus in Road of Bless = 0 cards.
You put it how you want - note, majority of them didn't drop anything
I thought I was getting -_-tttted on like a MOTHR FKKRRR by luck - turns out i've been wasting my entire day.
I literally wanted ONE fukn card and I was going to go do something else
#91
Posted 15 May 2013 - 09:44 PM
Now, this is what I speculate is the reasoning: It seems as though they wanted level 50s to be less likely to grind things easier. I mean, 30 ~ 40% of the game is at level 50. Whether it's for profit or not, that's how I thought of it. Either they mistakingly did it for everybody, a bug, or purposely did it for everybody, so the 50s wouldn't complain. If it was purposely, it is a little too late, as stated previously. Why get people used to the original drop rate if you intend to change it? I mean, was the Beta not to weed out these issues? And I can tell a huge difference between the Beta and here, so I don't see how this could be done on purpose; it just seems too... blind.
Edited by Jordan1234, 15 May 2013 - 09:47 PM.
#92
Posted 15 May 2013 - 09:53 PM
#93
Posted 15 May 2013 - 09:58 PM
#94
Posted 15 May 2013 - 10:00 PM
its about 24h now, still no fix. wtf?
lol I just stopped playing all together
this
#95
Posted 15 May 2013 - 10:56 PM
Guys, calm down and READ what is stated. It's a bug, they confirmed it: http://forums.warppo...ost__p__1334231 and we are asked for more information. So, if you can provide any...
As I posted earlier, it does NOT depend on the monster you hunt. It does NOT depend on your level range, nor which level you are compared to the monster either. However, it does seem to affect single characters. So, it's perfectly fine for someone to claim that the drop rate hasn't changed at all while others are experiencing a major nerf. Why do I think so?
My mage and my aco are at the same level range (15-17). And yes, same account. The perfect example are the Rackufs, Rabongs and Afanc (all of them). Killed them with lvl 15-17 on both of my characters.
My mage got plenty of loot from the Rackufs some hours after the maintenance.
Just few hours later (two, maybe three) my aco killed them and I could experience the nerf myself. Same with the Rabongs and Afanc. The only difference being that my aco was partied with my husbands archer (same level), who did get like no loot either. We gave up after the Afancs and I switched back to my mage. Now I killed the Rabongs and Afancs with my mage. I got tons of loot; the droprate was back to normal.
Obviously, the only difference was the party. Not sure if that makes any difference though, cause there are people reporting the nerf that have not been in a party.
So please, accusing anyone of being paranoid, being a liar or whatever does not help anything. The drop rate IS borked and maybe one or more of your characters might be affected. You might give another character a try, to see if they are affected, too or if you net your normal loot. Otherwise, let's just hope that they sort it out soon. We all crave for that shiny loot, don't we?
#96
Posted 15 May 2013 - 11:18 PM
#97
Posted 16 May 2013 - 02:07 AM
p.s. This bug doens't occur in RHD dungeons,although,i can't remember about thrashmob drops,but Boss drop is fine.My friends also confirm that in Raid dungeons drop rate not changed(all ok).
So far,problem is somewhere in normal lvling zones.
Edited by Zeonsilt, 16 May 2013 - 02:08 AM.
#98
Posted 16 May 2013 - 02:36 AM
#99
Posted 16 May 2013 - 03:11 AM
Right now it's still in limits of being okay. Could be that in lower levels it's less affected than in higher ones.
Anyway thanks for the clearing. Knowing there is a bug is already worth a lot
#100
Posted 16 May 2013 - 04:28 AM
Edit: I leveled on the afancs and they went green. Drop rate went back to almost nothing. After ~30 kills, other than quest items and one equip I've gotten a single broken front tooth and a fried peco leg.
Edited by Mikril, 16 May 2013 - 05:04 AM.
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