the community is asking for a bounty board for nightmare clock tower. it can be put right outside the clock tower alde. it doesn't need any additional work on anyone's part; the GMs just need to add it into the game.
i'm not sure why you're so against this. nightmare clock tower gives players who don't play the high demand classes an actual place to level at. not everyone can get into bio4 parties, and not putting a bounty board here punishes people who play non-traditional classes and builds.
Players are already going to the nightmare dungeons on their own. They don't need the incentive of a Bounty Board to go there. If low-demand classes are already having trouble leveling, the Bounty Boards won't help make things any easier for them. That is why I came up with the Odd Jobs system; to tailor quests specifically to job classes that have problems leveling. The Bounty Boards run on a standardized script which treats everyone the same. Odd Jobs will address the job class issues that the Bounty Boards don't cover.
Bounty Boards was never meant to be an efficient means of leveling like Gramps; they're meant for people who hate Gramps leveling. Again, if you don't agree with the purpose of the Bounty Boards, feel free to come up with a different quest system that addresses other issues in the game.
The bounty board quest are going really well, but i think the number of mob to hunt for the low lvl chars should go down to only 100. It's a pain to kill 150 mob at a low level, the levels before u getting 2nd tier class are really boring and we should go throuth the low level faster.
I will see if the iRO team will be receptive to lowering the kill count requirement. I've always been iffy about the high kill count requirement myself.