MvP Geneticist build
#26
Posted 05 April 2013 - 09:52 PM
Some MVPs use multiple elements, which make them a bit more tricky to fight.
Unfrozen fire armor is good for naght as he freezes and also uses meteor. Unfrozen Wind is only used for Kathryn Keyron monsters from what I can recall for ET, but is used for Stormy Knight and other non-ET mvps.
#27
Posted 05 April 2013 - 10:29 PM
#28
Posted 08 April 2013 - 05:37 PM
GTB uses Fire ball and Magnum Break. Fire armor.
Mistress uses JP. Wind armor.
Phreeoni uses Heaven's Drive and Curses a lot. Medusa shield, and Earth armor.
Maya uses Heaven's Drive too. Earth armor.
Drake uses Water Ball. water armor.
Moonlight Flower uses Cold Bolt, Fire Bolt, and Lightening Bolt. So either, Fire/Water/Wind armor I guess.
White Lady uses Water Ball 3 and 5. Water armor.
Turtle General uses Water Ball 5 and 10. Water armor.
Samurai Specter uses two-hand quicken, power up and agi up 5. I guess I should use Shadow armor for this one.
Osiris uses Stone Curse 10, Dark Thunder. Shadow armor and Medusa shield.
Amon Ra uses Meteor Storm and Fire Pillar. Fire armor.
Pharaoh uses Dark Strike 10 and Thunderstorm 9. Shadow/Wind armor.
Evil Snake Lord uses Frost Diver and Magnum Break. Unfrozen Fire.
Doppelganger uses Two-hand Quicken and power up. Shadow armor.
Egnigem Cenia uses Two-hand Quicken and Magnum Break. Fire armor (since she's fire too) or Wind armor cause she changes elements.
Atroce uses Two-hand Quicken, Power Up and Magnum Break. Shadow/Fire armor.
Orc Hero uses Two-hand Quicken, Power Up, Earth Attack and Thunderstorm 10. Earth/Wind Armor.
Orc Lord uses Earthquake 5, Fire Bolt, Cold Bolt, Power up, Agi Up and Earth Attack. Either Neutral reduc, Earth/Fire/Water armor.
Dark Lord uses Meteor Storm, Fire Wall. Fire armor.
Baphomet uses Earthquake 5, Dark Strike 10, Lord of Vermilion 10 and Power Up. Shadow/Wind armor, Neutral reduc.
Fallen Bishop Hibram uses Shadow skills. Shadow armor.
Ifrit uses Earthquake 5, Meteor Storm, Power Up and Two-hand Quicke. Fire armor and Neutral reduc.
Valkyrie Randgris uses Two-hand Quicken, Power up, Holy Cross, Holy Attack and Earthquake 5. Holy armor and Neutral reduc.
Beelzebud uses Wide Stone Curse and also sleeps. Medusa shield and anti sleep headgear. Ghostring armor or what? Sorry, not sure about this one.
Entweihen Crothen uses Shadow Attack, Meteor Storm and Dark Strike. Fire/Shadow armor.
Naght Sieger uses Agi Up, Dark Strike, Hallucination, Meteor Storm, Storm Gust, Two-hand Quicken, Water Attack, Fire Attack, Wide Silence and Wide Freeze. Unfrozen Fire.
I may be wrong in some cases. Please, correct me if so and I'll edit it.
Thanks in advance.
P/S: I didn't put all the skills they use, just the elemental ones, and Power Up/Hallu/Agi Up because I thought it would be nice to know that so I should gear the mvp's element (not sure though, since kasshin said use their skills' elements). Correct me if wrong too, lol.
Edited by Joaco, 16 April 2013 - 12:38 PM.
#29
Posted 09 April 2013 - 06:47 AM
You are on the money for Randgris though, Holy Valk armor + DR HBP ftw.
I am curious about Beez as well, I might try GR when I fight her next.
Edited by Havenn, 09 April 2013 - 06:52 AM.
#30
Posted 09 April 2013 - 08:18 AM
#31
Posted 09 April 2013 - 08:55 AM
it's like night and day difference wearing one...I feel like shes mostly in that property. I've only ever used wind or hatii on her
I never really looked into her spec's on the db, just kinda went with what worked for me and allowed me to kill her without death, there could very well be better options than what I suggest.
Edited by Havenn, 09 April 2013 - 09:11 AM.
#32
Posted 11 April 2013 - 01:53 PM
#33
Posted 11 April 2013 - 11:39 PM
#34
Posted 12 April 2013 - 06:18 AM
If using accessories offensively, the ideal accessory combo depends on your stats and weapon (I can, for example, create situations where either buwaya or bakonawa is better) - use the calculator in my sig to compare various options side-by-side to figure out which is best for you.
Alice card increases damage from non-boss monsters by 40%sorry for interrupting but how do i survive longer? Im wearing variants,alice shield/thorny buckler, +9HBP(clean) and WPH with gozarian mask. But i still keep dying to the mob while trying to solo hazy forest for mora quest and dragon while my RK can just solo it with a breeze
There are no boss monsters inside hazy forest instance. So you're taking +40% damage from everything. Even the dragon at the end is non-boss (it's an MVP, but it's not boss protocol - note how it can be status'ed and knocked back).
This is probably your problem. Use a shield that reduces rather than increases damage.
Also, card your backpack with a ray card for 20% damage reduction.
You're taking 126% of base damage instead of 42% - no wonder you're having a hard time.
Edited by DrAzzy, 12 April 2013 - 06:19 AM.
#35
Posted 12 April 2013 - 06:33 AM
P/S: I have to post the skills, but I'm too lazy to search the info about them, they are in another thread about homun S lol. I'll try to post it as soon as I can.
#36
Posted 12 April 2013 - 07:31 AM
Well, it's just for ET (by now).. I was thinking on buying shackles and BSB combo for the +50 ATK, it seems to be pretty good for AB damage. But that just would be temp.. But what about using two Buwaya (+7% MATK and -7% fixed cast time) or two Bakonawa (+7% ATK and +10% ASPD)? Or is it better to use one of each? (speaking of damage)
P/S: I have to post the skills, but I'm too lazy to search the info about them, they are in another thread about homun S lol. I'll try to post it as soon as I can.
I'm not going to do the legwork of calculating it for you :-P That's why I posted a tool that does it for you:
http://drazzy.com/ca...encompare.shtml
Put your base stats and the stats from gear that you're not changing in the first column, and the stats from two sets of gear that you're considering in the other two columns. See which does more damage (note that AB damage is shown before calculating vit - hover over the numbers for AB to see it multiplied by 0.7 times the target vit, if you must)
#37
Posted 12 April 2013 - 07:36 AM
#38
Posted 12 April 2013 - 07:42 AM
#39
Posted 12 April 2013 - 07:58 AM
There are fields for +% physical and +% magic damage effectsOkay, I'll compare both accs now then. But.. the %atk and the %matk, should I calculate it by the +ATK and the +MATK? Or how?
This includes all +% atk/matk as well as +% damage vs (race/size/ele) type effects.
Note that I don't do the multiplication for you, if you have multiple effects of different types (ex, a byeo's +50% vs boss and a bakonawa accessory's +% atk is (1.07*1.5=1.605 so +60.5%)) - mainly because it's not common to have more than one kind of modifier like that (I think the byeo is the only common example - since AS card beats +% physical cards), and there are already too damned many fields to fill in.
#40
Posted 12 April 2013 - 05:02 PM
I normally use my accessory slots for damage reduction (KBC's).
If using accessories offensively, the ideal accessory combo depends on your stats and weapon (I can, for example, create situations where either buwaya or bakonawa is better) - use the calculator in my sig to compare various options side-by-side to figure out which is best for you.
Alice card increases damage from non-boss monsters by 40%
There are no boss monsters inside hazy forest instance. So you're taking +40% damage from everything. Even the dragon at the end is non-boss (it's an MVP, but it's not boss protocol - note how it can be status'ed and knocked back).
This is probably your problem. Use a shield that reduces rather than increases damage.
Also, card your backpack with a ray card for 20% damage reduction.
You're taking 126% of base damage instead of 42% - no wonder you're having a hard time.
I didnt use alice shield in hazy forest because i know the dragon is not boss and the real damage comes from the mobs. Im using thorny buckler and orleans gown of ifrit when im in there
#41
Posted 12 April 2013 - 05:40 PM
#42
Posted 12 April 2013 - 07:29 PM
Here's a pic, I may be doing something wrong, first time I use it:
#43
Posted 12 April 2013 - 08:46 PM
Use Valk shield over thorny
So will get a raydric card for my HBP and valk shield. Thanks
Using the poor equip I have + a +12 HF with EA4/4 it does 186,8 - 244,3k per bomb with 2 Bakonawas, and 178,7 - 235,1k with 2 Buwayas. With 1 of each it's 182,8 - 239,6k per bomb. Btw, I just remember an accs that adds both, atk and matk, it's Medal of honor (merchant, of course), it gives 5% of each, +500hp, 50 sp and +10% aspd. Using two of these it deals 186,8 - 245,3k. Being higher than 2 Bakonawas, and cheaper..
Here's a pic, I may be doing something wrong, first time I use it:Spoiler
Wow a new discovery. Didnt know medal of honor do the same damage as bako for merchant. But isnt it safer if you use KB carded accesory for survival?
#44
Posted 13 April 2013 - 02:45 AM
Well, I need Azzy confirmation though, I may made something wrong lol! But yeah, if you want more survival, then get a KB accs.Wow a new discovery. Didnt know medal of honor do the same damage as bako for merchant. But isnt it safer if you use KB carded accesory for survival?
Edit: michaeleeli said in his post http://forums.warppo...or-geneticists/
I'm guessing because it adds both, atk and matk and tattoos just add one of them each. The only difference I see is the Buwaya Tattoo giving -7% fixed cast time..6) Medal of Honor still wins as accessory damage against Tattoos.
Edit2: I should test if BSB+shackles combo with a medal of honor, is better than double medal of honor. If anyone test it, please let me know
Edited by Joaco, 14 April 2013 - 04:29 PM.
#45
Posted 16 April 2013 - 03:50 AM
Edit2: I should test if BSB+shackles combo with a medal of honor, is better than double medal of honor. If anyone test it, please let me know
But why you wanna give up 20% HP with variants for just 50atk?
#46
Posted 16 April 2013 - 06:11 AM
#47
Posted 16 April 2013 - 07:23 AM
#48
Posted 16 April 2013 - 07:44 AM
Also just a note, I was able to get to Floor 100 of ET with just on of my 150 Genetic's (I stole thi) (Build 90str,95int,90vit,90dex,77luk) and a 150 AB (Aquamarine) with little issue at all...
Used 10 tokens all together(does not mean I only died 10x, I just ran backa few times when it wasn't worth tokening, only died to Beez once....majority of tokens were on Randgris(6) and Seyren Windsor and AllBio3Mob floors
Using for entire run:
Byeo EA 3/4
various AK helms(swapped to CoD for ESL, Bapho, Osiris (cc mvps)
BDM
+9 slotted BangyBoots(+9mdef)(firelock)
+9 Bako armor(hatii), Holy Valk armor, Unfrozen Wind
DR/Immune HBPs
Alice/Hodremlin/OgreTooth Valk shields
2xRWC Pendant spell3/3 (phen/KBC)
We got to Entwein Crothen though we took a few breaks so we only had 10 mins there, killed 2 pillars got a 3rd to about half and ran out of time
Edited by Havenn, 16 April 2013 - 07:58 AM.
#49
Posted 16 April 2013 - 09:58 AM
But MoH is a pain to get, though I guess only like 250m via OPBs and merry badger. I hadn't realized valor badges were in merry badger; without that option, getting MoH would be nigh impossible.
#50
Posted 16 April 2013 - 10:55 AM
And yeah, if I wanna solo/dual ET I should get more resistances gear, like Azzy said at first. It's not my idea atm, I'm fine with the 6-7 party, I love sacra+ms bombing, so pro! XD
@Azzy: I was thinking the same way! 10 > 7 FTW. I have like 800++ eden merit badges on the storage though, I could get them in a few haha.
I'm gonna test the BSB thing in a few, and then post about that and the skills. I'm too lazy, but I'll do it today!!
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