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#51 Memoir

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Posted 20 April 2013 - 06:43 AM

By destroy I hope you mean sell. Otherwise, no dude you didn't make the right choice. /swt


I mean destroy because I'm decarding it
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#52 Kadelia

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Posted 20 April 2013 - 07:04 AM

Posted Image
I want those RO stickers lol
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#53 Yggdrasil13

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Posted 20 April 2013 - 07:38 AM

Posted Image
I want those RO stickers lol

That's 120USD right there. 5 ingame headgear + a booklet + install CD + stickers + 1month play time(15USD worth) + 1 month invitation play time(for gift usage only). Personally I'll prefer getting vanargand with 15usd since not really intrested in other ones, but the goodies do look attractive. But yeah, it's a huge rip off.
PS:Calculated based on the recent jpy rate.If you convert it with 2011's rate, it will be 145USD.

Edited by Yggdrasil13, 20 April 2013 - 08:23 AM.

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#54 TheFury

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Posted 20 April 2013 - 08:05 AM

i would pay 75$ for that its so classy never see iro do anything near that cool

correction i would pay 75$ for that if it has those cards with the item picture on the chr with the item description

Edited by TheFury, 20 April 2013 - 08:10 AM.

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#55 beaupoem

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Posted 20 April 2013 - 08:23 AM

I want those RO stickers lol


lol that's the first thing i thought when i saw that picture. "STICKERS!" and then i saw your comment haha
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#56 TheFury

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Posted 20 April 2013 - 08:38 AM

can anyone who has it please fill us in on your experience with it how well it works at +9
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#57 Jun09

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Posted 20 April 2013 - 08:50 AM

im curious on the rate too.... but im not spending on hd ores.... it rip me hard only get +8 still... stare at my remaining points. anyone got a +9 yet?

please share the rate before i can decide to hammer it again....

Edited by Jun09, 20 April 2013 - 10:08 AM.

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#58 stoenr

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Posted 20 April 2013 - 09:05 AM

The rate isn't that much better than a +9 rideword which is 5%.  Also note this headgear only recovers half of what a +9 rideword gives when it procs.  Its not magical people do the math. The sp part... the rideword is 1% chance for 8% and this hat feels like what 2% for 4% recovery.

Edited by stoenr, 20 April 2013 - 09:09 AM.

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#59 kasshin

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Posted 20 April 2013 - 12:37 PM

The rate isn't that much better than a +9 rideword which is 5%. Also note this headgear only recovers half of what a +9 rideword gives when it procs. Its not magical people do the math. The sp part... the rideword is 1% chance for 8% and this hat feels like what 2% for 4% recovery.

Main thing I'm interested in is how often the SP procs. Not how much it recovers back since that's usually my full SP or most of it. Does it seem to proc the SP leech more OFTEN than the rideword hat? Not the AMOUNT it leeches back when it actually does proc.
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#60 IsisThump

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Posted 20 April 2013 - 01:04 PM

Main thing I'm interested in is how often the SP procs. Not how much it recovers back since that's usually my full SP or most of it. Does it seem to proc the SP leech more OFTEN than the rideword hat? Not the AMOUNT it leeches back when it actually does proc.

^This. I'd rather have the hat proc more and restore less. Much more convenient imo.
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#61 Temp3MonthAcct

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Posted 20 April 2013 - 01:04 PM

campitor's chart said sp doesn't proc more until +9
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#62 IsisThump

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Posted 20 April 2013 - 01:08 PM

campitor's chart said sp doesn't proc more until +9

Yeah I meant procs more and restores less compared to RWH. Meaning 2% chance, 4% restore> 1% chance 8% restore.
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#63 MordredKiller

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Posted 20 April 2013 - 01:19 PM

if the GM dont wish reveal the proc chance it must be really low, maybe 0.1% per refine

Being honest i think is just stupid dont reveal that information,

Is a waste of money 1500KP, 5-8 headger certificate and 900-1800KP in Enriched for a hat without a correct description
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#64 stoenr

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Posted 20 April 2013 - 08:24 PM

okay i have a +9, how do u guys want me to test it out?
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#65 Alaska

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Posted 20 April 2013 - 09:09 PM

okay i have a +9, how do u guys want me to test it out?


Go to a mobby area and kill things for a while and see how often it procs. :| How often does it give you SP compared to how often you find yourself at low/no SP.

I'm wondering if I should invest in this, but for the amount of KP they're selling it at it's about the same price as a +9 RWH so one would want to assume it's considerably better...
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#66 stoenr

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Posted 20 April 2013 - 09:17 PM

Tested at the mid-ti mobbing around 15+ monsters at a time and the sp proc'd at a significantly higher rate than the rideword but its a lower amount especially the hp part.

This hat will help people using hunterfly carded weapons unless the gms are cool enough to raise the HP recovery rate even higher.
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#67 Temp3MonthAcct

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Posted 20 April 2013 - 09:21 PM

If it's 3% proc rate for sp at +9, I'll find a way to get some WPE and buy one.

Just confirm the rate, Campitor :P
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#68 Alaska

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Posted 20 April 2013 - 09:22 PM

They've never been allowed to give formulas/rates as far as I know, so you may as well just stop asking. They won't.

I don't think many people care about the HP rate, it's the SP rate that can make or break the item. Even if it leeches a smaller amount than the RWH, it's probably still better considering whenever my RWH hat procs I end up with what would have been a surplus of SP.

Edited by Alaska, 20 April 2013 - 09:24 PM.

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#69 stoenr

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Posted 20 April 2013 - 09:26 PM

it didnt fill up my sp to full like the rideword hat would but it proc'd at least every other mob.
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#70 Alaska

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Posted 20 April 2013 - 09:28 PM

Do you mind letting us know what class you were playing? :o But I guess as long as it kept your SP above red, it should be pretty good.
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#71 stoenr

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Posted 20 April 2013 - 09:29 PM

Shadow chaser using ignition break. Around 20-25k dmg output. With this hat im thinking those AS rangers wouldnt run out of sp during turn-ins.

Edited by stoenr, 20 April 2013 - 09:31 PM.

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#72 Yggdrasil13

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Posted 20 April 2013 - 09:32 PM

okay i have a +9, how do u guys want me to test it out?

Just do what the Japanese guy did. Get a ranger with 50% up weight to stop natural heal of sp. Use up your sp and start hitting mob until your arrows out. Count how many sp recovered and divide that by 0.04*your averag damage dealt to the mob. That should be how many times the sp absorption happened. Divide that by the arrows you used then that should be the approximate proc rate.

Edited by Yggdrasil13, 20 April 2013 - 09:35 PM.

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#73 Temp3MonthAcct

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Posted 20 April 2013 - 09:33 PM

Just do what the Japanese guy did. Get a ranger with 50% up weight to stop natural heal of sp. Use up your sp and start hitting mob until your arrows out. Count how many sp recovered in total and calculate the rate out.


that's smart

EDIT: I Guess disable warg too

Edited by Temp3MonthAcct, 20 April 2013 - 09:33 PM.

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#74 Alaska

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Posted 20 April 2013 - 09:34 PM

Hmm so it doesn't really seem like a non-upgraded one should rival a +9 RWH in price... I'll be waiting for them to come out in those future boxes, then. Thanks for the testing so far. :3
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#75 stoenr

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Posted 20 April 2013 - 09:38 PM

yea even +8 was useless.
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