Monk - Basically, Monks are tanks. Yup I said it, but only at first. Monks have the tendency to do large quantity of damage, with Furys of combos, hilarious defenses with Steel Body, Iron Palm and Protection Ki. Cool skills such as Throw Spirit Spheres that boost your damage to your target, Ki Explotion that gives + 30% attack, Lightning Walk that enables you to teleport to your enemy and deals decent damage, and Asura Strike, one of devastating skill that has the highest damage in RO2. I know there's a lot of arguments regarding the Monk build so I am sharing my point of view to you guys.
In RO1, Monk/Champ/Sura can 1 hit you, so just to remind you again this is not RO1, here in RO2 Monk have high HP and defenses, often uses as a tank. They cannot kill an enemy with a 1 hit of an Asura Strike but if you will look at the bright side that they can deal good combos. That is where I am focusing on.
I was inspired by this guy that I saw on youtube, I don't own the video.
http://www.youtube.com/watch?v=A0M116H6qpU
Acolyte:
Holy Light - MAX THIS
Heal - This is an important skills too when you are starting as an aco. You can max this out
Lex Divina - For me this is an important skill to begin as a monk, Long range that can lure your target monster to avoid aggressive ones. It can kill a target when its HP is bellow 26%. MAX THIS
Oratio - A good skill for me, I Maxed it out, but its up to you.
Renovatio - This is my survival triumph card. MAX THIS
(Alternatively you can go full support at the beginning)
Reminder: Upon changing job as a monk, your SKILLS will be reset. NOT your Stats.
Target Stats Build: 33/33/32 STR|INT|AGI
Monk:
![Posted Image](http://i1122.photobucket.com/albums/l524/honeyboo1117/monkskill_zps640cce78.png)
Throw Spirit Sphere - I also thought of this, but I realize this only gives 10% damage boost even upon Maxing it out. Leave it at lvl 1.
Sum Spirit Sphere - Leave it at lvl 1, Since you are focusing on combos, Instead of resetting your cool down and using Asura Strike skill, combos with crits can do MUCH more LARGER damage in 2 minutes.
Shout - Taunt the enemy to make them attack you. Leave it to lvl 1.
Earth Shaker - Deals damage to surrounding 3 enemies. MAX this.
Iron Palm, Stone Skin, and Protection Ki - You wont be bullied when you have this. Leaving Protection Ki at lvl 1 since your a DPS right?
Quadruple Palm, D.Grand Collapse,Iron Mountain Attack - MAX THIS 3.
Lightning Walk - Teleport you to the target from a 20m distance and deals damage. Max this for a better cooldown too.
Ki Explotion - Gives +30% damage in 30 sec, 60 second cooldown. Well?
Asura Strike/ Guillotine Fist - Deals huge damage and stun the target for 3 second.
Flee -Gives 20% Flee, since you are an AGI type monk this will boost your dodge big time!
Leveling Tips:
25- 30
Make sure you have Stone Skin, and Iron Palm maxed out, put Earth Shaker too and you will be a good tank to begin with. You need to do this to survive. Use cards that gives good VIT like Merman(I forgot) Card to increase your HP.
31-40
Having a good Combos far so good, but don't forget you still have a long way to reach lvl 50. Use or gather Miho card, It gives good stats and high VITs. Lightning Walk and Throw Spirit Sphere will come in handy here.
41-50
Begin to start putting AGIs now. Maxing out Explotion Ki, Asura and Flee. Get good gears that gives Vigor, Haste and Hit rate. Use runes and cards that gives AGI stats.
Balanced STR, INT and AGI. Good Parry and Dodge Rate. Decent Attack Power but can deal a good critical damage to the target.
Hope I made myself useful. Gonna update the post in time.
Edited by pollenpetal, 04 May 2013 - 06:41 PM.