You have ride lightning aswell, rampage blaster you can't even use it before level 27-28 at full power which means you would have used a first
neuralizer to get it earlier and will have to use another
neuralizer to finally get skill you want to begin with.
Sura definitly don't need some love in the low job skills cause the skills they can't get until job 40+ in leveling mode are stupidly powerfull, and after you use a
neuralizer it's starting to get even more ridiculous.
All that class need is to be nerfed on every single good skills so after they use their
neuralizer after reaching max level they don't suddenly become unstoppable beings. I think it would be fair.
What you need to understand here, blame
neuralizer in a way for making sura even more overpowered than they should be. Without those they would have slightly less option in good skills making them "less" powerfull unless they get leeched. I just hope that class get redisigned one day so low skills becomes decent and high powerfull becomes actually balanced and not that ridiculously strong, not just nerfed everywhere because that would probably make the class unattractive.
Just look at those, the first one is a ka build after resetting, you don't have any aoe skill, and you have every single buffs the sura can offer aswell (more damage/less hp and the +15% maxhp), you also can get knuckle arrow your damage skill at job 20 maxed but no more spheres until like 25. Not much control with cc but still enough for what it supposed to do. Your now a loved buffer and a really decent killer.
Final pvp/woe buildNow the leveling build, forget about the overpowered buffs would be a waste to take one if not maxed, so you get max curced circle instead for more control or a mix between cure and cc if you want, you lose powerfull buffs for crappy aoe skills basically but it's already a huge factor in my opinion, also you wont get knuckle arrow until job 42 generally. You are huh... well you can kill, i'd say it's still decent though, just not as good that it could be. You can get less spheres (which means less hp/sp aswell), low level cc and no rb aswell in order to get max buff, it's another option but leveling would be harder and ka less spammable, ouch.
Leveling buildThis is a leveling build including goh instead of ka cause i know people like it more, as you can see you can't even max goh, and your cc is a laughable 3x3 aoe, if you manage to do it without rampage blaster you can max it and level cc to level 2 maybe, still not as good than what you could with a neuralizer. Without including leveling skill, it's max level (one more range + some extra damage) and you can max out cc for example for a total control of your target life. You can use the last skill points in windmill and tiger cannon level 6 for more aoe aswell
Your now a slaughterer, you do huge spike at range, in melee, you can destroy enemy sp and make them sit instead of doing less huge spike with less range, and having troubel to do cc-> fist on the good target.
GoH + leveling build?It's really important to note that ride lightning and rampage blaster are terribly bad in pvp/woe, it's a huge waste of skill points.
My conclusion on that class is that it's just plainly badly designed and frustrating thus being a reason it doesn't seems popular on valkyrie ( i saw like 3 yesterday, one which was able to curced circle -> fist, two who were able to fist while praying nobody would hide, and there was probably the max level one spamming goh and cc -> fist/goh combo).
I also don't mean the class is bad (i kinda am though so it balance it out anyway), far from it, some class are actually badly designed and bad at max level (mechanic wanderer cough cough), sura are just badly designed and overpowered at the end.
Edited by Pururu, 08 December 2010 - 03:19 AM.