
Photoshop level: over 9000!
AWESOME GUIDE WITH AWESOME GRAPHICS! Sorry for using caps lol.
Posted 21 April 2013 - 03:09 AM
Posted 21 April 2013 - 03:10 AM
If you still have access to that character, would you mind posting how much Dodge/Parry each of those accessories give? Or give me item names I can look up? I'm curious to see exactly how much they add then.
Posted 21 April 2013 - 03:40 AM
Posted 21 April 2013 - 08:52 AM
How in the world did you design those pics.
Photoshop level: over 9000!
AWESOME GUIDE WITH AWESOME GRAPHICS! Sorry for using caps lol.
Yes, his aesthetic sense is delicious.
And thanks. I couldn't find the Necklace, so I'm going off of an estimate that it'd be about 25% stronger than Earrings.
Total Dodge/Parry then should be about 74/37.
Or 1.69% Dodge Rate, and 0.84% Parry Rate.
For comparison's sake, Honor Knight Rush accessories would be..
Total Hit/Vigor/Haste is 32/119/119.
0.73% Hit Rate, and 2.72% Vigor/Haste Rate.
Edited by KIyde, 21 April 2013 - 08:53 AM.
Posted 21 April 2013 - 09:44 AM
In my build, I leave more than one skills at level 4, since the extra point could go somewhere else, so I agree with you there.. it all comes to preference, when you're between level 25~35 I can suggest you get a feel with all your skills, to see what is it that you use the most and what you don't. Smoke Bomb doesn't really work in PvE as well as it should, if the mob is still targetting you when you use it, it'll just hit you and you'll come off from hide.
Also, PvP kills mostly come from burst damage, so killing someone from Poisoning has a very low chance, but it's not impossible however. Specially on the final rounds.
Hmm, that's a lot of points on Hide. Sadly if you want to be more PvP oriented, I'd recommend focusing a bit more on Dark Illusion and Smoke Bomb, these will get you plenty of kill steals in Colosseum.
Posted 21 April 2013 - 09:55 AM
Well my thought on poison weap was, if someone runs because of low HP, the poison might get him down, or it could be useful against rangers/sorc/wiz, having them infected while theyre standing distant, also when you're under hide/smoke bomb, the poison might do its job. But that's theoretic, no idea how this turns out practically.
Wouldn't it be better to use skills like Deadly Blow on top f smoke bomb, rather than using skill points on dark illusion?
Posted 22 April 2013 - 01:35 PM
Posted 22 April 2013 - 03:21 PM
Very Sexy guide, I stole it and Qouted and placed it on my Guild forums if you dont mind.
Posted 22 April 2013 - 05:40 PM
Posted 23 April 2013 - 07:13 AM
Very nice, I like the photoshop thing you guys made, it looks very good and make the guide interesting to read
You might wanna add that using smoke bomb will make people lose their target to you, so they have to re-target you again, even though you get hit and revealed instantly afterwards. Useful in colosseum IMO where it's hard to target a specific person
Posted 23 April 2013 - 07:33 AM
Yup, thanks for letting me to use the chartThank you thank you! Stryfe said you asked for the chart I made for him haha, makes reading a bit more entertaining.
You're right, Smoke Bomb does reset target... but the reason I didn't mention it, was because I personally like to use it as a form of killing rather than escaping. Once Colosseum starts, the only time you can use regular hide is before the countdown, after that you can't hide unless you go into the next round since it's always on "Battle Mode".
I mean, It could save your life... but not enough to make a come back, and seeing as even at level 3, its cool down is 2 minutes so technically, you can use it only once if you don't use Dirty Plan.
Posted 23 April 2013 - 03:03 PM
Posted 23 April 2013 - 03:24 PM
Extremely well executed guide
I wish I'd figured out the smoke bomb > Moonlight dance on my own, but you've shown me the light
Good stuff man. I hope you don't mind but I linked this guide to my own, since it holds extreme clarification on the basics of rogues that I didn't want to go over
Edited by KIyde, 23 April 2013 - 03:25 PM.
Posted 26 April 2013 - 07:54 AM
Edited by Myztik, 26 April 2013 - 08:09 AM.
Posted 27 April 2013 - 06:44 PM
Hi, thx for your guide, just 2 questions, don't see the job in your guide. What job do you use with Rogue (blacksmith & artisan ?)
And can you link ur buildskills recommended ? for the 2 path.
Posted 27 April 2013 - 10:32 PM
Edited by Anarch12911, 27 April 2013 - 10:46 PM.
Posted 27 April 2013 - 11:32 PM
Posted 27 April 2013 - 11:48 PM
Edited by Shouichirou, 27 April 2013 - 11:48 PM.
Posted 28 April 2013 - 12:17 AM
Posted 28 April 2013 - 01:13 AM
@Anarch I don't think you understood the skill description for Deadly Blow.. You should also consider at least 1 point in Dark Illusion, as for Rolling Cutter I have nothing to say..
Posted 28 April 2013 - 01:27 AM
Then consider dropping Hiding to 1 to get Dark Illusion. Unless you have a non-combat reason for staying hidden all of the time, Dark Illusion would make up for the lack of mobility since it teleports you directly behind the target.Dark Illusion does seem like a good opener though for approximately 64% AP damage... But at this point removing a point from anywhere is going to be a loss of damage output. I'm personally not keen on gimping AoE damage capabilities. So I feel iffy about not keeping Rolling Blades maxed. It feels wrong
Posted 28 April 2013 - 01:38 AM
Then consider dropping Hiding to 1 to get Dark Illusion. Unless you have a non-combat reason for staying hidden all of the time, Dark Illusion would make up for the lack of mobility since it teleports you directly behind the target.
Edited by Anarch12911, 28 April 2013 - 01:43 AM.
Posted 28 April 2013 - 08:04 AM
Resetting your cooldowns and getting 5 cp instantly is extremely valuable for PvE, Dirty Plan is definitely a must have.I dropped Dirty Plan in favour of Dark Illusion. Dirty Plan seems much more like a PvP oriented skill anyway.
http://ro2base.com/b...310543.22310543
Posted 28 April 2013 - 09:53 AM
Resetting your cooldowns and getting 5 cp instantly is extremely valuable for PvE, Dirty Plan is definitely a must have.
Just drop the point in hide, the 20% mspd won't do that much for you
Posted 28 April 2013 - 10:00 AM
Hmm. I'm assuming you've already tried the rogue class?I'm not certain I agree with the "extremely valuable" assesment, it'll give you a bit of burst damage every ~3,5 minute... but overall it'll be more of a damage boost than the 20% mspd*, agreed. I've a hard time not thinking about the utility side of things though... having to 'stealth' through a dungeon or past a pack of mobs at 60% speed or 80% will make a big difference. One is 33% faster than the other after all...
* 0,48% AP Damage/Sec to be precise. (Assuming you'll use a 5cp Moonlight Dance instead of a Dual Stab in your normal rotation (110 - 14 % / 200s ). So good for about the damage of an extra Moonlight Dance (110%) every 4 minutes. This under ideal circumstances... So instead of doing 12 MDs in 4 minutes you'll have done 13. Roughly a 2% overall increase to your DPS in a 4 minute fight, less in shorter fights.
It could be useful to do an urgent self-heal once per fight though...
Edited by ShimHearts, 28 April 2013 - 10:05 AM.
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