The 18th October Woe was one of the most interesting, intense and challenging battle the server has had in the longest time. Judging from a lot of the WOE videos, and being there myself, I am sure many of us cannot deny that there were a lot of actions. There was a lot of anticipation, suspense, and surprises that happened that day. It was a change of wind and it was exciting and fun, despite it was laggy. There were strategies, plans, goals, and coordination from the ever-struggling alliance to finally overcome the dominant alliance for once because they finally have enough man power to take on the battle. There was also a little silly 'twist surprise' at the end as well that made the WOE scene funny and had many people chuckled over it. We like to make siege fun. We just simply cannot do it on our own.
Sadly, that didn't last. It seems to be a recurring thing that every time the struggling alliance triumphs the dominant alliance, the dominant alliance consumes one huge part of the forces from their opponent, strengthening themselves and weakening their opponent even more. This immediately revert things to the way it has been again, lop sided alliance. This is the 2nd time it has happened, and this time, there really isn't any other way for the struggling alliances to put up a fair anymore even if they ally the remaining WOE guilds on the server. I personally prefer the scale would have been smaller so there's less lag. It's just not possible when half the server allies up.
I'm not interested in participating in WOE 2.0 with the current situation. The scenario is too predictable to even be part of it. We know it's not going to be fun being bulldozer over by not just huge number of players, but also more gods and mvps that the dominating alliance have. I know many guild don't feel alone about this, and thus canceled their WOE together and causing the dominant guilds to have to GvG themselves for 'fun', and defend empty forts.
Thanks for the fun while it lasted, we will see to what happens next I guess. I'm not quite holding my breathe about it. ultimately it is up to the players on the server to decide what they want more. A dead server farming, or more epic fights like the 18th October's, or if it was even ever made possible by the GMs, smaller GvG guilds. Whichever happens, hopefully it wouldn't be too late to prevent a Ymir 2.0 again. There is no more other server to merge except for Classic to increase the population on iRO.
Edited by WarlockFier, 29 October 2014 - 09:04 AM.