Recap of all the idea that is already there.
Page 1
- Guild system (and more guild stuff)
- Be able to change the Glow effect of enchantment
- Able to change look of Gear
- Be able to try skill before taking it
- Show the souls/enchant rate
- ‘’ Adjust mission map mob densities to gradually rise until they cap out at the density that Pine Cone Hills is at right now (60ish to 140ish mob count range). It might rebalance the leveling meta-game just a tad without removing F7 entirely. I like leveling when I'm actually at the computer.’’
- Hero Black dragon set
- Elluman back to the main story
- Sky garden village and map (remaster for the game)
- Able to turn off Glow effect of enchantment
- ‘’Chaos Zone": The map that players can fight each other without PVP request- 1 vs all’’
- Make the 5 and 6 star card available in card fusion
‘’ Don’t talk about what I’m going to put there I’m just doing a Copy of the original text remember this is a recap of what player have ask even myself don’t like many of this but it only a recap. And I took out all the stuff about balance cause we are not going to talk about that here for now‘’
- More monster cards which supports expand 3rd job.
- Fix skill increases % by Final stat instead of Base stat.
- Buff F6, dungeons.
- Adjust community event schedule and reward.
- More way to find enchants dust.
- More IM equipment’s with unique stats.
- Able to get 5 star and 6 star element socket from the fusion card system.
- Apply rare/hero Elga accessories, hero Elga equipment and 3 difficulty of Black Claw Nest.
- Ability to hide IM shield (Dragoon).
- More guild buffs.
- More furniture’s that buff other stat.
- Rework a couple medals.
- Rework wanted system which gives 100% monster treasure instead of medal or trophy.
- New class Humain/drakan (not going to show them here go back to page one for that)
- Put back the hard rare monster
For now all those ideas are in page 1 and I skip some cause go see by yourself. Too much repetition.
Page 2
- New kind of pet ‘’evolving pet’’
- PvP set
- More PvP mode
- New Area theme and music
- New community dungeon event
- Emporia War: Fixes, new additions, etc. Like PvP and Elements it'll need player input
- Rework level-up system
- End Game content
- A big mass-discussion on the PvP balance when action can be done
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Page 3
- Rework Gold drop base
- Rework quest exp reward
- Rework F7 for ‘’no more afk player’’
And now my idea
The old emporia. I don’t know how many player remember the old emporia fight. A 3 lane battle with 3 cores and one master core. With jump and ladder and empty hole.
What I want to see is that style back. Before the big change the emporia was a real strategies fight.
15 team player match
4 team
3 defence team and one attack team
Defend your cores and try to destroy the enemy one.
After taking down the 3 core you can attack the master core that is in the middle of the map. A simple and clean mode. No more mission, no more attack bar. Every can attack and defend at the same time.. A big map that can take 15 vs 15 player. More faire play. No more 1 player vs all cause the guy he so OP he can crush the enemy and get more point before dying.
Ps: Think about it and Vote for the president husky Felix will lose ‘’ free joke’’
Edited by zirothos, 02 February 2016 - 06:29 PM.