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Which is better for Warlock - Brynhild or Amdarais Diab Robe?


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#1 Jezs69

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Posted 03 May 2016 - 11:09 AM

see title.

 

Opinions please. Thanks.


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#2 Ashuckel

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Posted 03 May 2016 - 11:19 AM

10% matk vs 15% matk+10% cast delay reduction
Whatchu think
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#3 Jezs69

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Posted 03 May 2016 - 11:39 AM

lol

 

B> Amdarais Card L/O


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#4 LiteAdi

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Posted 03 May 2016 - 11:41 AM

10% matk vs 15% matk+10% cast delay reduction
Whatchu think

+10% cast delay reduc from amadarai? i dont ever found it in monster database card?


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#5 Ashuckel

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Posted 03 May 2016 - 11:47 AM

Diabolus robe...
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#6 hotel

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Posted 03 May 2016 - 01:11 PM

lol

 

B>Diabolus Robe L/O


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#7 Kusanagisama

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Posted 03 May 2016 - 01:17 PM

Or Amdarais in a Hero Magic Coat?

- MATK +15%

- MHP +5%
- MSP +5%

- MATK +10

- +10% dmg with Crimson Rock and Psychic Wave

- VCT reduction OR Phen effect with 20% VCT increment.

 

Actually, even though I understand that the MATK weighs far more, Brynhild gives a lot of statuses that you should want:
- 200 (?) HP per base level (~a Pecopeco Card for warlocks, lol)

- 5 SP per base level (best armor if you have RKs too, and can't afford a Tao Gunka Card)

- Immunity to pushback effects (Hell, isn't it a RSX Card effect?!)

- +10% ATK/MATK

- 120 DEF

- ?? MDEF

 

And Amdarais has the negative effect of eating your HP and SP each second, so the comparison should be a little bit more complex than that. Though I think I'd stick with Amdarais for the lock, It's probably WAY more difficult to find.


Edited by Kusanagisama, 03 May 2016 - 01:23 PM.

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#8 PervySageMarty

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Posted 03 May 2016 - 02:09 PM


- +10% dmg with Crimson Rock and Psychic Wave

 

I felt that was the most forced decision when it was released on kRO. Its like the game dev's had no idea which Warlock skill should they increase, they probably put the skills onto a dice and rolled it, with Crimson Rock being lucky roll.


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#9 Kusanagisama

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Posted 03 May 2016 - 02:37 PM

It actually sucks, since this item is limited to level 160 or higher. Should give +5% MATK instead...
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#10 Jezs69

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Posted 03 May 2016 - 03:20 PM

Or Amdarais in a Hero Magic Coat?

- MATK +15%

- MHP +5%
- MSP +5%

- MATK +10

- +10% dmg with Crimson Rock and Psychic Wave

- VCT reduction OR Phen effect with 20% VCT increment.

 

Actually, even though I understand that the MATK weighs far more, Brynhild gives a lot of statuses that you should want:
- 200 (?) HP per base level (~a Pecopeco Card for warlocks, lol)

- 5 SP per base level (best armor if you have RKs too, and can't afford a Tao Gunka Card)

- Immunity to pushback effects (Hell, isn't it a RSX Card effect?!)

- +10% ATK/MATK

- 120 DEF

- ?? MDEF

 

And Amdarais has the negative effect of eating your HP and SP each second, so the comparison should be a little bit more complex than that. Though I think I'd stick with Amdarais for the lock, It's probably WAY more difficult to find.

 

Good Point.

 

But the -10% Skill Usage Delay from the Diab Robe is really useful + the %MATK is higher for the Amdarais.

 

I guess it's all up to preference.

 

Thanks for your opinion.

 


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#11 Ashuckel

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Posted 03 May 2016 - 03:55 PM

I felt that was the most forced decision when it was released on kRO. Its like the game dev's had no idea which Warlock skill should they increase, they probably put the skills onto a dice and rolled it, with Crimson Rock being lucky roll.


Warlock Katryne MVP increases Crimson Rock damage by 20%, extra 20% if compounded on a lv4 weapon and extra 20% if refined +10.

There's a WL on kRO with 2 of these win a +10Sunflower Boy, 1shoting bio3 mobs with non amped CR '-'
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#12 PervySageMarty

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Posted 03 May 2016 - 04:21 PM

Warlock Katryne MVP increases Crimson Rock damage by 20%, extra 20% if compounded on a lv4 weapon and extra 20% if refined +10.

There's a WL on kRO with 2 of these win a +10Sunflower Boy, 1shoting bio3 mobs with non amped CR '-'

 

Its no longer CR, they changed it to something else.


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#13 Ashuckel

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Posted 03 May 2016 - 04:43 PM

Its no longer CR, they changed it to something else.

No, it was Hell inferno before and changed it to Crimson Rock.


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#14 Kusanagisama

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Posted 03 May 2016 - 07:09 PM

I want Air Fortress Raid here too... That sunflower boy is no joke.


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#15 Sewasan

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Posted 03 May 2016 - 08:04 PM

I saw that video before and i was like, wtf, is nice that CR get the power up it deserve XD i mean, 200k CR is no joke :0


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#16 Kuroyukiii

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Posted 03 May 2016 - 08:59 PM

how does she instant cast CR. and have low reuse delay at same time. As far as i remember, she got a video of soloing faceworm spamming CL. Wtf kRo.


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#17 YangeWenli

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Posted 03 May 2016 - 09:08 PM

Did they change CR in KRO or is a gear to remove Cooldown of CR cause looks like she is just going by the cast delay of CR and ignore 5 sec cd


Edited by YangeWenli, 03 May 2016 - 10:45 PM.

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#18 cory

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Posted 04 May 2016 - 03:31 AM

Good Point.

 

But the -10% Skill Usage Delay from the Diab Robe is really useful + the %MATK is higher for the Amdarais.

 

I guess it's all up to preference.

 

Thanks for your opinion.

 

Combine the Diab Robe -10% Skill Delay with +10 TSOD for a total of 25% delay.  Maybe add expert rings for an extra 6.  So 31% delay reduction.  Your damage will suffer badly however.

 

Might as well just release CrR instead.


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#19 Ashuckel

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Posted 04 May 2016 - 04:10 AM

.....
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#20 Darksorrow1234

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Posted 04 May 2016 - 05:45 AM

which one is the correct actually? isn't the "True" cards are actually "normal" mobs, which is compounded into weapons, whereas the Mvps are garment cards? or vice versa @_@


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#21 Ashuckel

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Posted 04 May 2016 - 05:49 AM

Mvps are the weapon ones
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#22 Kusanagisama

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Posted 04 May 2016 - 06:19 AM

how does she instant cast CR. and have low reuse delay at same time. As far as i remember, she got a video of soloing faceworm spamming CL. Wtf kRo.

 

Don't know about the reuse delay (maybe she's just using release without us noticing), but for the instacast, she answered in another video that there's a garment costume enchant in kRO that reduces fixed casting time in 0.5 s, which came after the ASPD 1 (which we have) and the one that increases SP recovery (wich we may get some time inbetween them). So she gets FCT - 1s with dex boots and that, and most lock skills have 1s of FCT.


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#23 Jezs69

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Posted 04 May 2016 - 06:56 AM

when do you all think we'll have that -0.5sec costume enchant? 2020? lol


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#24 Jezs69

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Posted 04 May 2016 - 06:58 AM

Combine the Diab Robe -10% Skill Delay with +10 TSOD for a total of 25% delay.  Maybe add expert rings for an extra 6.  So 31% delay reduction.  Your damage will suffer badly however.

 

Might as well just release CrR instead.

 

Don't add the expert rings and your damage will not suffer badly.
 


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#25 cory

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Posted 04 May 2016 - 07:08 AM

Don't add the expert rings and your damage will not suffer badly.
 

 

You obviously haven't seen the damage difference between TSOD set and 2-handed SoD/empowered mora set.

 

the +matk from an upgraded TSOD is equipment matk, not weapon.  Weapon matk > equipment matk.  Accessories are accessories and add only a slight improvement in final damage calculation.

 

And PVM isn't hard unless you're terrible.  So avoiding mobs shouldn't be a problem without a shield.


Edited by cory, 04 May 2016 - 07:09 AM.

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