Recently there have been concerned raised regarding the density of God Items on the classic server and if things continue as they are the density issues will only get much worse and prevent new users from being able to participate in WoE.
What are the user's thoughts on this? Do you have any proposed solutions?
Please post below or join us Feb 24th in game on the classic server for a town hall meeting on this!
We have a few ideas that have been previous been floated around however we want to get the communities thoughts before we do our first proposal.
So far our idea has a two parter solution.
1. God Item Quest Change
Currently the God Item quest kill counts don't reset on failure. This allowed users who have failed creation to be very passive about the next attempt and does not encourage competition in any way.
Going forward any new kill counts will be flagged for reset. This would stop rewarding on going failure. For a time there would be guild leaders hanging around who won't be reset until they successfully create. This would cause the creation to really be competitive.
2. Restructuring of WoE
The future domination of WoE by God Items is both a bad and good thing. Players should be able to reap rewards from their efforts. However they should not be able to use those rewards to completely lock out any contenders future participation in WoE.
The Current WoE 1 and WoE 2 get merged into the same rules set.
WoE 1 then gets sub divided into a two part WoE that happen at different times.
1. Part 1 is the continued full power WoE: God Items and MVP cards fully allowed
2. Part 2 is a more protected WoE; God Items and MVP cards are disallowed/nerfed
The realms that are assigned to Part 1 / Part 2 of WoE 1 would then start rotating on a quarterly basis. Treasure boxes would also be rebalanced. By making each WoE event smaller this would encourage competition. New guilds would also be able to participate as they would have the protected WoE to find in.
A secondary option would be to have Both the Protected and full power WoE run at the same time.