1. Kill Count
Should the kill count stays at 150? or should it be lowered? increased?
-increased: 300; 400; 1000
2. Exp Gained
Should the exp gained stays at 75% per kill? should it be lowered? increased?
-lowered: 70% for non VIP; 70% for lower level boards
-increased: 80%; 100%; 90% for higher level boards
Should the zeny stays at 37500? should it be lowered? increased? given another reward? EMB reward is already suitable?
- zeny: zeny rewards should be scaled on monster difficulty (level); delete zeny rewards on high level boards
- EMB: delete EMB from rewards; replace EMB with another items
- items: reward specific given items (example: investment items) for every board on each areas
4. Exp given in smaller chunks
Well, i propose BB under level 70 needs the exp rewards to be given in chunks (4 chunks of exp is good i think), to prevent the exp to be wasted since the exp given is high, but it is capped to get 1,9 level per exp chunk. With smaller chunks, people can get multiple level ups per turn ins.
- Turn in All option: instead of forcing player to complete the whole board, make it check to how many quests done and turn in those instead. Example: NCT BB, only finished big bell, cursed box and cursed book. while big ben and neo punk unfinished. when choosing turn in all, only those 3 are counted.
- Ability to turn in unfinished quest but with exp penalty. Example: big bell only done 120/150. So, instead of giving 75% exp x 120 big bells, it is given penalty such as 50% exp x 120 big bells or lower.
- add another monster on hugel 81-100 boards to make farming EMB not tooooo easy.
i really have hope that this splendid project started by zerotigress need to be taken care of, since they are very helpful and become one of iRO trademark besides TI.
Very Nice,here is my suggestion
1- I think should be increase to 300~400 due to the duration of BMX3(which most people use for leveling).
2- Increased ,90% is fine in my opinion
3- EMB reward without the need to fully complete the BB
4- It's a good suggestion+1