Okay so I have been doing some reading up on everyone's comments that I could find both here and in the foundry and I think I am ready to setup classic Sakray for testing.
To sum up what I have read.
Common Complaints
- Guild Power Creep. As guilds amass wealth and items they slowly concentrate power in their ranks. Currently there nothing that can really help get a new guild started in the WoE scene.
- AoE Pre Cast. In WoE1 when charging through a portal due to the power creep anything less than a GTB Shield tends to die instantly.
- Treasures. This wasn't discussed as much but treasures are always an issue since the beginning of the server.
- Guilds per castles we don't have the population density
- Stuff to do midweek
- Attack Power Creep
To address them at one at a time.
1. Guild Power Creep. We will be revisiting the idea of Basic WoE Gear but also looking at a way to introduce a quest element to it. The quests will involve teaching how and where to hunt guild supplies for these WoE recruits future guild leaders.
2. AoE Pre Cast. We have been delving into the map settings card effects and other things related to WoE and it seems the best way to address this is to test slightly reducing the damage out put of ranged attacks. The goal would not to be stop pre casts but to make it so that fights can happen.. some times.
3. More on this later.
4. Play around with reducing castles by 1 per realm.
5. The idea of this is to boost member involvement in a guild by providing more avenues for players to help their guild if they wished to do so.
- Quests provided by castle stewards to members of the HOLDING guild. These quests would increase the hunting efficiency of a character for supplies once every 5 days.
- Quests provided by black market npcs. With a cost these npc would increase the hunting efficiency of any character for supplies once every 10 days.
6. It was pointed out by a few players that most items only seem to increase the killer aspect of WoE. Looking at developing or introducing already made gear that is designed to make WoE more survivable against specialized conditions.
Classic Sakray will be coming up tonight
Current WoE Reductions:
50% all
70% ranged
Testing WoE Reductions:
50% all
80% ranged
In regards to gear there are no plans to change the effect of cards/equipment just yet.